LogFAQs > #961921203

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TopicFFXIV Topic 13 -- That's no moon, it's a...
UshiromiyaEva
01/20/22 3:12:02 PM
#31:


Dungeons very consistentally make it so you can't truly pull after ARR, wall to wall can be harder sometimes but it's always possible if you understand your cooldown and the Healer is confident. There are very few situations where I don't prefer pulling wall to wall, like the last room of the level 79 dungeon I talked about last week.

Don't forget that Arm's Length is a defensive tank cooldown!

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https://twitter.com/OocWTC/status/1348011667976699904?s=19
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