LogFAQs > #547744

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicYou are in a location that appears to be a park. (CYOA)
Avvil
12/14/11 12:06:00 PM
#50:


>Float like a butterfly, sting like a bee.

The Zombie Hulk doesn't know where KFC is. This joker is done.

http://www.youtuberepeat.com/watch?v=JCQn7PGVopI

You take a deep breath and close your eyes, directing your focus inward for a moment. Distantly, you can hear the Hulk starting to charge toward you, but you intensify your concentration, blocking it out. Slowly, you exhale. You're ready now.

You snap open your eyes just in time to see the Hulk send a crushing punch in your direction. It's almost like the thing is moving in slow motion.

Performing a front flip over the arc of the punch, you land on the Hulk's arm and run up to its shoulder. It reaches out with its left arm to grab you, but you deliver a quick stab to both of its eyes and leap down behind its back, landing in a crouch.

The blinded Hulk begins to stumble, first forward, then backward towards where you're waiting, but you're more than ready for it. As it supports its weight on its left leg, you take several steps forward and make a clean slice straight through the giant's knee, severing the limb.

"BLEEEARRRROAORRGHHHRR!!!!"

The Zombie Hulk lets out a cry of anguish as you slip away from its collapsing form. Beneath its body, you can see a pool of yellow-green liquid pouring out from where its leg was severed, and check your Saber instinctively. It, too, is covered in the liquid, and appears to be corroding. The zombie's blood is most likely a potent acid.

You return to your fighting stance, as the Hulk begins to claw its way over to you using only its hands.

-You gain 50 Agility Experience (940/2200)
-You gain 35 Strength Experience (1015/12000)
-You gain 5 Dexterity Experience (372/600)
-You gain 20 Saber Proficiency Experience (529/1100)
-You gain 50 Acrobatics Experience (170/600)

-You have remembered the Ability: Acrobatics
---Primary Stat: Strength, Agility
---Rank: 6
---Experience: (125/850)

-You have remembered the Technique: Mind Tech--Concentration

Name: Mind Tech--Concentration
Level: 5
Experience: 90/120
Uses: 2/Day
Casting Time: 8 Seconds
Duration: 140 Seconds
Rank Augmentation: 2 Abilities, 3 Ranks
Requirements: Mental Stability >= 70
Description: By using Concentration, it is possible to gain an effective increase in one's own abilities for a short span of time. This Technique has as much application to everyday use as it does to combat, but can be very draining for the user, and is limited to a few short bursts per day.

-Each use of Concentration works on its own cooldown, and recovers exactly twenty-four hours after use, and not a moment sooner.

-Leveling up Concentration can increase Uses, Duration, and Rank Augmentation, and can decrease Casting Time.

--
"But...her voice when she's in pain is pretty adorable, you know?"
-Saya, Saya no Uta
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