Board 8 > Just finished Skyward Sword, time to rank all the 3D zelda dungeons (spoilers)

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ShadowHalo17
12/26/11 5:16:00 PM
#51:


Yeah Jabu-Jabu was probably the worst in OoT, but it still wasn't that bad. Just goes to show how great the dungeons are in that game.

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firebotslash
12/26/11 8:47:00 PM
#52:


30 - Dodongo's Cavern (OOT 2nd)

Dodongo's Cavern is one of the most forgettable dungeons in Zelda history (much like the Fire Sanctuary will be, although I liked that one). There's just nothing particularly special about it other than 'oh my god when i am going to get bombs already'. The Lizalfos fights are alright, but don't even compare to the ones in SS. It's the only dungeon you can enter as both adult and child besides the Spirit Temple. It's a real visible part of Death Mountain. But honestly, what else is there to say about it? I have no clue. King Dodongo is one of the easiest bosses ever in a Zelda game. I still hate Beamos. In EVERY game. At least they're easy to kill here. Armos scared the **** out of me when I was little playing this game. I think that's it for this one.

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junglebob22
12/26/11 9:23:00 PM
#53:


It's like you forgot how awful the Temple of Time was.
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ShadowHalo17
12/26/11 9:33:00 PM
#54:


Temple of Time was one of TP's better dungeons.

And I enjoy Dodongo's Cavern. I also really like fighting King Dodongo, no matter how insanely easy he is. I don't know why, it's just fun to me.

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PartOfYourWorld
12/26/11 9:38:00 PM
#55:


From: ShadowHalo17 | #054
Temple of Time was one of TP's better dungeons.


Oh NO

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ShadowHalo17
12/26/11 9:44:00 PM
#56:


Oh YES.

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janembaman
12/26/11 9:48:00 PM
#57:


I have yet to play Skyward Sword and Wind Waker...but between OOT,MM and TP I must say-
Stone Tower Temple is the best
If it won't get at least...top 5 here >_>
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firebotslash
12/26/11 9:53:00 PM
#58:


Temple of Time is the lowest ranked TP dungeon. Not quite its time yet though.

29 - Forbidden Woods (WW 2nd)

The boomerang is one redeeming part of this dungeon. I have always liked the boomerang and I feel like it gets better in every Zelda game (unfortunately it was absent in Skyward Sword). It's fun to use here. The boss unfortunately is an inferior Barinade and is also very, very easy. This dungeon reminds me a lot like Woodfall except less aggravating. The part with the giant flower is pretty cool.

Really not much to say about this one. It, like Dodongo's Cavern, is not very memorable. It really is a LOT like Woodfall Temple come to think of it. Between the poison water and similarities between deku link and using the deku leaf especially.

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firebotslash
12/26/11 10:00:00 PM
#59:


Although I suppose the Beetle is better than another boomerang. Damn they really do get better every game.

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PartOfYourWorld
12/26/11 10:28:00 PM
#60:


The Beetle is the best item in Zelda history tbqh

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Liquid Wind
12/26/11 10:30:00 PM
#61:


temple of time, while not a favorite, is far from awful. still better than that games forest temple, twilight palace, hyrule castle, the childhood dungeons in OoT, and probably all of WW's dungeons(need to play side by side for a few of these to make that call...)
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PartOfYourWorld
12/26/11 10:38:00 PM
#62:


Temple of Time was such a letdown for me. In OoT, the Temple of Time was so well crafted with sight and sound that it damn near became sacred. That place was just amazing, and I expected the dungeon baring its name to live up to the hallowed original.




ughhhhhhhhhhhaaaaaaa that second theme

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Liquid Wind
12/26/11 10:43:00 PM
#63:


true but that was just par for the course at that point IMO, WW and TP were both a massive step down from the N64 games in their dungeon music and by the time I played that dungeon I wasn't expecting anywhere near the same level of atmosphere. lol lowered expectations

I had no problem with the appearance of the temple of time though
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Azp2k32
12/26/11 10:46:00 PM
#64:


PartOfYourWorld posted...
The Beetle could be the best item in Zelda history tbqh if it didn't require motion controls

^Fixed

As is, SS bow is definitively the best item in the series. The bow being able to do massive damage and being a legitimate weapon and being able to C draw it and be feel like an actual archer was amazing.

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ShadowHalo17
12/26/11 10:47:00 PM
#65:


What I thought the Temple of Time in TP did have almost the same theme music as OoT's... That's one of the reasons I liked it >_>

I think I need to play through TP again but ugh the wolf sections.

