Board 8 > Board 8 Mafia Discussion Topic 33.5 - ##Purge Monster

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Jmast7
08/10/11 7:36:00 PM
#401:


From: Panthera | Posted: 8/10/2011 10:34:14 PM | #399
I skipped to the part where he posted all the roles. That looks like a convoluted mess.


Drak has a hilarious summary of the game posted somewhere. I know I copied and pasted the link somewhere, but I can't find it. >_<

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Sceptilesolarbeam
08/10/11 7:39:00 PM
#402:


Does anyone here sometimes find the Fettbox unaccessible? I can't load the page for some reason. I think this happened to me before too.

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_Regaro_
08/10/11 7:40:00 PM
#403:


From: Panthera | #399
I skipped to the part where he posted all the roles. That looks like a convoluted mess.


that's not even half the reason it's DNE

read it through a bit if you get the time.

From: Jmast7 | #395
Oh, and I suppose it's worth asking other hosts - in games with a SK, how do you write the win conditions for both the scum team and the SK?

I suppose I could go look this up on the Fettbox and such, but I'm working on a presentation for tomorrow. Working hard, as you can clearly see. <_<


I use "You win when all threats to your faction are eliminated, or when such a thing becomes inevitable." for scum (Town counts as a threat, obv) and for Kinzo, I used "You win by being the last person alive in the entire game"

The last one is probably flawed but eh

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_Regaro_
08/10/11 7:40:00 PM
#404:


From: Jmast7 | #400
Huh. Interesting! I might have to read that one. :)


DQV is (fortunately) not archived

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VeryInsane
08/10/11 7:43:00 PM
#405:


I don't even think it's indexed.

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VeryInsane
08/10/11 7:43:00 PM
#406:


Also, wasn't it run by the other edwards?

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_Regaro_
08/10/11 7:49:00 PM
#407:


From: VeryInsane | #406
Also, wasn't it run by the other edwards?


yeah

fundamentally, there was nothing wrong with it (Except maybe loltraitor), but it wasn't archived and is basically totally forgotten by most people except for "Chris/Blade/Spiral/Not Dave/Maybe somebody I'm forgetting except Sensi roll town"

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SpeedYoshi
08/10/11 7:53:00 PM
#408:


Boko

edit: maybe I was thinking of Blade.... but I think it was Boko..

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eaedwards6400
08/10/11 9:28:00 PM
#409:


SpeedYoshi posted...
From: eaedwards6400 | #378
I feel like we need a wiki or something on our rules and roles. Because ulti told me about the normal revenger role having a revenger kill post death. I never heard of a revenger role when i made cloud a revenger. In all honestly if it were used in other games it would prolly be better named hunter. But anyways with this and the detective issue i just think we need something that is more based off the things we used.
idk what your revenger role is, but utli's sounds like a vengeful townie (who if lynched gets to kill someone)


I made up two roles for FF7.

Cloud was TOWN Revenger. Every night he would scan for Sephiroth(SK) and if he found him he would kill him.

Tseng was MAFIA Enabler. As long as this role was alive the GF was BP.

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CherryCokes
08/10/11 10:03:00 PM
#410:


I don't believe either of those are made up, strictly speaking

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SpeedYoshi
08/10/11 10:06:00 PM
#411:


the revernger is a modified fbi agent/psychiatrist and enabler works as an enabler should

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eaedwards6400
08/11/11 12:52:00 PM
#412:


Never heard of either of them before but oh well.

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_Regaro_
08/11/11 1:01:00 PM
#413:


I spent the entire time after I died hoping somebody would mention the HGR/SD Mafia Enabler.

that would've been so good.

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Gatarix
08/11/11 1:16:00 PM
#414:


IIRC, I came up with the revenger role for Cloud when I was randomly mucking around with an FF7 setup of my own, and I mentioned it to eaed when he was brainstorming ideas for his setup. I've never heard of "revenger" being used as a role name before (and was surprised to hear Ulti saying that we were doing it wrong). It was intended as a custom role.

