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TopicTrails in the Sky Playthrough Topic
ZeldaTPLink
04/01/23 8:30:35 AM
#151:


alright, we have a castle to raid

using two parties of 6 is neat but having to split my quartz in 6 is not. I'm missing some good ones I left with the boys' team

we actually move back to the boys' team before the girls get to watch. They are in. Time to go open the door.

Guard: "Intruders?" Josh: "Yep" [beats them up]

oh nice plan! (I guess I didnt pay much attention to the dialogue when they planned it). the boys open the door from the inside so the npcs can make a frontal attack. In despair, the bad guys send everything to the entrance. But then the girls show up in an airship and attack the roof. Now we just have to beat the boss and it's checkmate.

the second-in-command folds like paper. she's got some strong attacks but schera has AoE AT Up now, and thats awesome

Wow, the Duke is basically walking far-right troll post. KIll it with fire.

Schera to the butler: "Don't worry, we didn't actually hurt the duke". Nope, we just used Napalm Breath and White Gehenna on him. That pile of coal on the floor is what used to be him.

I love how the guys' team gets an easy little dungeon while the girls get... a boss rush.

Oh, so silver hair dude was Lorence all along. And he took his mask off. I assume that boosts him at least 10 levels

Loerence... murders my entire party and pisses on their graves

his attack, defense and HP are manageable. What is insane is what he can do. His casting time and turn speed are immense, like a hardcore version of Josh. He casts so fast it's hard for me to use Impede, and when I manage to do it, he just casts again. He self heals, uses status, has a number of arts that aren't even in the spell list, has an s-craft, is immune to every status and has Impede himself, with an AI that knows how to cast it when I'm trying to use Earth Wall or something. It's like I'm fighting a player character.

and then he apparently remembers he's supposed to be a boss from the sequel game, not this one, so he says some cryptic stuff and leaves. wtf

the quartz guide was implying there was an optional boss I could fight for max BP. But it also said i was supposed to drop all the quartz from the boys party in order to minmax for it. Which I didn't. So I'm not going to keep trying over and over to figure this guy out. He's earned his win, I'll kick his ass next game.

however, the villain of this game (not of the series, that guy left) is still in the Final Dungeon, seeking the Doomsday Device, which he can combine with the McGuffin. That has to be stopped

Prof Russel appears to open a locked elevator which is the perfect excuse to bring Agate and Tita back to the party. Now all playable characters are together.

The final dungeon has an interesting scheme. It's basically Skies of Arcadia, where party freedom only comes at the end of the game and only for the secondary characters, but the dungeon itself is divided in sections so you can mix and match teams for each one. The excuse to keep 4 characters behind is dumb, though. But meh

I'll start with Tita, who I just like to use, and Schera, who I haven't been able to use in a while, besides the recent scene

the normal battle song has been replaced by a dramatic tune

I beat a very tough chest enemy. three robots who have a decently powerful AoE attack and an impede attack, with very high defense. They can't really stop you from using all magic, but it makes the fights delay and the my HP eventually end. I win but have to dump all my s-crafts on them. And they also have minions who can heal

ok I'm getting the hang of those guys. The key is to use broken stuff to kill/blind the minions in the start and focus fire on them so they stop healing. Spread your characters around so enemy aoe doesn't do much damage (which made hard because the game doesn't let me control my movement and attack in the same turn). Then S-craft one of the big robots to reduce their numbers, and then slowly wear the remaining ones down with magic but watching the AT list so they cant impede you. Phew

Josh's Black fang is absolutely insane. It has been carrying the team

the 2nd type of chest boss is much easier. yes it calls for backup of minions almost endlessly, but no immunity to blind and no impede means I actually have my abilities at disposal here

ok I'm starting to get how Schera's heaven kiss works. it doesn't just increase the party's speed. It actually swaps the turn order so all party members besides herself attack next, producing extra turns out of nothing. That's OP

Boss fight! It's Alamlthea!. I kind of already beat her, though? This game does know how to prolong its endings

oh she has drones now

ngl this was easier than the chest bosses I've been fighting

I FINALLY make it to a forward base where I can switch characters. And looking at an online map, there's only one of those. This is kind of lame, I'm reducing my praise of the character swap system. That means at least 2 characters are never going to participate, unless you backtrack.

Also not a huge fan of this dungeon, it's too long and the chest battles are starting to weak me down, since they are both repetitive and tricky. I think I'll wait to finish it tomorrow
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