Board 8 > Wait, Wesker got BUFFED?

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PartOfYourWorld
10/27/11 8:37:00 PM
#1:


http://www.capcom-unity.com/gregaman/blog/2011/10/27/umvc3_character_change_log_-_capcom_characters

Wesker
- Health decreased to 1,000,000.
- Damage and speed increase as his sunglasses get damaged.
- Decreased startup of j.M.
- Decreased float of Samurai Edge (Horizontal Fire).
- Adjusted untechable time for all versions of Samurai Edge.
- Phantom Move can be performed after Cobra Strike.
- Decreased attack startup time of Jaguar Dash and increased active frames.
- Increased damage of Jaguar Kick.
- Increased hit box of Tiger Uppercut L and M.
- Oppponent cannot tech after wall bounce from Tiger Uppercut M and H.
- Increased invincibility frame startup of Rhino Charge.
- Additional damage scaling is added after a successful Rhino Charge, so damage is decreased on extra hits.
- Additional hits can be added to Lost in Nightmares (ground and air versions) through rapid buttons presses.

Maybe I just suck at reading fighting game lexicon, but most of those changes aside from the health reduction sound like nice buffs. Now, I'd probably go Wesker/Nemesis/Capcom guy #3 if I ever get Ultimate, so I actually like this news, but... it doesn't make sense.

Also Jill got nerfed. I might not even buy this game, but CAPCOM WHAT

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KamikazePotato
10/27/11 8:39:00 PM
#2:


A lot of those don't matter. Overall, it's about even. Which still isn't very good, as he deserved a fairly decent nerf.

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Justin_Crossing
10/27/11 8:42:00 PM
#3:


viewtiful joe still the worst

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FFaddict1313
10/27/11 8:44:00 PM
#4:


No, he's definitely nerfed. Health is the big one, most of those specials aren't really used very often.

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PartOfYourWorld
10/27/11 8:46:00 PM
#5:


The increased damage/speed via glasses isn't a big buff? Sounds like it would be.

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foolmor0n
10/27/11 8:49:00 PM
#6:


From: PartOfYourWorld | #001
- Damage and speed increase as his sunglasses get damaged.


wat

You can't even control that, and the taunt puts on new ones! And doesn't his level 1 instantly remove them?

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WazzupGenius00
10/27/11 8:50:00 PM
#7:


From: SSJSephirothGokuX123 | #006
Also for some reason Jill got nerfed.

Like WTF Capcom?


Seth said there was some strong Jill technology that no players happened to find, but they noticed it themselves and decided to fix it

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SSJSephirothGokuX123
10/27/11 8:50:00 PM
#8:


Also for some reason Jill got nerfed.

Like WTF Capcom? Jill was lumped in the poor man's Wesker group and nobody besides Clockwork used her, even then that was to troll.

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PartOfYourWorld
10/27/11 8:51:00 PM
#9:


From: foolmor0n | #007
the taunt puts on new ones!


Maybe they changed that? Stuff like this makes me realize how little I know about MvC3, but it's still a fun game/community to follow. Mainly, I just want to see Wesker teams completely saturate everything.

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foolmor0n
10/27/11 8:53:00 PM
#10:


- Commands that were performed through repetitve joystick motions can now be done with a single additional button press.

Awesome, I could never do those before

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SSJSephirothGokuX123
10/27/11 8:53:00 PM
#11:


Man Seth really needs to start showing what Jill can do to justify those nerfs, she's regarded as a bottom 10 charcter and considering all the stuff Clockwork found for Doom yet he can barley make of use Jill shows that she's need more than just "untapped potential".

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Luis_Sera89
10/27/11 8:58:00 PM
#12:


They changed the way Wesker's sunglasses 'work' in Ultimate compared to Vanilla. They still get damaged from hits, but rather than get removed after his Level 1, now he puts on a new pair. So getting hit increases your speed and damage, but once you use a hyper it gets reset again.

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skull_bonek23
10/27/11 9:00:00 PM
#13:


The increased damage scaling after Rhino Charge is a pretty big nerf I guess. As good as Wesker might be, his damage is kinda weak. I'm guessing that combos after Rhino Charge are going to do basically nothing.

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GuessMyUserName
10/27/11 9:03:00 PM
#14:


From: PartOfYourWorld | Posted: 10/27/2011 8:51:39 PM | #009
Mainly, I just want to see Wesker teams completely saturate everything.


external image

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Dauntless Hunter
10/27/11 9:18:00 PM
#15:


It doesn't say how much of a buff Wesker's sunglasses give anyway. Could be a barely noticeable difference.

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Panthera
10/27/11 9:26:00 PM
#16:


From: PartOfYourWorld | #001
- Additional hits can be added to Lost in Nightmares (ground and air versions) through rapid buttons presses.


Actually the idea of being able to get a level 3 in off air-to-air attacks or at the end of a combo without needing to worry about having an assist to hold them after a gunshot sounds way bigger than anything else <_< Unless they meant his level 1 (Phantom Dance I think? the one everyone calls Maximum Wesker), which would make more sense than giving him an air version of Lost in Nightmares.

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