Poll of the Day > Animal Crossing DLC is $25

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papercup
10/15/21 10:25:57 AM
#1:


https://youtu.be/g6LdBAbT1Xw?t=1774

Big updates coming, but man, that's expensive

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likehelly
10/15/21 10:43:23 AM
#2:


that's not expensive at all

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Jen0125
10/15/21 10:56:44 AM
#3:


Day one purchase for me. I loved Happy Home Designer. It's def worth $25.

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Mead
10/15/21 11:05:18 AM
#4:


Is it gonna make the inventory bigger and I want tools that dont break

And I want Tex to finally come to my island. I like the way he says Picant

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Kimbos_Egg
10/15/21 11:44:54 AM
#5:


are they fucking crazy with that nso pricing??

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papercup
10/15/21 11:54:56 AM
#6:


Kimbos_Egg posted...
are they fucking crazy with that nso pricing??

Nintendo has gotten a bit nickel and dimey recently. There's a skin for Ninetales in Pokemon Unite that costs $40.

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JixHedgehog
10/15/21 12:55:59 PM
#7:


Wow

Haven't watched the Direct yet, but that's horrible

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DirtBasedSoap
10/15/21 12:57:22 PM
#8:


the free content looked way better honestly

and I feel like this is coming out way too late. Ive already played the fuck out of the game.

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Jen0125
10/15/21 1:07:09 PM
#9:


JixHedgehog posted...
Wow

Haven't watched the Direct yet, but that's horrible

Watch the direct. There's tons of free updates coming. The $25 is for an add on game that is similar to Happy Home Designer.

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#10
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SomeUsername529
10/15/21 1:09:39 PM
#11:


papercup posted...
Nintendo has gotten a bit nickel and dimey recently. There's a skin for Ninetales in Pokemon Unite that costs $40.
It's a moba, dude. Obviously all games exist to make money but mobas and gacha games are dlc/micro-transaction vehicles first and games second.
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Kimbos_Egg
10/15/21 1:16:40 PM
#12:


VioletMassacre posted...
The paid DLC is basically like its own game, so its a lot cheaper than Happy Home Designer was. Not to mention that you can get stuff for the regular game too.

Its a bit entitled to complain when they add a shit ton of free stuff. Now the game will actually feel complete.

i don't think you understand what a single one of those words mean.

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adjl
10/15/21 1:38:30 PM
#13:


SomeUsername529 posted...
It's a moba, dude. Obviously all games exist to make money but mobas and gacha games are dlc/micro-transaction vehicles first and games second.

Pokemon Unite is exceptionally bad in that regard, though. You can be heavily monetized and not have literally five different premium currencies to keep people from realizing how much they're spending.

Kimbos_Egg posted...
are they fucking crazy with that nso pricing??

Yeah, that's too much. Tacking on the AC DLC for "free" makes it a bit more palatable, but that's not particularly meaningful for those that don't play AC, and $30 for a year of access to two dozen old games that are available in many other places is just asking way too much. If they make a habit of adding in other large DLC's, I might call it worthwhile, and it'll get a bit better once the library expands a bit, but if the lethargic drip feed of NES/SNES games is any indication, I don't expect the N64/Genesis libraries to ever be worth that much. I was expecting $10 extra, in which case I'd have checked it out once the library expanded to include N64 games I don't already own. Maybe $15. $30 is ridiculous.

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Mead
10/15/21 1:39:59 PM
#14:


That Pokmon game is a free to play thing also

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#15
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Jen0125
10/15/21 1:42:53 PM
#16:


VioletMassacre posted...
You dont have to get the paid DLC. All the good stuff is in the free update anyway.

The paid DLC adds different home design options for your house on the island too

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Kimbos_Egg
10/15/21 1:43:36 PM
#17:


VioletMassacre posted...
You dont have to get the paid DLC. All the good stuff is in the free update anyway.

i'm not complaining about the dlc. i'm complaining about the ridiculous price of nso+ and the fact that its "free" in it. Pointless for people who don't even own the fucking game...

