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Topic~FIGHT!~ Bowser/DK/Diddy & Dixie/Sonic vs. Cyberdemon/Zagreus/B. J./Samus
KanzarisKelshen
03/10/23 6:32:27 PM
#1:


Bowser, Donkey Kong, Diddy & Dixie Kong and Sonic have challenged The Cyberdemon, Zagreus, Samus and B.J. Blazkowicz to a fight! Location of the fight: Castle Wolfenstein - The fearsome Nazi fortress itself as seen in Wolfenstein: The Old Blood, an ancient castle refitted by the german forces into a major hub for their war efforts. Claustrophobic corridors and cramped catwalks alternate with sprawling waterways, ancient cellars and dusty old catacombs. All locations are accessible, and while no Nazi scum are present, their vehicles and cable cars are fully operational. Attackers will start at the checkpoint station leading up to the castle proper, while defenders will start at the landing point on the fifth floor. Which side will win?

Guidelines

-The fight will occur in real-time (like an FMV sequence). Gameplay mechanics are less important than how the characters would function in a real-time environment.
-The members of each team are ideal teammates capable of executing a prearranged battle plan.
-Unless stated otherwise, characters have access to their full arsenal of abilities and equipment. They may not always work at full power, however (e.g. a petrifying spell may have only a partial hindering effect not seen in gameplay or even fail outright against sufficiently powerful mercenaries). Use your own discretion.
-No mercenary can ever start in a location where they would die instantly, destroy the arena merely by existing in it, or end up ringed out of the terrain before abilities. If there's no room within a terrain to fit them, the terrain will stretch out until there's at least one yard of available, moving, safe space. Attacks may not damage the terrain enough to cause automatic deaths or ring-outs, save with a concerted effort.
-There may be SPOILERS from all of the games the characters are from.

Rules for Voting
-Bold your votes.
-You do not need to require justification for your vote, though the admins reserve the right to disqualify votes in the advent of obvious alt voting and other similar scenarios.
-Leaders cannot vote for their own teams, but they are free to argue their case.
-If you want to switch your votes simply bold the change; there's no need to delete your post, though you may if you wish.
-This match will end in 24 hours.

Diddy Kong is as he appears in Donkey Kong 64, with all upgrades and infinite Crystal Coconuts. He has access to his Super Smash Bros Ultimate moveset, with the exception of gameplay mechanics (i.e. banana forcing tripping, shield, etc.) and his Final Smash. He may use his jetpack without a Diddy Barrel.

Dixie Kong is as she appears in Donkey Kong Country: Tropical Freeze. She enters the battle with Squawks, who will alert Dixie to any hidden items or enemies within ten meters, no matter how they are obscured.

Donkey Kong is as he appears in Donkey Kong Jungle Beat, at Platinum Crest level. He also has access to his Mario + Rabbids: Donkey Kong Adventure skills and Golden Gyre, Smash Ultimate moveset, and his fully-upgraded coconut gun and 10 orange grenades from Donkey Kong 64. He is 300% bigger, faster (in movement speed and reflexes), and stronger too.

Sonic the Hedgehog is as he appears in Sonic Frontiers with all of his skills and abilities unlocked and all parameters fully maxed, as well as a max complement of rings. He may not transform into Super Sonic, but may use any other abilities freely as the situation demands. He will start the fight in a Power Boost state.

Bowser is as he appears in Mario & Luigi: Bowsers Inside Story, equipped with the Wicked Shell, Vampire Band, and Special Fangs X, though at his Super Mario Odyssey size. He may freely summon minions for Brawl Attacks, but only to perform the attacks, and cannot enlarge himself further or vacuum up abilities. He also has access to all abilities shown in Super Mario RPG, Super Mario Odyssey, and Super Mario 64, and may summon and use the Koopa Clown Car at will (though he only has one and it contains no minions or other weapons). He has become terrified of B.J. Blazkowicz and will try to avoid B.J. at all costs, refusing to engage him unless attacked and trying to put as much distance between them as possible at all times.

~VS~

Mewtwo is as it appears in Pokken Tournament, with all of its moves as well as those from Shadow Mewtwo in the same game, and is capable of a synergy burst on its own. It has all feats and powers demonstrated by Mewtwo in Detective Pikachu (both the game and film), aside from anything to do with swapping souls or consciousness, as well as its entire natural learnset from Pokemon: Lets Go Pikachu and Eevee, all of its natural level-up moves from Pokemon Scarlet & Violet and the move Psystrike. Teleport may only warp Mewtwo, and only to locations it has already seen in todays battle. It will start the battle at an equidistant distance from both teams or as close to it as possible while beginning at a safe position. Mewtwo will serve as a third party in the fight, with no loyalty to either team, though they will not necessarily attack anyone on sight, instead acting as their personality would suggest them to act. They are not a valid choice of victor.

~VS~

B.J. Blazkowicz is as he appears in Wolfenstein: The New Colossus, in his Ubersoldat body, with his full arsenal seen therein. All weapons are fully upgraded.

The Cyberdemon is as it appears in Doom 1 and 2. It has an unlimited supply of rockets at its disposal, and is completely immune to explosions and any form of splash damage. He starts the battle knocked down and unable to defend himself for one second, starting the battle directly in front of Bowser for today's match.

Samus Aran is as she appears in Metroid Dread. She is equipped with her Gravity Suit, all upgrades, and all Aeion abilities from both Dread and Samus Returns (though only her single, recharging Aeion tank). She also has access to her Battlehammer, Volt Driver, Magmaul, Judicator, Shock Coil and Imperialist from Metroid Prime: Hunters. Her Metroid DNA will not fully awaken during battle.

Zagreus is as he appears in Hades, having completed a successful Extreme Measures 4 run. He has access to all of the purple upgrades of the Mirror of Night, save for Fated Authority, and comes into battle with the Aegis shield and Coronacht bow, in their Chaos and Hera forms, respectively, with no Hammers applied. He has access to the boons of Aphrodite, Poseidon, Dionysus, Athena and Aphrodite again for his Attack, Special, Cast, Dash and Call abilities, plus all of the passive boons of Dionysus to supplement his power sans Duo boons, all at their highest possible rarity, which will all apply as favourably as possible even if they would normally contradict each other. In addition, he may use Hades' call and Greater Call in place of his normal call as he sees fit.


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Shine on, you crazy diamond.
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