Braulio del Caido Level 1 Paladin (Lawful Good) Variant Human (Male, 17) Background: Noble Player Name: User Ability Scores StatScoreModifierSaving Throw STR14+2+2 DEX8-1-1 CON16+3+3 INT12+1+1 WIS8-1+1 CHA15+2+4 (Bold indicates proficiency)
Proficiencies & Languages
Armor: All Armor, Shields
Weapons: Simple Weapons, Martial Weapons
Tools: Three-Dragon Ante set
Languages: Common, Draconic
Racial Traits (Variant Human)
Ability Score Increase: Your Constitution and Charisma scores increase by 1.
Skill: You gain proficiency in the Athletics skill.
Feat: You gain the Sentinel feat.
Key Stats StatValueDetails HP13 / 13(10 + CON mod) AC18(16 from Chain Mail + 2 from Shield) Initiative-1(DEX mod) Speed30 ft Hit Dice1d10 Proficiency Bonus+2 Passive Perception9(10 + Perception bonus) Class Features (Paladin)
Divine Sense (3 uses/long rest): As an action, you can detect the location of any celestial, fiend, or undead within 60 feet of you that is not behind total cover. You also detect the presence of any place or object that has been consecrated or desecrated.
Lay on Hands: You have a pool of 5 healing points. As an action, you can touch a creature and restore a number of hit points up to the maximum amount remaining in your pool. Alternatively, you can expend 5 points from your pool of healing to cure the target of one disease or neutralize one poison affecting it.
Background Feature (Noble)
Position of Privilege: You are welcome in high society, and people assume you have the right to be wherever you are. The common folk make every effort to accommodate you and avoid your displeasure, and other people of high birth treat you as a member of the same social sphere.
Feat (Sentinel)
When you hit a creature with an opportunity attack, its speed becomes 0 for the rest of the turn.
Creatures provoke opportunity attacks from you even if they take the Disengage action before leaving your reach.
When a creature within 5 feet of you makes an attack against a target other than you, you can use your reaction to make a melee weapon attack against the attacking creature.
Trait 1: When I do good acts, I do more than what's warranted.
Trait 2: I enjoy making people laugh and having a good time.
Ideal: I will avenge my family and restore its name and reputation.
Bond: My family were members of the Cult of the Dragon, until our rivals in the cult arranged to wipe us out. Though they slaughtered my kin, I survived, but they think Im dead. Now is my chance for vengeance! My hit list consists of three names: a human cultist named Frulam Mondath, a half-orc named Bog Luck, and a half-dragon named Rezmir. I have arrived in Greenest, knowing its next on the cults list of targets.
Flaw: I am too honest and am often unaware of my surroundings or how I come across.
Roleplaying Notes for Braulio del Caido:
Core Concept: Braulio is a young man of profound contradictions. On the surface, he's a jovial, charming (if socially clumsy) noble. Beneath this, he is driven by a singular, violent goal: vengeance. His Lawful Good alignment isn't just a philosophy; it's an act of desperate overcompensation for his family's dark past with the Cult of the Dragon. He doesn't just strive to do good; he feels compelled to perform good deeds to an extreme, almost reckless degree, as if each act is a direct atonement.
Verbal Style:
Vocabulary: His Noble background lends him a formal, educated vocabulary. He likely speaks in complete, grammatically correct sentences. However, he uses this eloquent speech to tell jokes and make others feel at ease, part of his Performance proficiency.
Tone: Naturally persuasive and warm (high Charisma), but his tone is marked by a complete lack of subtlety. His low Wisdom and his Flaw mean he delivers blunt, honest truths with the same cheerful cadence he uses for a friendly greeting, often oblivious to the social fallout. When his Bond is invoked, his tone will shift dramatically, becoming cold, intense, and focused.
Conversational Focus: He actively tries to keep things light, but his internal mission is all-consuming. He might ask someone an intensely personal question out of genuine curiosity or state a painful fact because he believes it is the "right" thing to do. He sees the world in black and white, good and evil, and his conversation reflects this lack of nuance.
Mannerisms (Guidance):
Extreme Generosity: Your first trait is your key physical cue. If a beggar asks for a copper, you give them a gold piece. If an ally takes a hit, you don't just stand in the way; you throw yourself recklessly at the foe. Show his atonement through disproportionate action.
Oblivious Protector: Use your Sentinel feat and high AC. You are a walking fortress. Physically plant yourself between danger and your allies. But your terrible Perception and Wisdom scores mean you are the last to notice the danger. You're a steadfast guard who is looking intently in the wrong direction until the action starts.
The Uncomfortable Smile: Your flaw and second trait combine into a signature expression. Practice having Braulio deliver a piece of terrible news or a brutally honest opinion while maintaining a perfectly pleasant, friendly smile, completely unaware of the discord he is causing. He is not being cruel; he genuinely doesn't read the room well enough to know he should stop smiling.