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Topicfavorite mechanic in a game you've only seen once?
Jaguar34
05/10/24 12:10:23 PM
#23:


Thompson posted...
In Metal Arms: Glitch In the System, it was possible to literally shoot a robot's arm off its socket, but in a such way that the arm remained connected to the robot by its wires. That meant that when the robot fired its weapon, its shots would go flying in whatever direction the loosely hanging arm would be pointed at that given moment.

A robot's arm flailing in every direction by the gun's recoil and the robots movements meant that none of the shots would ever land on you; however, since one arm held a gun and the other was reserved for lobbing grenades, a precise shot to that arm would guarantee hilarious but very beneficial friendly fire incidents!
Loved this as well. I like the idea of the Nemesis system too. Probably about to play that game for the first time
... Copied to Clipboard!
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