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TopicI prefer closed worlds over open worlds in games
deoxxys
03/26/24 10:09:33 PM
#61:


PaperSplash posted...
Open worlds feeling empty or repetitive is the fault of lazy design, not the open world itself
I mean that's the flaw to anything ever. Any game can be bad because of bad design. What I'm saying is I think it takes more skill to make a good open world game than it does to make non open world game. I wouldn't necessarily call it a closed world game either because lots of games have plenty of options in a majority of the games I've played with the best exploration were not open world.

PaperSplash posted...


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