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TopicTHE Snake Ranks Anything Horror Related (Vol. 5) *5th Anniversary* *RANKINGS*
Snake5555555555
10/24/20 12:03:31 AM
#258:


42. Mr X (Resident Evil 2) (19 points)
Nominated by: Cavedweller2000 (3/5 remaining)
https://www.youtube.com/watch?v=2P618Q4vlCs

Importance: 6
Fear: 7
Snake: 6

Mr. X was a game changer for survival horror. Sure, Scissorman of Clock Tower fame terrorized players through the fabric of connected areas, but the T-00 felt different somehow. He was larger, more imposing, more forceful. Scissorman was a given, but you never quite knew where Mr. X would show up next, always breaking through something to get to you. In the first game, Tyrant T-002 was the final boss, the ultimate threat but Mr. X makes him a recurring baddie for whichever character was unfortunate to go through the game for the B scenario. As a kid, Mr. X was the source of many a heart attack for me, I will always remember the first time he crashed through the wall after getting the cog, and then again when you exit into the hallway and go around the bend! Even after playing the game a million times, there's always some part of me that tenses up here. I guess though, it's important to note the unfortunate reality of Mr. X: he's actually kind of lame on replays. It's so easy to run past him and he really has no greater presence than being this random guy out of nowhere that blocks your path for a extra seconds. Lore wise, him actually being after Sherry's pendant and the G-Virus was an interesting touch though. Seeing a Tyrant actually being utilized for a field mission will always be awesome to me. That's what makes the Incineration Plant in RE3 such a badass final location to showdown with Nemesis, just seeing all these T-00s everywhere, without their power limiters and then actually playing out that battle in ORC, oh man, say what you want about that game, but for an RE lore nerd like me, it was so awesome. Speaking of his final form, it's a good fight, he's agile and hits hard, and positioning is important. It's of course better if you're being Claire, I mean what RE game isn't, since you get the line "You lose, big guy", which manages to be so cool and so corny at the same time. Mr. X will always have a special place in my heart, even if he's pretty old-fashioned nowadays, but for 11-year old me, he was one of the scariest enemies I came across in a video game up until that point. As a design template for the far superior Nemesis, well then that's where Mr. X's place in video game history is totally secure.

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Bare feet on the tile with my head up in the clouds
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