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Topicfinal fantasy vii - overly complicated with jobs [fourjobfiesta]
MartinFF7
01/20/23 1:01:14 PM
#33:


Bumping this, hoping for a progress report from @Steiner or anyone else who's taken on this challenge?

I've been busy at work so not much time to play but I'm near end of disc 2. Probably shouldn't have combined a job class run with a low-level run, I died more in this run than in any FF7 run other than probably my first times playing the game. More than a few boss fights were touch-and-go - if I didn't pick up Magic Breath from the Stilva I think it would've been impossible to beat Carry Armor at my current levels/materia restrictions. Did just enough to destroy the arms, then Magic Hammer to stop Lapis Laser spam.

Now I've been able to breed my gold chocobo before returning to Midgar, so I got KOTR at least so my path to the end should be fine. Sticking with my original plan of beating the game, then I'll do some level/materia grinding for the Weapons challenges, pretty sure plan will be:

Emerald: Cloud (Ranger), Red XIII (Blue Mage), Yuffie (Ninja), Yuffie will have 4x Cut with Conformer and Fury Ring and Cloud/Red will be in reserve for healing and support. Little worried since I'm so used to just having HP Plus materia to be at 9999, I might be underestimating things here. Also going to try and do this without using W-Item glitch.

Ruby: Cloud (Ranger), Cid (Summoner), Barret (Sage): will do usual cheap trick of entering battle w/ only Cid alive, Phoenix once tentacles are in the ground, and then the usual Hades/Dazers to freeze + KOTR spam until dead, will have Cloud feeding them Turbo Ethers or using whatever Megalixers are left over from Emerald fight. Alternately, I may swap Barret for Yuffie though don't recall how effective Conformer is vs. Ruby Weapon. TBD, I guess.
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