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#18
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Jen0125
10/15/21 1:47:11 PM
#19:


VioletMassacre posted...
Sure, but thats a small omission in comparison to the free update.

Oh for sure I was just saying the paid DLC does benefit your home island for anyone who hasn't watched the Direct yet

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Kimbos_Egg
10/15/21 1:51:25 PM
#20:


oh and note to mention guys, if you unsub you lose access to the dlc.

https://gamefaqs.gamespot.com/boards/189706-nintendo-switch/79712157

Which i don't even know how that'll work seeing as your data needs to be updated, you could lose access to your entire save if it runs out..

literally a dlc subscription. Never seen this shit outside of an mmo..

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Jen0125
10/15/21 1:56:20 PM
#21:


You can buy the DLC outright though

These companies are so wild

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Kimbos_Egg
10/15/21 1:59:35 PM
#22:


I know, no shit on the dlc, but this crap makes me sick.

its 59 for the yearly family subscription for me, and i get less than 10% of the features i have with ps+ which is significantly less. All so i can play n64 games online.

Its even more ridiculous when you realize you could get the sega classic collection thing on all modern consoles, and play even more games online for cheaper than nintendos rip off bullshit.

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Jen0125
10/15/21 2:03:03 PM
#23:


I wish I could do things that are illegal to talk about here to my switch but I have the Animal Crossing SE one and as far as I can tell there's no way to do that for that system.

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Kimbos_Egg
10/15/21 2:06:51 PM
#24:


honestly it'll probably be cheaper in the long run just to modify a used switch.

Or hell, now you can just play roms using steams sharing thingy anyway, with a little work.

Its so dumb. No wonder they went after that rom website so hard recently.

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SilentSeph
10/15/21 2:27:51 PM
#25:


The biggest part of the NSO expansion is the price hike, geez. Didn't expect the increase to be more than the cost of the original service

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Ogurisama
10/15/21 2:43:12 PM
#26:


I am hearing speculation the Expansion Pass will have include Paid DLC for free with other games also, but nothing confirmed. Be truthful i Wouldnt be surprised.

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wwinterj25
10/15/21 2:47:53 PM
#27:


Kimbos_Egg posted...
are they fucking crazy with that nso pricing??
In the UK the normal online is 20 for the year and I expected 30 - 40 for this. Turns out I wasn't wrong as it's 35. 15 more a year to play these old games wherever and whenever I want isn't so bad. I haven't bought online yet for my new switch so I'll probably pay the 35. I'm not going to get hot and bothered over something being 5 more a year than I would like.

Kimbos_Egg posted...
Its even more ridiculous when you realize you could get the sega classic collection thing on all modern consoles, and play even more games online for cheaper than nintendos rip off bullshit.

This is a good point though. The Sega Mega Drive collection can be bought on the switch for 25. I wouldn't need a sub or access to online to play that too. Shame it doesn't include Sonic 3 anymore but it includes most of the greats.

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Flappers
10/15/21 2:50:15 PM
#28:


The Switch in general is garbage.

Never-mind being able to save your game on your cartridge (like a normal system), the files now save on the console itself. Which means if anything happens to it -- all of your progress is just fucking gone forever. This is what really pisses me off about all these new consoles that are trying to be "modern" with downloadable content, but they do so while sacrificing integrity.
And that's what is really unforgivable to me about the Switch.

It pains me to think that someday, all games will only be available through digital download and we can kiss our cartridges (and likely our save data) goodbye.

On the bright side, at least you can backup your save data in cloud... For money. You can also still connect to players through internet like how the DSI/3DS/2DS did...but you have to pay for an online membership. But even playing alone, you still have after-games to enjoy...if you pay for them in DLC.

It really hurts that if I want to play the newest games, I have to buy into this shit -- but I would be willing to forgive literally ALL of it, even if I have to spend well over 100$, if I could just save my data on the cartridge and never have to risk losing it to a console malfunction, or damage, or loss, or theft, etc.

