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TopicTrails in the Sky Playthrough Topic
ZeldaTPLink
04/04/23 8:41:47 PM
#207:


The save transfer also kept my keyboard control scheme, apparently. Which is a nice touch.

I pick up equipment that is somewhat in line with the ultimate stuff I had at the end of the last game. But only 1000 mira. That's outrageous. I want my 100k prize from the tournament

We talk with Kurt, one of the Non Playable Bracers. He supplies us with a new orbment, now with 7 slots. And a convoluted but creative explanation for why the quartz from FC did not carry over

In a fashion similar to Disgaea, one must let go of their previous powers to be able to reach higher levels later on. I also like how they explain why Lorence could use SC arts

I also gain some items from having achieved bracer rank 1, though not the best one because I didnt max out BP, from what I gather. Meh.

Anelace's craft names sound like something a samurai would make, or at least a samurai wannabe. "Eight-Leaf Blitz". While Estelle's sound like something hastly put together in the middle of a skirmish and the next. "Uh... this spins. So Hurricane!"

The party is now composed of two cute girls with foul mouths and deadly weapons. The wokeness of this game is out of control.

The only thing better than a Estelle is two, I suppose

Anelace's orbment geometry is shit though. If I was her I'd go back to Kurt and demand a better one. Though wind is at least one of the better elements. And the game gives us more time sepith than anything else. It knows what's up.

Ouch, Action is expensive. Yes, the game knows what is up and is making it harder to abuse besides giving a free Action at the start.

The game even has an in-universe explanation for balance changes in spells. Nice.

I spend a while going through the magic list. Arts costs got overhauled. The biggest news is that Earth Wall's cost more than doubled. No matter, that only delays the inevitable.

The new orbment comes with everything unlocked, but the catch is that higher end stuff requires you to "upgrade" your slots first, so there's still something to grind for

seems lke every trails game must start and end in sewers

Anelace says "I AM INVINCIBLE! Or am I?" when battle ends. That's... quirky.

Hard mode is... tricky. I'm not exactly overwhelmed, but monsters clearly hit hard and one of them has huge defense and is only weak to fire, which I only have quartz for one character. I do find a second attack quartz in a chest though. But resources seem hard to conserve. The good news is there is infinite healing in the entrance, but I suspect that will be hard to return to once I go deeper. Estelle is also not getting much xp after hitting lv 39, meaning the game expects this to be the default level of challenge for this section.
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