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TopicUmineko Playthrough Topic Part 6
Dels
06/26/19 8:58:21 PM
#125:


here's the thing

i would like it if the answers for how the killer did what they did made sense from a real world perspective in terms of not only physical ability, but also mindset

i.e.

for example

erika exists as a "perfect" detective - she can solve this crime, but she'll do it in ways that no real life detective would ever use, like climbing windows in the rain to place seals, scanning every room in 2 seconds and memorizing every detail of it, and etc

this is all "physically possible" without magic, so it works. but it's still absurd and only done to prove a point.

battler is creating this gameboard and therefore the murders must be possible to commit by a human.

but if the answer is that the human only killed this way because its a game, and they did it by doing really unrealistic things (like those things erika does), then it's not super satisfying, y'know?

i'd like it if the reason a human killed in this way still makes total sense as an answer even without the context of this "game created by gamemasters" thing

for example, (danganronpa series spoilers) the murders in the first game aren't super complex, but it makes sense. oh, we had a fight in the locker room and i killed you. you came to my bedroom and i murdered you. etc. celeste's plan is the most complex but even then its presented as a necessity. jump ahead to game 3 and you have "kirumi murdered ryoma in one room then she made a rope system and swung him down into a shark tank" and its like, why tf did she do that? she could've just killed him in the gym, hid the body, and won. she did it because its a video game, and even though the things she did were physically possible, it was still absurd that someone would execute a murder that way. i want the murders commited by humans, preferably in all 6 episodes, but at least episode 1, to make sense as something a person would reasonably feel they needed to do, with no videogame logic.
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