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TopicFire Emblem: Three Houses: Too early for Edelgard for smash train?
SantaRPidgey
08/24/19 2:59:05 PM
#321:


After 125 hours I finally finished all four routes.

I'm going to post who the flame emperor is since I'm p sure everyone in this topic already knows but just in case

Spoilers below


(and it's honestly not much of a spoiler. The game does try to fake you out by making all the house leads seem like the flame emperor, but honestly I think the game is mildly worse for it)

First let me start out by saying I really enjoyed the game, when it was a game. The majority of the hours spent were pretty much waiting for the bad loading times and running around the monastery. The latter part was big big hit or big big miss. It was cool having every character say something unique for every chapter on every route, but because it was spread so thin all the good interactions didn't really get a chance to shine. Most were "Wow professor we're going to fight in this place? I trust you to lead us well!" and maybe 10% was fun things like Bernie asking us to exile her dad or Rapheal lamenting eating too much fish.

And that's pretty much the game's biggest flaw, the maps are fun but it takes near a half hour of prep work to even get to them (assuming you're skipping through cutscenes/ignoring as many side tasks as you can like I did, if you want to take your time it's even longer) Skipping explore isn't even possible in many of the early chapters.

The difficultly is pretty barebones even when the game is at it's hardest. I like the rewind function but the game should be more challenging to make up for it. There are so many crazy skills in this game, but enemies rarely have anything outside of bosses and monsters. It's a shame because the paralogues for the most part are PERFECT in difficulty, but playing them gives you so much exp that it makes the rest of the game baby easy.

I think Edelgard might be the scariest villain in video game history, since this game has four different alternate timelines to outline the various different ways in which she's evil, but there are STILL people in the real world who defend her actions "for the greater good." In a way it's a really depressing thing to go on a game board and have a political discussion that mirrors a real world argument even when all the facts are presented clearly in front of people. What does it say about the futility of debating real world politics in a world where no side could possibly know the facts? The whole concept just really unnerves me.

There's lots of minor flaws that come with this game that make a fun game kind of a tedious chore to play. IS has a weird history with going backwards in QoL upgrades (support and inventory management was perfect in the GBA games, how are they so much worse in Echos/Houses?) Little things like the game absolutely refusing to let you keep "unarmed" equipped, and the forge/repair system being really tedious in a game where you just blast through weapon durability, and not being able to check the ability you just gained in battle, or how many fights you have left to master a class, and reclass options being under "inventory" (I had no idea you could reclass at the monastery until my third playthrough) and not being able to reclass from the certification screen, and not being able to purchase seals at the cert screen. I could probably go on with this paragraph until I run out of characters, but I think I got my point across.

Ok one more, why did they give us amiibo music and then grey it out for all but the battles that there is never a need to play?? (also where's "Road Taken"??)

All in all, I liked it, but it's somewhere around my bottom three fire emblems near Shadow Dragon and Radiant Dawn, which is weird because those are games that are bad for almost the exact opposite reasons as three houses.

Bernadetta was the best girl btw. Flayn is a very close second. Marianne is a comfy bronze.
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