LogFAQs > #965799353

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TopicSo how was Triangle Strategy, anyway?
Lord Ephraim
06/14/22 4:39:16 AM
#14:


This is one of those games where Normal mode is too Easy and Hard mode is too Hard.

The one thing that makes the game's difficulty kind of moot is that you are allowed deaths aside from mission critical objectives. Revivial is extremely limited but sometimes you can sacrifice strategy by using one character as bait to break a chokepoint. There is an in-game achievement for not letting a single character die, so there is incentive for a no deathless run.

On Hard mode, only your tanks can take more than 2 hits. Since a lot of stages don't have mission timers, it encourages a lot of turtling. If you like battles becoming a literal grindfest, then this game is great but there's not much room for experimentation.

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SNARGLEBLAGH
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