As for the enabler, I think that was my idea too -- in my setup it was Dark Nation protecting Rufus (you know, because he casts Barrier on him during the fight). Enabler is a real role, but its specs vary from game to game depending on the composition of the mafia team. I've seen one version where the enabler allows an ally to use an extra ability (so maybe the roleblocker can use two roleblocks that night). I've also seen a version where the enabler's death causes one or more of his buddies to lose their night action permanently. I don't think it's a common enough role to have a standardized version.


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_Regaro_
08/11/11 1:17:00 PM
#415:


Scum Enabler should definitely not be of the "Permanently lose night action upon death" variety, because that ties what will likely be a key scum action to two players instead of just one.

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Lopen
08/11/11 1:19:00 PM
#416:


That's all balancing issues. Maybe the ability is good enough that you're supposed to take that into account, or something. You can't really say "never do this" or "always do this"

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Gatarix
08/11/11 1:19:00 PM
#417:


Oh, and my site's been down for a while (it got randomly suspended for no reason that I can tell), but I'll repost the DNE stuff tonight in a pastebin or something if anyone is interested.

It was a pretty amazing game, for various definitions of amazing.


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Jmast7
08/11/11 7:04:00 PM
#418:


From: Gatarix | Posted: 8/11/2011 4:19:49 PM | #417
Oh, and my site's been down for a while (it got randomly suspended for no reason that I can tell), but I'll repost the DNE stuff tonight in a pastebin or something if anyone is interested.


Yes, please! :)

Also, I'll probably be throwing up signups for 80's Saturday Morning Cartoon Mafia at some point tomorrow with an estimated start date of either Tuesday or Friday next week, depending on the number of signups.

I also need another co-host. Peaf and I both have busier schedules than we anticipated, but I might be changing jobs in a couple months so it's now or never for me. Just basically want a third set of eyes to make sure votals stay updated and to alert me to any issues that may arise. Think of it as an IO you have to (slightly) work for. Post if interested. First come, first serve. =)

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Articuno2001
08/11/11 7:14:00 PM
#419:


I can do it Jmast if you start the game after Wednesday afternoon next week. Otherwise, I can't as I'll be on vacation then.

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Jmast7
08/11/11 7:17:00 PM
#420:


Even if you can't be around until Wednesday, Arti, that will be OK. I'm actually more worried about my schedule two weeks from now than I am next week. =)

I'll send you the setup and my notes on it in the next day or two. PM me an e-mail I can send them to. And thanks! :)

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neonreaper888
08/11/11 7:23:00 PM
#421:


_Regaro_ posted...
From: VeryInsane | #406
Also, wasn't it run by the other edwards?
yeah

fundamentally, there was nothing wrong with it (Except maybe loltraitor), but it wasn't archived and is basically totally forgotten by most people except for "Chris/Blade/Spiral/Not Dave/Maybe somebody I'm forgetting except Sensi roll town"


Chris/Spiral/Blade/SSS scum team
Not Dave was recruited spy/traitor

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_Regaro_
08/11/11 7:43:00 PM
#422:


I'm counting ND on that team anyways because he was still scum <_<

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Drakeryn
08/11/11 7:57:00 PM
#423:


DNE stuff woo

challenging a perfect immortal machine (redux): http://pastebin.com/FXzyKawG
Chris' postgame rant: http://pastebin.com/22nYRhuu

also, the pictures:
external image
external image


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Jmast7
08/11/11 8:01:00 PM
#424:


Awesome! ^_^

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Drakeryn
08/11/11 8:02:00 PM
#425:


Also, wow. I had no idea how to draw armor back then. >_>


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Jmast7
08/11/11 8:10:00 PM
#426:


From: Drakeryn | Posted: 8/11/2011 11:02:36 PM | #425
Also, wow. I had no idea how to draw armor back then. >_>


9000x better than anything I could attempt.

And I so love Chris' rant - I hear it in my head in Dennis Leary's voice (ala "The Ref"). ^_^

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Achromatic
08/11/11 8:12:00 PM
#427:


Outfoxing Drak's gambit is one of my better moments.

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BakusaiTenketsu
08/11/11 9:14:00 PM
#428:


From: neonreaper888 | #421
Chris/Spiral/Blade/SSS scum team
Not Dave was recruited spy/traitor


From: _Regaro_ | #422
I'm counting ND on that team anyways because he was still scum <_<


Not Dave knew who the scum were, and that he was a traitor. He bread-crumbed to them to recruit him since they didn't know who the traitor was.

