LogFAQs > #979577067

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TopicI prefer closed worlds over open worlds in games
deoxxys
03/26/24 5:22:36 PM
#55:


PaperSplash posted...
Tighter and more focused how?
You can script events easier, naturally lead players to points of interest, It quite literally focuses the gameplay.

An easy to understand metaphor would be like having a Halloween event where the objective is to scare people. What's going to be easier to scare people, doing it in a big field where the player has freedom to go wherever they want? Or in a haunted house where you know there's only a few hallways they can go down and you can set up surprises along the way.

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