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TopicTrails in the Sky Playthrough Topic
ZeldaTPLink
03/27/23 9:15:03 PM
#140:


The endgame is approaching so I'm bingeing it harder. Will probably take a small break once FC ends

Small, because this story is great and I want to see the end of it.

Alright, i've built the tournament winning setup. Redundancy is the keyword here. Only Estelle can cast Aero Storm, but Olivier gets Aerial too. Both Estelle and Olivier have La Teara for healing. Josh has the entire time art list, but Olivier has White Gehenna too. Both Estelle and Josh get Spiral Flare. Everyone has Action 2 (Josh has Action 3). Both Josh and Estelle have Attack 3, though they each have one defensive quartz (HP2 and Evade 2). Both Estelle and Olivier have Mind 3 for maximum magic damage. I made both the quartz shop and the equipment shop a richer (everyone has the best weapon and armor available). And Zin? He has Earth Wall, and a setup build for maximum tankiness (Defense 3, HP 2, Shield 2). He spams "You Yella" while the other 3 murder everything on sight.

the first opponents for the tournament match are more goons from Ruan (the least weak ones). They come to provoke us before the match. It fails because Estelle decides to be nice to them and that ruins their mood.

our waiting room has two teams we are not going to fight now, including "Non-Playable Bracers" and two groups of generic soldiers. Meaning there are two groups of non-generic opponents in the other room, waiting to beat the soldiers down

I love how they keep calling it the "no holds-barred tournament" over and over. For emphasis.

Non-Playable Bracers slaughter yet another group of generic soldiers

watching civilians wipe the floor with military in public is satisfying, ngl

Next is Playable Bracers and a Bard vs Ruan Bandits. I win, but one of them lands an insta kill attack on Zin before going down, which wastes 200 CP. Danmit.

Next is the Capua family, as a twist. This gun be gud.

Because the Duke is basically a child who probably pulled some straws to make it happen. Likely in exchange of some actual state powers given to Richard

And the last mystery opponent is Lorence from the intelligence team. If Agate breaks into the arena just to fight him I wont be surprised

What is the good in having an army if individual spies are just physically stronger? Just give whatever training you are giving to the spies to the army too then.

Josh keeps getting flashbacks whenever that guy shows up

we are ambushed by reporter dude, who wants an interview. Not after we saved the country 4 times, but after we decided to join a fighting tournament and reach the semifinals.

Estelle demands food for it, though.

We exchange info. The way this game uses the press is pretty cool.

The guys we just beat give us a key to the sewers, which conveniently has monsters slightly stronger than the ones we fought yesterday. Time for more grinding

the sewers are rather small and boring and I'm moving back to the tournament. Gained a level, at least

the sky bandits softly blackmail us. thats the price for not staging a prison break earlier. Either way, we aint fighting them now

we are fighting Non-Playable Bracers, which means the Sky Bandits are gonna be used to show how strong Lorence is

Kyle, the bandit, is surprisingly chill.

not making the same mistake twice (saving CP) The next opponents are going to eat s-crafts for breakfast

Zin Taunt is absolutely OP. Everyone just keeps hitting him for 0 damage.

so is Josh's AT Delay

and the rest is just spamming whatever strong AoE art I have and watching HP bars shrink

in classic anime tournament arc fashion, the bad guys make it to the finals against the protagonists

The Press returns with more info, though the info is kind of whatever.

One of the reporters' names is Noticia, which means News in Portuguese/Spanish

and another sewer key. Yay for more grinding!

while we were fighting, the military has managed to estabilish a night curfew and assign people to patrol the local newspaper so reporters don't get too brave. Fascism works fast in this universe

Anelace continues to call us newbies after we mopped the floor with her npc ass. She should at least wait until she becomes a playable character (I know shes playable in SC)

We get a mysterious letter asking us to go to the cathedral and Josh tries to convince Estelle to let him go check it out alone. Unfortunately for him, Estelle rolls a Nat 20 in Insight.

Ah, a videogame guard stealthing minigame. Classic. I hate those.

the game removes some guards whenever I fail though, which is an interesting, if humilliating, anti-frustration measure. I'd wager I also lose some EP for that

It's Julia Schwarz, asking us to do the thing we were already going to do. She does give us a letter that might open some doors, though

And we have another cute character moment, where Josh vows to reveal his past once the Plot ends, while Estelle vows to reveal she just wants to fuck him. I don't think that's gonna work, particularly because the Plot is not ending anytime soon.

And off to another wierdly placed sewer dungeon crawl
... Copied to Clipboard!
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