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ScareChan
08/12/11 2:42:00 AM
#429:


Hey I am coming up in the queue, neat.

However I am partially tempted to toss out Poker for NCIS >_>

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Jmast7
08/12/11 9:30:00 AM
#430:


From: ScareChan | Posted: 8/12/2011 5:42:41 AM | #429
Hey I am coming up in the queue, neat.

However I am partially tempted to toss out Poker for NCIS >_>


Oh, yes please! :)

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SpeedYoshi
08/12/11 9:34:00 AM
#431:


From: ScareChan | #429
Hey I am coming up in the queue, neat.

However I am partially tempted to toss out Poker for NCIS >_>


nooooooooooooo

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ScareChan
08/12/11 11:09:00 AM
#432:


I'll stick with Poker as It's ready and just needs flavor. NCIS I'll want to fine tune so it will be my next thing to go in the queue

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Revenus
08/12/11 11:45:00 AM
#433:


i'd like The Godfather mafia entered into the queue. Its pretty much balanced with the help of Sir Chris and I have the basic flavor outlines done.
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Jmast7
08/12/11 6:32:00 PM
#434:


80s Saturday Morning Cartoon Mafia signups are go:

http://www.gamefaqs.com/boards/8-gamefaqs-contests/60010923

^_^

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eaedwards6400
08/12/11 9:31:00 PM
#435:


Gatarix posted...
IIRC, I came up with the revenger role for Cloud when I was randomly mucking around with an FF7 setup of my own, and I mentioned it to eaed when he was brainstorming ideas for his setup. I've never heard of "revenger" being used as a role name before (and was surprised to hear Ulti saying that we were doing it wrong). It was intended as a custom role.

As for the enabler, I think that was my idea too -- in my setup it was Dark Nation protecting Rufus (you know, because he casts Barrier on him during the fight). Enabler is a real role, but its specs vary from game to game depending on the composition of the mafia team. I've seen one version where the enabler allows an ally to use an extra ability (so maybe the roleblocker can use two roleblocks that night). I've also seen a version where the enabler's death causes one or more of his buddies to lose their night action permanently. I don't think it's a common enough role to have a standardized version.


^^^
OH GOD YOU'RE RIGHT! I'M SO SORRY FOR NOT CREDITING YOU PROPERLY!

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manticore16
08/12/11 10:00:00 PM
#436:


Need a replacement for Violin Concerto Mafia. First person on the initial list of replacements to email/PM me gets the spot.

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manticore16
08/13/11 5:44:00 PM
#437:


Still need a replacement!

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VeryInsane
08/13/11 6:28:00 PM
#438:


I would if I could!

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Jmast7
08/13/11 8:18:00 PM
#439:


From: manticore16 | Posted: 8/13/2011 8:44:56 PM | #437
Still need a replacement!


If you still need someone, mant, I could replace, though I'm away visiting family until Monday night.

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CherryCokes
08/15/11 1:45:00 AM
#440:


##Purge

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Fett0001
08/15/11 5:39:00 PM
#441:


tag

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eaedwards6400
08/15/11 6:44:00 PM
#442:


Okay. SO I'm at football camp for school so I'm going to have to take a break from mafia. I'll be back before too long. Good luck to everyone that's play. And thanks for the praise and or criticism from FF7.

See ya!

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_Regaro_
08/15/11 7:07:00 PM
#443:


Put my game at 18 solid.

9/18 is probably better notation, though. 9 slots with 18 players.

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Jmast7
08/15/11 7:11:00 PM
#444:


Jebus, this hadn't been updated in a while. I think I got everything, but there were about eight pages to scan through. o_O

MWIS - Is Game of Thrones ready for the queue?

And remember, FFD released his claim to Dr. Horrible and Inception, two themes that really, really need to get made. <_<

Currently Ongoing:
Violin Concerto Mafia - Mant/Tom

Sign-Ups!