Even if it probably won't actually do good, I wish there was a poll bringing up these points that I could sign and we could show Nintendo what we think. In a perfect world they'd at least consider what we say, but I think we all know they wouldn't. At least it'd make us feel better.
But for now, it just looks like things are going downhill... It started with the Playstation and now it's hit portable consoles. I fear for the future.

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helIy
10/15/21 2:57:27 PM
#30:


Flappers posted...
snip

tl;dr: dude complains about nintendo doing something that the other two guys have been doing for years

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Jen0125
10/15/21 3:22:07 PM
#31:


helIy posted...
tl;dr: dude complains about nintendo doing something that the other two guys have been doing for years

Yeah like what? The other consoles save the data on the console too lol

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Mead
10/15/21 3:51:18 PM
#32:


Flappers posted...
The Switch in general is garbage.

toilet opinion

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adjl
10/15/21 4:01:22 PM
#33:


Flappers posted...
Never-mind being able to save your game on your cartridge (like a normal system), the files now save on the console itself.

Uhh, that's been standard on all consoles (including Nintendo's) since like 2001, when discs took over. It was in the form of memory cards then, as opposed to storing it on the system itself, but internal storage is the natural evolution of that. Even in the handheld space, the DS was the last system to save data to cartridges instead of on the system. The 3DS stored saves internally.

Flappers posted...
On the bright side, at least you can backup your save data in cloud... For money.

Yeah, paywalling save backups isn't cool. Charging for cloud saves, sure. Servers aren't free, after all. Having those paywalled cloud saves be the only option for backing up the system, though, rather than offering any sort of offline backup functionality? That's no good.

Flappers posted...
But even playing alone, you still have after-games to enjoy...if you pay for them in DLC.

Uhh, what? I can count on one hand the number of Switch games I've bought DLC for, and I've gotten plenty of enjoyment out of it. Heck, I actually can't think of a single Switch game I've bought DLC for, though I've been meaning to grab it for BotW, Snipperclips, and Xenoblade for about as long as their respective DLC's have been out (which still fits on one hand). You definitely don't need to buy DLC to enjoy single-player games.

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adjl
10/15/21 4:55:53 PM
#34:


wwinterj25 posted...
In the UK the normal online is 20 for the year and I expected 30 - 40 for this. Turns out I wasn't wrong as it's 35.

Odd. The normal online is $20 in the US, then the expanded version is $50. 35 works out to slightly less than the $50, but 20 is $27. Not sure why the base price is so much higher (15 would have lined up with the 20 USD price point), and the expansion price is still just as expensive, but at least the upgrade cost is more palatable there because it's a smaller increase over the base.

wwinterj25 posted...
I'm not going to get hot and bothered over something being 5 more a year than I would like.

It's less that the price difference is exorbitant and more that there's just nothing there that would be worth $30 extra over the already-questionable $20. As it stands, the base NSO package really doesn't do much to justify even its very low cost, and gets away with it only because $20/year is pretty negligible. A handful of the most common N64 and Genesis games (read: games that are likely to already be owned in some other capacity or that can currently be purchased elsewhere) and temporary access to a DLC for a game many people don't actually play really don't justify more than doubling the base price.

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JixHedgehog
10/15/21 4:57:03 PM
#35:


Jen0125 posted...
Watch the direct. There's tons of free updates coming. The $25 is for an add on game that is similar to Happy Home Designer.

Yeah, when I get home

No one liked HHD D:

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Jen0125
10/15/21 5:15:24 PM
#36:


JixHedgehog posted...
Yeah, when I get home

No one liked HHD D:

I loved it lmao

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Flappers
10/15/21 5:19:33 PM
#37:


I just don't want to lose all of my save data in every Switch game I own because my console breaks or is stolen.

