In general, FF games have - superior storytelling - superior characterization (characters actually have personalities) - superior graphics (not sprite based artwork) - superior soundtracks (orchestral music) - more advanced battle strategies - longer main quests and more post-game content - more interesting locales to visit than generic caves and forests - more challenge level in the main quest - and for multiplayer FFs, far more immersive multiplayer with better replay value
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- more advanced battle strategies - longer main quests and more post-game content - and for multiplayer FFs, far more immersive multiplayer with better replay value
even for an igenesis topic this is just a startling level of self-imposed ignorance
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- superior storytelling Agreed - superior characterization (characters actually have personalities) Yeah - superior graphics (not sprite based artwork) lol comparing home console games with ha hand held. Common sense is a sweet thing to have. - superior soundtracks (orchestral music) You are not to decide that. - more advanced battle strategies But Pokemon is fun here as well. - longer main quests and more post-game content Find some other good point. - more interesting locales to visit than generic caves and forests Hmmmm - more challenge level in the main quest maybe yes. - and for multiplayer FFs, far more immersive multiplayer with better replay value I feel bad for you.
I PREFER Pokemon over FF. Just an opinion, don't get mad.
From: iGenesis | #001 - superior storytelling - superior characterization (characters actually have personalities) - superior graphics (not sprite based artwork) - superior soundtracks (orchestral music) - more advanced battle strategies - longer main quests and more post-game content - more interesting locales to visit than generic caves and forests - more challenge level in the main quest
All of these are reasons why Pokemon is superior to FF
As a big fan of both, I'll respond to this seriously.
- superior storytelling - superior characterization (characters actually have personalities)
Yeah, it's hard to argue with these. You're not playing Pokemon for the story, I hope.
- superior graphics (not sprite based artwork)
Plenty of FFs have sprites, but still, I'd agree. Pokemon has some decent artwork for the 'mons but it's nothing compared to the jaw-dropping scenery most FFs rock for their time.
- superior soundtracks (orchestral music)
Yeah, hard to argue. GB has terrible synth, GBA isn't much better, and generally FF feels like it has much better composition I'm more likely to listen to outside the game.
- more advanced battle strategies
Hmm. Really varies by game here. Base Pokemon is actually pretty interesting assuming you don't just lol overlevel (which, in FF's defence, is way too easy to do in Pokemon) and I'd actually take it above the majority of FFs. However, the best FF battle systems clearly have a lot of love put in to them and are more strategic than Pokemon just due to the avenues that having multiple PCs open up alone.
- longer main quests and more post-game content
I generally find FFs and Pokemons take me similar amounts of time to beat. Post-game content reaaally varies by game. Up until FFX and the 21st-century remakes there was hardly any post-game content at all (a couple bosses at most), while Pokemon has always had some. GSC alone makes that part a win for Pokemon.
- more interesting locales to visit than generic caves and forests
Hmm yeah, I can't recall many locales in Pokemon that really interested me, so I'll agree. This sorta ties in with graphics, though; Pokemon could have interesting locale concepts but it wouldn't have the ability to execute them anyway if it did, so why bother?
- more challenge level in the main quest
Varies by game. On average, sure, though, yes. As mentioned, you can overlevel way too easily in Pokemon (using 3-4 instead of 6 ensures it, with little loss in team diversity) and that kills any challenge it has. I don't do this as a matter of making the game more fun, but the point holds.
- and for multiplayer FFs, far more immersive multiplayer with better replay value
Yeaaah, no. There's a reason that competitive Pokemon is actually paid attention to. I guess FF11 is kinda followed as an MMO but that's literally it. FF14, FF Crystal Chronicles are hilarious failures.
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iGenesis posted... - superior characterization (characters actually have personalities)
Well...I agree that FF is superior; I don't agree that Pokemon doesn't have personalities, because it totally does.
iGenesis posted... - superior graphics (not sprite based artwork)
Agree...for all that over half the FF games ARE sprite based artwork >_>. I would take pokemon over a couple games in graphics, though. FF7 in particular, because it screws things up so badly that it affects gameplay (It's hard to walk across a room in FF7--that's dumb).
iGenesis posted... - superior soundtracks (orchestral music)
Being orchestral doesn't mean superior. I will say that I have more FF music than Pokemon music on my playlist, though. (But it depends on the game; I have a fair amount of FF6, FFT, and FF7, and no FF3DS, for instance).
iGenesis posted... - more advanced battle strategies
As a general rule, I disagree with this. Pokemon tends to be the more tactical series. ...With exceptions, mind you: FFT is excellent, and FFX is very, very good, and I'd rate both of these games ahead of any game in the pokemon series. These games are the exception, though--pokemon games are more tactical than 90% of FF games.
iGenesis posted... - longer main quests and more post-game content
That really depends on the game. (There are FFs with no or little post-game content, and Pokemons where they open up multiple regions for the post-game).
iGenesis posted... - more interesting locales to visit than generic caves and forests
You could say this about Pokemon as well. Just Red Blue has like...power plants, and burning genetic research facilities, and ghost towers, and criminal-controlled office buildings, and casinos, and whatever the hell the "safari zone" is. I'd even say it has more varied locations than FFT (which I think also highlights just how much this category doesn't matter to me at all, since I consider FFT to be better than Red/Blue in every remotely important category).
iGenesis posted... - more challenge level in the main quest
Uhh...depends on the game. Certainly not FF7, for instance--it's kind-of ridiculous how easy that game is outside of like...five bosses who aren't even too difficult. Most enemies fall in the range of "I can't even deal 1% of your HP when I attack you. You can probably get through this dungeon without healing once, even though you have cure materia and can heal a bazillion times." Pokemon is never -that- stupidly easy. By contrast, I have also played FF games I considered harder than the typical Pokemon game, however. I'm not sure which series I'd label "more challenging" overall. FF is kind-of all over the map in terms of difficulty.
iGenesis posted... - and for multiplayer FFs, far more immersive multiplayer with better replay value
Ahahahaha no.
Only FF multiplayer I've played is Crystal Chronicles, which is complete garbage, and I would rate below all other FF and Pokemon games I've played. What other multiplayer is there? I seem to recall FF9 let you have two people issuing commands at once, but that's really nothing special--in any turn based game you could pass the controller back and forth if you wanted to do that kind of control sharing on the one-player.
Unless you're talking like...Dissidia, but that's a fighting game, not an RPG. If Dissidia counts then so does Smash Bros >_>
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Not even going to talk about Pokemon since I don't care about the series at all.
FF though, was once one of my favorite things ever. That ended with X. Actually, I'll even say X-2 since as ridiculous as it is, it's incredibly. fun. After that, it was all downhill.
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