80's Saturday Morning Cartoon Mafia (23) - Jmast/Peaf/Arti
http://www.gamefaqs.com/boards/8-gamefaqs-contests/60010923


The Queue

Poker (23) - ScareChan
Battlestar Galactica (20) - GDiffuser
Guardian Heroes - Blade
Flavorless III (16) - SpeedYoshi
North Pole - Dante (December 12th)
Community (10) - Yoshifan
Fire Emblem (24) - Stan
Crime Mafia (18) - VI
Chaos Mafia II (19) - Drak
Dexter (17) - KBM
Final Fantasy VI - Baku
Guild Wars (21) - Articuno
Super Smash Bros Mafia Melee (33) - Ulti
Malazan Mafia (23) - Fura
Flavorless/Experimental (9/18)- Reg
Godfather Mafia - Rev
-------Arrested Development (est. 14) - Neon/Boko
Boko game (whenever he's ready)
Summer Contest 2 (23) - Ed Bellis (whenever he's ready)
English Lit (23) - Han (whenever he's ready)

Under Construction

Aecioo - Mafia Fakeclaims
Biscuit - Super Street Fighter 4 [w/ GDiff]
Boko - Final Fantasy XI
Cloud and Squall - Supernatural
Cokes - Advance Wars, Coen Bros., Scorcese
Death - Countries of the World
DNEA - Board 8 Mafia 2
Drakeryn - Mercenaries 3
GDiff - Naruto
JDizzy - Wheels of Time
JMast - Girl with the Dragon Tattoo, SMFFFC, Thanksgiving (15)
Max - Lady Gaga Outfits
MyWorldIsSquare - Game of Thrones
Oddity - Playing Cards
Oneills (Axalon) - Chrono Trigger
Peaf - Snack Food
SBell - Twin Peaks
Sir Chris - Doctor Who [2005] (October)
Sonten - Pro Wrestling
SpeedYoshi - The Wire [w/ SBell]
Spiral - Sin City
Tom - Anime 2 [w/ CPU]
Ulti - DotA 2
VeryInsane - Metroid
Walrus - Contemporary Music
Wigs - Seinfeld

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Luis_Sera89
08/15/11 7:11:00 PM
#445:


Hmm, I would have thought a style of game of that ilk would have needed more players than that. Like, 16/32 if I understand it correctly.

Then again, I'm imagining it as two players per role, but if one dies, they both die, kind of like Lovers. Otherwise the whole concept is very slanted towards the mafia.

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Jmast7
08/15/11 7:11:00 PM
#446:


From: _Regaro_ | Posted: 8/15/2011 10:07:18 PM | #444
Put my game at 18 solid.

9/18 is probably better notation, though. 9 slots with 18 players.


Done! Think this will be very neat to play. :)

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_Regaro_
08/15/11 7:17:00 PM
#447:


From: Luis_Sera89 | #445
Hmm, I would have thought a style of game of that ilk would have needed more players than that. Like, 16/32 if I understand it correctly.

Then again, I'm imagining it as two players per role, but if one dies, they both die, kind of like Lovers. Otherwise the whole concept is very slanted towards the mafia.


You've got the right idea, as far as how I'm going to plan on running it. I feel like letting it get any bigger than that would be bad, though, because big games (Even, or maybe especially artificially big like this) pose a lot of challenges and I'm not sure our playerbase would be able to sustain that, especially considering inactivity.

I guess inactivity is less of an issue because you've got two players, and the one can do the two's work rather simply, but it defeats the purpose.

(Yeah, scum has twice as many people to hunt for power in a setup like this, but town has twice as many people to hunt for scum, which I feel is a far bigger boon)

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Luis_Sera89
08/15/11 7:21:00 PM
#448:


I thought the whole point of this was an interesting way around combating inactivity >_>

And I say it's in favour of scum, simply because power roles are far more important to them than they are to the town. If two players have to die before scum loses use of it's Roleblocker, that's absolutely massive for them. If it wasn't running on the Lover style system I mean.

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manticore16
08/15/11 8:46:00 PM
#449:


I feel like it would run on package kills.

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_Regaro_
08/15/11 8:48:00 PM
#450:


From: manticore16 | #449
I feel like it would run on package kills.


It would.

I thought Luis was getting at that too with the lovers thing <_<

If anything I think the concept is slightly town-sided for the reason I said earlier

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