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TopicI prefer closed worlds over open worlds in games
Pow_Pow_Punishment
03/26/24 6:00:03 PM
#56:


Hybrid. JRPGs like Dragon Quest are a good example. The world map is big and not as linear as a level of hallways like Final Fantasy 13, but you still have a direction to go.

I know it's a me problem but I can't get through games like Breath of the Wild. I get bored of wandering around aimlessly for a long ass time and then dying instantly when I venture into the wrong area with enemies too strong for my current health level.

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