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Liquid Wind
12/26/11 10:50:00 PM
#66:


C drawing the bow just felt like a gimmick for me, much better to use it normally. I wouldn't call the SS bow the best item in the series but I do like how they legitimized it as a weapon where for the most part in previous zelda games you would only really bother using it for things you can't hack and slash
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PartOfYourWorld
12/26/11 10:57:00 PM
#67:


From: Azp2k32 | #064
^Fixed

As is, SS bow is definitively the best item in the series. The bow being able to do massive damage and being a legitimate weapon and being able to C draw it and be feel like an actual archer was amazing.


The bow is great, but it's not with you for much of the game. The Beetle is with you from the beginning and is used in just about every dungeon, if not every area. The first mandatory upgrade reinvented the item, and the two optional ones turned it into a total beast. It's clear that more time went into developing the Beetle than any of Link's other gadgets sans the sword. Also, I actually never had any problems steering the Beetle with motion controls, whereas I sometimes did with the bow. Regardless, I think all the items were great besides the Gust Bellows. Even the Bug Net managed to be fun somehow.

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AppreciateTrees
12/26/11 11:10:00 PM
#68:


Tagged. This is an excellent topic.

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Swifticuffs
12/26/11 11:12:00 PM
#69:


how on earth can you have jabu jabu over some of the ones already?

regardless, tag

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Azp2k32
12/26/11 11:13:00 PM
#70:


PartOfYourWorld posted...

The bow is great, but it's not with you for much of the game. The Beetle is with you from the beginning and is used in just about every dungeon, if not every area. The first mandatory upgrade reinvented the item, and the two optional ones turned it into a total beast. It's clear that more time went into developing the Beetle than any of Link's other gadgets sans the sword. Also, I actually never had any problems steering the Beetle with motion controls, whereas I sometimes did with the bow. Regardless, I think all the items were great besides the Gust Bellows. Even the Bug Net managed to be fun somehow.


It is pretty awesome how the Beetle does have that extra functionality and I did enjoy it more once I had the quick upgrade. I highly enjoyed getting the ability to grab bombs; that was genius on their part. And not getting the Bow earlier is a big problem, I will give you. It would've been nice if they'd given the Bow a similar treatment to the Beetle and given it to you in say, the 3rd dungeon but without the ability to charge arrows so as to not make it OP early on. The Beetle's motion controls weren't bad but it's one of those things where I still frankly would've preferred traditional controls and don't see the benefit to the motion control, whereas I found that the bow, with the exception of when you had to precisely hit a far off target, was very much improved by the motion controls.

I also enjoyed the gust bellows, if only for the novelty; I thought it was mostly well used though I think they could've improved its use a lot more and taken a hint from the magnet gloves in the 2D games by making it blow AND suck. And I'd also prefer not having rooms where you're supposed to clear the entire floor of dust. >_>


Liquid Wind posted...
C drawing the bow just felt like a gimmick for me, much better to use it normally. I wouldn't call the SS bow the best item in the series but I do like how they legitimized it as a weapon where for the most part in previous zelda games you would only really bother using it for things you can't hack and slash

I felt the same way about the C-draw until I really used it. With good C-draw use you're like god damn Legolas in that overplayed clip of him just endlessly shooting arrows. I absolutely annihilated the Goblins in Farore's room in the last dungeon as well as the pair of Shield Moblins on your descent to the last Ghiranim fight with C draw.

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foolm0ron
12/26/11 11:18:00 PM
#71:


From: PartOfYourWorld | #060
The Beetle is the best item in Zelda history tbqh


I remember when I first saw the Beetle in some gameplay before playing the game, thought it looked dumb as hell.

Then I actually played the game and it's like my own little pet that I can always count on. **** that dumbass bird, I love my Beetle <3

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ShadowHalo17
12/26/11 11:19:00 PM
#72:


What's so special about the Beetle?

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foolm0ron
12/26/11 11:23:00 PM
#73:


From: ShadowHalo17 | #072
What's so special about the Beetle?


You know when you're in a room but don't really know what to do? Beetle to scout the area.
You know when you see those rupees up high that you can't reach? Beetle
You know when you kill those lava spitter guys and the heart pops up but it's in the middle of lava? Beetle
You know those god damn skulltulas and hanging deku babas? BEETLE THAT ****

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firebotslash
12/26/11 11:26:00 PM
#74:


28 - Inside Jabu Jabu's Belly (OOT 3rd)

Jabu Jabu gets a lot of hate. Many call it the worst Zelda dungeon of all time (which honestly is Jabu Jabu, but in OOA, either that or Tower of Hera). I really don't understand this hate. There's nothing horrible about this one. There's also nothing amazing about it. It's very short. You find Ruto, you carry her around for a bit, you kill a bunch of tentacles, and then...you're basically done.

