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TopicSnake Ranks Anything Horror Related Vol. 4 *RANKINGS*
Snake5555555555
11/18/19 11:56:10 AM
#314:


12. Doki Doki Literature Club (22.5 points)
Nominated by: Shonen_Bat (1/5 remaining)
https://ddlc.moe/

Importance: 6
Fear: 7.5
Snake: 9

JUST MONIKA JUST MONIKA JUST MONIKA JUST MONIKA JUST MONIKA JUST MONIKA JUST MONIKA JUST MONIKA JUST MONIKA JUST MONIKA JUST MONIKA JUST MONIKA JUST MONIKA JUST MONIKA

Okay, no, we're not doing that joke again. And yeah, I could also try to hide the fact that it's a horror game the way it does so cleverly in its first hours, but this is a horror ranking topic so there wouldn't really be much point to that, would there? Doki Doki Literature Club is one of the most best horror experiences I've had in the past decade, and though I knew where it would eventually be headed when I first played through, it has so many unique tricks and jarring, unexpected moments that kept me clicking through, just dying to find out what was going to flash before my eyes next. The best thing DDLC does is keep stringing you along, and I think knowing the twist of the game only serves to improve the experience. For the first two hours, Doki plays the typical romantic VN card so straight and so deadly serious that honestly, you kind of forget that something scary is supposed to happen. I know I found myself legitimately drawn in to the literature club, and was surprised at just how much depth the girls all had, and how much I enjoyed reading all the girls' poems and even sort of putting together my own. Some of the more overtly romantic scenes have very creepy undertones, no doubt about that, but there still wasn't anything explicit that I would call "horror". Then, the game hits you like an anvil wrapped in a ton of bricks thrown by an elephant. The game did its job right then and there for me. It could've ended there and I would've felt a sense of emptiness, a victim of the game's trappings, kicking myself for not realizing the warning signs and writing on the wall that was there all along if I had just paid a little bit more attention to a friend in need. The game continues though, and after Sayori's suicide, it's even more relentless and brutal, and makes you feel horrible sometimes for even playing it. It has some of the best fourth-wall breaks I've even seen in a game, and the way it manipulates everything from the flow of story to character models to poems to the music is just fantastic. You're just not the same after playing it, and that's more than I could say for even some of my favorite horror games of all time. It deserves your attention right now, played through in one sitting, with much prep as you need because you never know how the game will fool you next anyway.

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