I've had ACNL for years. Playing in the game was the only thing that calmed me down during a time where my panic disorder was so bad I didn't eat, sleep, or leave the house. Since then, I've gone through a couple of DS systems. They broke due to manufacturing issues. But I was still able to play my file in ACNL because I had the cartridge -- and I still play it to this day when I am unwell.
Now, if it was the Switch, my entire town would have been lost forever because the console broke due to things I couldn't control. How is that not a problem that affects the console's reputation? It was a stupid idea of theirs...

Literally all I want is to have my save files even if my console becomes unusable. Is that really too much to ask?

If it wasn't for that, then my opinion of the console would be fine. And paying for online access and DLC's in and of itself isn't a big deal -- it's just when you add that to the fact that I can't have secure save-files without paying for cloud instead of just having the memory on the cartridge like normal, that I find it irritating. And not all Switch games even have access to cloud saves...

I would forgive everything if it just had a better saving system. But it doesn't and that irritates me. It makes me worry for my files. Doesn't mean I'm going to let it ruin everything for me -- I still have a Switch and enjoy playing on it. But I reserve the right to be upset about what I perceive as a pretty substantial flaw.

How is that an unfair opinion?

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Jen0125
10/15/21 5:22:07 PM
#38:


Flappers posted...
How is that an unfair opinion?

It's unfair because you're only criticizing one console when all three act similarly.

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Flappers
10/15/21 5:40:03 PM
#39:


Jen0125 posted...
It's unfair because you're only criticizing one console when all three act similarly.
And when did I say I was okay with other consoles doing it?

Hell, I even made a remark about how the Playstations are annoying by doing the same thing. Any console that fails at having a reliable save-system is flawed in my book. It isn't just the Switch, the Switch is just the only one I talked about here because I see this issue as more of a problem in a portable console. And we're all pretty much only talking about the Switch here anyway.

So what exactly is unfair about being upset how save-files are more easily jeopardized on certain consoles?

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adjl
10/15/21 5:42:24 PM
#40:


Flappers posted...
How is that an unfair opinion?

Mostly, you're misunderstanding the nature of the problem and insisting on a solution that isn't actually practical. Game saves haven't been saved on the physical game itself for nearly a decade, or two if we're looking at consoles. Even with cartridges, modern data transfer needs mean that bidirectional data transfer isn't really viable. The system is pulling data from the cartridge at such a rate that putting data back onto it isn't an option. Given how cheap internal storage is now, it's much more feasible to store save data on that internal storage.

The solution is not to save data on the cartridges themselves, but to allow that internal storage to be backed up. That's where Nintendo is falling short. Other systems offer options for backing up their drives yourself. The only option the Switch has, though, is the cloud save service they've locked behind a paywall. It's a very cheap paywall ($20/year is basically nothing, or even less if you split a plan with other people), but there should still be a free backup option.

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Flappers
10/15/21 6:09:57 PM
#41:


adjl posted...
Mostly, you're misunderstanding the nature of the problem and insisting on a solution that isn't actually practical. Game saves haven't been saved on the physical game itself for nearly a decade, or two if we're looking at consoles. Even with cartridges, modern data transfer needs mean that bidirectional data transfer isn't really viable. The system is pulling data from the cartridge at such a rate that putting data back onto it isn't an option. Given how cheap internal storage is now, it's much more feasible to store save data on that internal storage.

The solution is not to save data on the cartridges themselves, but to allow that internal storage to be backed up. That's where Nintendo is falling short. Other systems offer options for backing up their drives yourself. The only option the Switch has, though, is the cloud save service they've locked behind a paywall. It's a very cheap paywall ($20/year is basically nothing, or even less if you split a plan with other people), but there should still be a free backup option.
Maybe I don't know 100% how it works. All I need to know is that I can play my file of ACNL or Pokemon Diamond on any DS system so long as I have the cartridge. But if my Switch dies then I can no longer ever have my game files even if I have the cartridges. I don't understand why they decided that was okay. It just seems like a huge problem to me.
They even recognized this was an issue and tried to patch it by offering Cloud saves -- but not all Switch games support that feature.