What's disappointing is that you only have the boomerang for this dungeon and then you really never get to use it again (sort of like the Spinner in TP). Unless you do Jabu before Dodongo which is entirely possible if you do the gold scale glitch which is really easy to do. Considering every enemy in this dungeon is basically unhurtable until you get the boomerang it feels pretty awesome to get. Big Octo is a silly boss. Barinade is pretty fun though. Always enjoyed that one.

Killing the tentacles gets kinda old kinda fast but I remember loving it the first time through.

I really wonder if there's a connection between Jabu Jabu, Jabun, the Jabu Jabu in OOA, and the Water Dragon in SS.

Not much else to say about this one. I really wanna know what's so terrible about it. It's definitely better than Dodongo and Deku Tree.

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firebotslash
12/26/11 11:27:00 PM
#75:


Also yeah the beetle is damn awesome, the whip is ok but it could've been used more, the bow is pretty awesome and the gust bellows is stupid.

Ball and Chain in TP is still my favorite item ever though. Spinner might be second. Beetle is in the top 5 though.

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SupremeZero
12/26/11 11:27:00 PM
#76:


From: firebotslash | #074
Tower of Hera


*blink*

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firebotslash
12/26/11 11:52:00 PM
#77:


The Tower of Hera shouldn't even be considered a dungeon. It doesn't even have a real item (and it's completely missable, but entirely necessary). It's full of a bunch of switches and annoying enemies but none of it is difficult. It takes like 10 minutes to beat at max. Oh yeah and the boss is stupid and its easy to fall off.

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Liquid Wind
12/27/11 12:09:00 AM
#78:


...
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ShadowHalo17
12/27/11 12:20:00 AM
#79:


What's up with the ellipses

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firebotslash
12/27/11 5:13:00 PM
#80:


27 - Lanayru Mining Facility (SS 3rd)

inb4 ****storm

Overall I really did enjoy SS. All the dungeons are at least decent. They're not horribly long but still long enough to be interesting, and most of them are just really fun. The parts between the dungeons in SS are very long at times, but I still enjoyed certain things (the trials were fun and I REALLY liked the fire dragon stealth bit). However there's some things that were awful and tedious. The tadtone collecting, playing the harp (why did this have to be so god damn difficult), the escort mission in the volcano, and worst of all, the part between dungeons 2 and 3.

Don't get me wrong, I think the concept of the timeshift stones is pretty damn awesome. I loved it when I first entered Lanayru. But it gets so tired so fast. They reuse it and reuse it and reuse it and reuse it. Getting across the desert when you just have the slow beetle and you have to bomb those stupid crab things for god knows how long is sooooooo tedious. Then it's like "lolnope no dungeon go through the "temple of time". Then "lolnope dowse for more crap". FINALLY a dungeon... wait what it's just more of this bull****? **** me.

This dungeon gets a lot of acclaim for whatever reason. I just got so god damn sick of those crab enemies and running through sand that I never wanted to do it again. I was terrified when I got to Sandship but then I was very presently surprised.

The dust blower is probably the most useless item ever besides the dominion rod. Because everyone wants to relive that one room in Luigi's Mansion where the dust piles kept respawning. Once you figure out you can blow other stuff I guess it's a little better.

Besides Fire Sanctuary this boss is probably the most disappointing. Mostly because it's so damn easy. It's this game's incarnation of Gohma. It's like "when we can't figure out a good theme boss we just throw some Gohma clone in there" (Temple of Time anyone?) At least this one makes the most sense. I also have to mention Beamos. I hate them. They're actually really easy to kill but the way they attack is relentless.

Overall the worst in SS IMO. Maybe a little better if the nonsense before it hadn't existed.

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PrivateBiscuit1
12/27/11 5:16:00 PM
#81:


Man, this guy is pretty atrocious.

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Azp2k32
12/27/11 5:28:00 PM
#82:


so so far, we have
-2 MM
-2 WW
-4 OoT
-1 SS

the f***

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SupremeZero
12/27/11 5:29:00 PM
#83:


Apparently TP is just that amazing or something.

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pyresword
12/27/11 6:23:00 PM
#84:


Loving this list tbqh, other than the low ranking for the Wind Temple in Wind Waker.

