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TopicSnake Ranks Anything Horror Related Vol. 4 *RANKINGS*
Snake5555555555
11/17/19 10:39:27 PM
#312:


13. Devil May Cry (22 points)
Nominated by: Shonen_Bat (2/5 remaining)
https://www.youtube.com/watch?v=rfMte3Q0pEM

Importance: 8
Fear: 4
Snake: 10

This was the first horror game I had ever played. I got it when I was nine for Christmas along with my very own slim PS2 (and Gran Turismo 3), my parents just bought it for me with me not even hearing it about it or even knowing it existed one bit! All the same, I popped it into my new PS2 the next day, and was blown away by it in several regards. One, the most apparent to me, was its horror aspects. I had only really played games like Gex, Crash Bandicoot, Spyro the Dragon, and Sonic up to this point, and though I had seen my share of horror movies, I was not prepared for the extra layer of interactivity that came with horror in gameplay. I almost didn't want to play anymore after the first level, as the haunting cracks of wooden marionettes stalked the rooms behind me, as what was supposed to be an action packed sword slasher became my first foray into the world of survival horror without me even knowing it yet. However, I stuck with it (on Easy Automatic since I died a bunch), eventually regaining my confidence to face these horrors head on and experiencing a pretty fun combat system on top of it! Still, it's always been the atmosphere and haunting music of DMC1 that has made this one of my favorite games of all time. The castle of Mallet Island remains one of the pinnacle centerpieces of atmosphere in video games, with dark lightning, Gothic-styled scenery, and twisted mangling of once normal areas that gave the game new life in a late stage playthrough. The enemy design is similarly incredible. There's the aforementioned marionettes, dressed like residents of the castle and adorned with graphic details of blood and gore. They have cruel weapons like throwing daggers and bladed hands and their movements are quite unnatural, floating towards the player like they're being controlled from another dimension. Shadows, cat-like in nature, are some of the toughest enemies in the game. They're appropriately named after their amorphous movements on the battlefield, and can alter their shape to attack Dante with nightmarish assaults. Sin Scissors are among the most horror-centric monsters in the game, looking like female Grim Reapers with spectral forms and deadly weapons consisting of their namesakes and even scythes; but one of the most horrifying aspects of their character is the haunting laugh they emit upon their death. DMC1 was such a one-of-a-kind experience that I sometimes unfairly compare to future entries in the series due to my love for this more horror-focused first step. It was the perfect alignment of a chaotic and scattered development and the desire for a bold new direction in gaming from Capcom, and I will forever be appreciative to this masterpiece for shaping my taste today.

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What I am about to do has not been approved by the Vatican.
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