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| Topic | New genre name for games like TUNIC and Fez |
| Nichtcrawler-X 08/01/24 12:26:38 PM #12: | adjl posted... It's mostly the progression style: Non-linear exploration, with unlocks that open up new areas and let you find new stuff by backtracking. Any other elements don't stop something from being a metroidvania, but they aren't necessary. Exactly. The progression style I just call Metroid-like. When you tell me something is a Metroidvania, I expect that with some sort of RPG elements. Which is why I liked say Hollow Knight, but not as much as I might have if I had not been told it was a Metroidvania. --- Official Teetotaller of PotD Dovie'andi se tovya sagain! ... Copied to Clipboard! |
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