It's an issue I only ever see in new consoles that have the option to purchase a game digitally and play it without ever having to own a physical copy. And I'm perfectly fine with that. I'm just saying I'd also like to have the option to have access to my save files on a cartridge if I buy it, like I could with the games listed above, so that I can still play my game even if the console dies.

I probably just got angry and failed to get my point across in the right way. In fact, I'm positive this is my fault because this is literally the only time I've ever stated this opinion and gotten backlash to this degree. For that, I apologize, but I hope it doesn't stop you from seeing my point.

Anyway, I don't think it is something they can fix -- it's just how they programmed the console. I just hope they take it into consideration when they make their next console.


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Jen0125
10/15/21 6:17:33 PM
#42:


At least with PS4 you can make local backups to an external hard drive or thumb drive

Idk about Xbox I've never owned one

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RCtheWSBC
10/15/21 6:22:22 PM
#43:


All these updates are more than enough to get me back into New Horizons. $25 for Happy Home Paradise is absolutely fair pricing for a minimum of 15+ hours of designing content.

I'm buying the game outright regardless of the NSO Expansion pack. But I'm also on a family plan (with Jen ) and currently trying to max it out to 8 people, super cost efficient.

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Flappers
10/15/21 6:27:17 PM
#44:


Jen0125 posted...
At least with PS4 you can make local backups to an external hard drive or thumb drive
Oh yeah, for sure. But I think PS5 nixed that.


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Flappers
10/15/21 6:28:41 PM
#45:


I haven't gotten ACNH yet but I really want to.

I just want to wait until I have a stable job and am comfortable with paying for the Cloud saves. As soon as I do, getting the game will be the first thing I do with my paycheck (after buying burgers for my family).

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JixHedgehog
10/15/21 10:54:16 PM
#46:


Ehhhhhhhhh

New Leaf did it better

No Gracie store, expanded store, online multiplayer games or night club

But kudos to them for finally getting off their butts and giving the game something.. even if it is the last free one

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FourthDimension
10/16/21 1:40:05 AM
#47:


I never played Happy Home Designer, but the fact that this is linked to the actual game means it's a definite buy for me.

But to be honest, I'm more excited for the free update stuff.
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FourthDimension
10/16/21 1:50:30 AM
#48:


Kimbos_Egg posted...
Which i don't even know how that'll work seeing as your data needs to be updated, you could lose access to your entire save if it runs out..

You get to keep anything you unlocked, and you only lose access to the resort.

https://i.redd.it/4yrzxiw46nt71.png
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adjl
10/16/21 10:23:42 AM
#49:


Flappers posted...
All I need to know is that I can play my file of ACNL or Pokemon Diamond on any DS system so long as I have the cartridge.

Are you thinking of Wild World? New Leaf was the 3DS one, and I'm fairly certain that its saves were stored on the system and not the cartridge (though I bought it digitally, so I'm not 100% sure).

Flappers posted...
I don't understand why they decided that was okay.

The same reason they "decided it was okay" for every single disc-based system that's ever come out: read-only media provides a lot of advantages in terms of just how much game you can fit into the medium. That carries the disadvantage of requiring external saves, but that problem is quite easily solved by using either memory cards or some manner of internal storage on the system (which has the advantage of allowing you to keep your save if your copy of the game is lost/damaged, to borrow somebody else's copy without worrying about overwriting their saves, or to have a potentially infinite number of save files). Like discs, 3DS and Switch carts are read-only, so saves have to be stored somewhere other than the cartridge.

Flappers posted...
They even recognized this was an issue and tried to patch it by offering Cloud saves -- but not all Switch games support that feature.

