LogFAQs > #979412202

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TopicUnicorn Overlord discussion zone
UF8
03/17/24 4:10:47 AM
#95:


above is probably true, but i also suppose the biggest idea they had there was they didn't want to make it as easy to farm stamina off enemies reclaiming forts when they want to encourage active use of camps instead. also to make that one stage a little harder i guess

oh and likewise because in a worst case scenario, you don't just instantly lose when you have a unit wipe while defending your base (or else have the player feel like they have an inherent advantage over the enemy side because they can instantly claim stuff the other side can't)

i like the system because it contributes to how the game incentivises planning around fielding multiple units for objectives which i think it's better off for
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