LogFAQs > #956511764

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TopicPath of Exile lol.
wolfy42
07/27/21 1:07:44 PM
#4:


Mead posted...
Does the increased difficulty seem like a positive change? And have they come out with that update yet that theyre essentially calling PoE2?


Not that update is still forthcomming, and will change alot of stuff (like no more slots or something, in armor....)

Only part of this change I have noticed at all is the mana cost increase as they boosted the cost of most support gems significantly (which can cause the cost of skills to be 2-3x as much).

My build though is a hierophant build with alot of +max mana (40% of damage goes to mana as well), but with so much regen nodes/max mana etc, the higher costs don't even register at all.

They are supposed to actually reduce the increased costs as i guess it is hard for some builds (which I can see, I'm just not using such a build right now).

My current build is a bit rediculous in power, i just run freezing pulse but still have over a 50% crit chance with it, it hits the whole screen just about of enemies and monsters freeze resist was reduced in this patch. I also have holy fire totem with multi totem that sets out 5 totems (+1 from hierophant, +3 from multiple-totem support). The multiple totem support was changed to add 3, but give 50% less damage. The heirophant node though gives +1% regen per second per totem and +10% more damage. So with 5 totems it evens out with multiple-totem support at 50% more damage. I gets +5% life per second (over 10% total), my totems don't ever die (and last a very long time), and my crit rate and multiplier is incanse (5 min power charges, 4 min endurance charges (6 max power charges and get a charge on kill so always running with 6 (well so far, may be 7 eventually). Each power charge adds additional crit chance, mana regen, crit multi, damage bonus as well.

Anyway not having any trouble at all with this league.

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