Characterizing it as a "patch" isn't particularly accurate. Cloud saves are a specific service that they started offering. It's not a matter of adjusting code, it's a matter of building and running servers that will automatically copy your system's data. Similarly, games not supporting cloud saves isn't a bug, technical limitation, or compatibility issue, it's a matter of Nintendo specifically deciding to exclude those games, usually under the pretense of preventing cheating in online games (which is a pretty flimsy excuse given how little effort they put into stopping other forms of cheating, but that's Nintendo for you).

Flappers posted...
Anyway, I don't think it is something they can fix -- it's just how they programmed the console.

Oh, they absolutely could fix it. The system has an SD card slot and several USB ports. There's no reason they couldn't push out a firmware update that would allow us to save a backup file on that SD card or an attached external hard drive, which could be copied to any computer storage as desired. They choose not to for the sake of making NSO's cloud saves more appealing. That is something worth criticizing them for.

Flappers posted...
I probably just got angry and failed to get my point across in the right way. In fact, I'm positive this is my fault because this is literally the only time I've ever stated this opinion and gotten backlash to this degree.

It's more that this is just a really baffling opinion to have in 2021, especially when you're using it to single out one particular system. The fact that the GBA and DS stored save data on their game cartridges instead of using memory cards or internal storage was very much the exception, not the norm, and the DS hasn't been contemporary for 10 years. Starting in 2001 with the GC taking over from the N64, every single home console used discs, as did the PSP (I don't think we need to count the N-Gage as a relevant part of the mid 2000's handheld market). Heck, even before that, the Saturn and PS1 both used discs as early as 94, with the N64 being the only console to hold out (and even then, several of its games didn't have space on the cartridges for saves and required an external memory card). If we want to toss PC's into the mix, they've literally never had any system other than saving files locally, since writing to external media has always been slow and impractical compared to using their hard drives.

If you were making this post 20 years ago, or possibly even 10 if you were focusing specifically on handhelds (though the Switch can be expected to lean toward more demanding games due to also existing in the console market, so treating it entirely as a handheld isn't entirely reasonable), it might make sense. As it stands, though, you're complaining about something that has been the norm for a very long time as though it's unique to the Switch, and that's just weird. The Switch should have the option to back up saves without needing an NSO subscription, yes, but there's absolutely no reason to expect saves to be stored on the game cards themselves.

Flappers posted...
I haven't gotten ACNH yet but I really want to.

I just want to wait until I have a stable job and am comfortable with paying for the Cloud saves.

For what it's worth, they hang on to your cloud saves for something like 2 years after your NSO subscription lapses, so if you aren't comfortable paying a full $20 for a year of the service, you can pay for single months for $4 and that will create a backup of all of your saves as they are at the end of that month. It's not perfect, but you could potentially exploit that to create snapshots every few months without spending as much as a full year would cost.

Also, AC isn't compatible with the regular cloud saves, but it does have its own backup feature that still requires an NSO subscription. Just FYI.

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wwinterj25
10/16/21 10:41:46 AM
#50:


adjl posted...
It's less that the price difference is exorbitant and more that there's just nothing there that would be worth $30 extra over the already-questionable $20.

Actually yeah in the USA paying more than double the price just to access some N64 and Genesis games is bad. I can only hope they add more to the service like more retro platforms and voice chat. Adding DLC for it's first party games to the subscription is however a interesting idea.


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Revelation34
10/16/21 11:11:32 AM
#51:


Kimbos_Egg posted...
59


What the fuck. It only costs $20 here for 1 year.

Kimbos_Egg posted...
Its so dumb. No wonder they went after that rom website so hard recently


They ordered him to erase the ROMs? There's so many easy ways to get around that. Like RARing them all up and putting it on something like Megacloud.

adjl posted...
For what it's worth, they hang on to your cloud saves for something like 2 years after your NSO subscription lapses, so if you aren't comfortable paying a full $20 for a year of the service, you can pay for single months for $4 and that will create a backup of all of your saves as they are at the end of that month.


Sounds like Nintendo is just incredibly cheap. Valve has free cloud saves and are worth far less than Nintendo.
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