LogFAQs > #906283835

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TopicPost Each Time You Beat a Game: 2018 Edition (topic #2)
XIII_rocks
08/04/18 10:47:28 PM
#164:


Yeah, stealth or maybe even like using the enemies as obstacles, more than encounters - they cut off certain routes, require you to maybe use the environment against them, you dodge around them while running or maybe slide-attack them to take them down and keep running, or do jumping kicks to the head and keep running.

I think sections of the game where you slow down and stop moving forward are important, but not because you're in combat - it should be because you need to work out what gymnastic skill she needs to get to the next area. And then get into the fast-paced part. Combat shouldn't really be one of those obstructions.
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Not to be confused with XIII_Stones.
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