When I first started reading boards for SS, I didn't understand the love for Lanayru Mining Facility. There was really nothing that special about it. It wasn't bad by any stretch, but it was the worst dungeon in the game other than the second one. Granted, I also absolutely despise the Beetle as an item, so I suppose I just have different tastes than most of you.

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firebotslash
12/27/11 7:10:00 PM
#85:


Azp2k32 posted...
so so far, we have
-2 MM
-2 WW
-4 OoT
-1 SS

the f***


TP has the best dungeons. The worst ones are average-above average, the best ones are absolutely amazing.

Also for lulz here's the top 10:

3 OOT
1 MM
1 WW
2 TP
3 SS

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SupremeZero
12/27/11 7:15:00 PM
#86:


From: firebotslash | #085
Azp2k32 posted...
so so far, we have
-2 MM
-2 WW
-4 OoT
-1 SS

the f***


TP has the best dungeons. The worst ones are average-above average, the best ones are absolutely amazing.

Also for lulz here's the top 10:

3 OOT
1 MM
1 WW
2 TP
3 SS


How ironic...

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firebotslash
12/27/11 7:22:00 PM
#87:


yeah but OOT already has 4 on the list. TP likely has the highest overall average.

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Pondos
12/27/11 7:24:00 PM
#88:


I don't know, Temple of Time really isn't very good.

And it has such a lame item.

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pyresword
12/27/11 7:35:00 PM
#89:


Perhaps I am being a little too harsh, but the bosses of TP were so laughable that they really brought the dungeons down as a whole. That weren't bad, but I thought the dungeons overall fell short of other Zelda dungeons. There were some great ones (ie. Arbiter's Grounds), but overall I just wasn't that impressed.

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QuinticWarrior
12/27/11 9:34:00 PM
#90:


Joke list. Arbiters grounds should be last.

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pjbasis
12/27/11 9:52:00 PM
#91:


Arbiter is the best of TP

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AlecTrevelyan006
12/27/11 10:11:00 PM
#92:


From: QuinticWarrior | #090
Joke list. Arbiters grounds should be last.


Spinner hater.

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QuinticWarrior
12/27/11 10:20:00 PM
#93:


AlecTrevelyan006 posted...
From: QuinticWarrior | #090
Joke list. Arbiters grounds should be last.
Spinner hater.


I hate bugs, poor level designs, and bad bosses. Aka arbiters grounds.

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pjbasis
12/28/11 10:45:00 AM
#94:


Lanayru is the peak of SS

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The Meteor
12/28/11 12:08:00 PM
#95:


Jesus Christ.

"This list doesn't conform to my personal tastes, therefore it is terrible."

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janembaman
12/28/11 12:19:00 PM
#96:


TP Temple of Time was brillant
I was stuck at it at first for some time because I didn't understand anything and then somehow beat it
And when I did,I was like..."that' was brillant" and regretted I didn't realize it sooner
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foolm0ron
12/28/11 12:26:00 PM
#97:


Lanayru Mining totally had a City in the Sky vibe to it, but better

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firebotslash
12/28/11 1:27:00 PM
#98:


The Meteor posted...
Jesus Christ.

"This list doesn't conform to my personal tastes, therefore it is terrible."


yeah pretty much.

actually looking back ToT isn't the worst in TP.

26 - Hyrule Castle (TP 9th)

This is one of the strangest Zelda dungeons of all time. Partially because it's very oddly designed and I want to say it feels almost incomplete. Palace of Twilight really should've been the last dungeon but then they decided to throw this one in for free. If this was Skyward Sword this dungeon would be "pointless filler". In a way though, it sort of is. It's no sky keep for sure. It's not even really a difficult dungeon at all. In fact it's like 90% empty. You do get to see Bulblin one last time and those four random dudes who hang out in the bar help you out.

But it doesn't have the polished feel of something like Sky Keep. It feels unfinished. So instead of a nice final dungeon you get two dungeons - one that's great but way too short and the other that's way too short and the developers sort of forgot about.

It's still fun though. And the final battle is pretty awesome. SS's final boss is underwhelming as hell in and of itself but if the 4th part of the TP battle had been like that it would've been flawless.

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ShadowHalo17
12/29/11 11:59:00 AM
#99:


I think Palace of Twilight would be last on my list. Hated that place. Although the glowing Master Sword was pretty cool as was the fight with Zant.

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firebotslash
12/30/11 3:58:00 PM
#100:


save bump

more soon

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