Even though there have been tons of bad games to come out between their years, no other game has been a disappointing sequel that pissed the fans off and managed to garner such high ratings from the review sites.
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Well, I mean, to someone who just glances yeah it is, but that's like saying Wayne's World and Super Mario Brothers 3 are the same game at the core. There's a lot more wrong with FFT:A than the laws and the plot.
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I tried to have a fierce rivalry with SuperNiceDog, but he made me look worse than a GameFAQs Contest!
Here are some things that are wrong with it that aren't laws:
- Way easier. Lack of crystalization on death is a problem but not the only one. - Job system is a lot more limited. Way less job combos due to the stupid race thing. Non-action abilities less interesting. Less action abilities. - Less balanced, and FFT isn't exactly the most balanced thing-- but at least creativity was needed rather than just "unlock broken ability A and abuse" was required to break it for the most part - Learning abilities based off of items is annoying - Spells no longer have to charge and so feel similar to ranged weapons - Not positive on this one but it feels like the accuracy system isn't as well done as FFT. Pretty sure back arcs don't matter as much (if at all?). It's been a while since I played this and FFTA2 might've fixed this. - Wayyyy too many pointless filler battles, and they're necessary to do if you want items. You may claim this is the same as story but I don't think so.
I could name more I'm sure.
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I tried to have a fierce rivalry with SuperNiceDog, but he made me look worse than a GameFAQs Contest!
Well when someone says "at it's core" I think there are talking about the actual engine. FFTA's core is literally the same as FFT. All those issues are issues of how the engine is utilized.
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There are some fundamental gameplay differences there I listed such as lack of charge time on spells though. If you said it had the Tactics Ogre engine you'd be closer to correct, but still wrong in some ways.
Like I said it's like Wayne's World vs Super Mario 3.
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I tried to have a fierce rivalry with SuperNiceDog, but he made me look worse than a GameFAQs Contest!
CalvinbalI posted... Well when someone says "at it's core" I think there are talking about the actual engine. FFTA's core is literally the same as FFT. All those issues are issues of how the engine is utilized.
FFTA does not use the CTB system, so no.
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- Ability learning system. - Races existing - Spells/CT - Accuracy - Death or lack thereof
Everything else I'll give you as an execution error, but the game still feels significantly different with those changes alone. The charge time in particular is especially significant.
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I tried to have a fierce rivalry with SuperNiceDog, but he made me look worse than a GameFAQs Contest!
A not-well-received FF game by the time FF13 came out was hardly news. FFX-2 and FF12 predate it. (And FF13 is probably better liked than those two honestly).
Super Paper Mario wasn't bad, unless you went into it expecting an RPG. As long as you expected a Metroidvania, it was pretty solid at that, and has the best plot in the series.
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From: metroid composite | #021 Mik_Pick posted... Final Fantasy 13?
Super Paper Mario?
Super Paper Mario wasn't bad, unless you went into it expecting an RPG. As long as you expected a Metroidvania, it was pretty solid at that, and has the best plot in the series.
Isn't it kind of the point that all of these games mentioned were good in their own right but just absolutely not what the fans of the series expected or wanted?
Super Paper Mario was fine as a game if you're into that kind of metroidvania thing, if you're into Paper Mario and expected Paper Mario you could legitimately dislike it. FFXII the same, fine as a western MMO style RPG. Cold and unfamiliar as a Final Fantasy game. FFX-2 I'm sure is also great if you're a fangirl who likes lighthearted rpgs segmented into short bubbly quests.
Other M was much the same, as someone not big into the Metroid catalog I thought it was an ok 8/10 game. It did something different, was relatively enjoyable and I respect that. If I were an avid follower of the Metroid series I'd probably be disgusted by the dialogue, inconsistencies and mediocrity of the gameplay.
All good games when looked at objectively but poor when considering their target market.
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