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TopicWhy were abra Kadabra and allakhazam so good?
Entity13
06/24/23 2:02:53 PM
#11:


Nade_Duck posted...
yeah, alakazam's piss poor defense was its only weakness. thing is if you didn't one shot it it would one shot you, or heal whatever damage you did back up, and pin missile was still really weak and luck based. generally better off with something that neutral hit fast and hard. other psychics weren't as bad about it, but still really strong.

or cheese it with toxic and maybe leech seed because gen 1 was broken as fuck.

lol Pin Missile. It's funny, because that's learned at level 30 with 14 power and 85 accuracy, whereas my go-to was the level 20 ability, Twineedle, with 25 power and 100 accuracy (combined with weakness). Or, if you have the TM for it, grab Double-Edge for its 100 power and 100 accuracy. For that point in the game where you're dealing with a ton of Psychic types, it's actually smooth sailing.

agesboy posted...
unfortunately, alakazam wins out against beedrill pretty definitively

https://i.gyazo.com/0ff41e1de5df80e6bc328d991d72bc79.png

When built like that, maybe. But I'm talking the first trek through Saffron City. You're probably not dealing with endgame levels or builds there.

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