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Topic~FIGHT!~ Kirby,Sagat, K.Rool, B&K v Estinien, Vrtra, Gael, Vivi, Haurchefant
Kamekguy
01/19/23 9:09:25 PM
#21:


KanzarisKelshen posted...
Alright, read more. Question: is there a good sniping spot K. Rool can get to within 30 seconds before Estinien lands? Because if Kirby goes out to pick a fight with a wounded (but not anywhere near dead, maybe like, 20-30% injured?) Gael, Vivi and Haurchefant with sniping support...I think Estinien arrives to a dead-ass team (or one close enough to dead that the Dragonshadow Dive finishes them off, as its aoe can friendly fire). At which point, the match is kind of arguable. If no such sniping spot exists, however, things get much more complicated IMO.

The thing is basically that K. Rool and Kirbo are going in different directions. If you think of Grunty's Lair, it's a big-ass mountain with random biomes in it all stacked on top of one another. Kirby is going out the top and around to the enemy team, because living tremendous fall damage is a thing he can do and, y'know, flight. K. Rool and Banjo are going the long way, toward the center. The plan is to reach this room:

https://i.gyazo.com/90a3ffa4b6cf6b2abfe7df429048ccc4.jpg

The only entrance to it from the outside is the door on the left. Grunty's Lair is labyrinthine, but Banjo absolutely knows the way through it. K. Rool's ideal spot is the door on the right (where the spooky eyes are), which leads to a graveyard where he can fall back and play cover shooter. Also there's just big pools of lava down there so, y'know.

With Sagat to cover them, I don't see the point where K Rool doesn't reach the spot. Or find a nice one in general since, y'know. Can turn invisible.

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