Board 8 > Bastion sells 500,000 copies on XBLA / Steam.

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ZFS
12/30/11 4:56:00 PM
#1:


Well deserved.

"First off, this week marked a major milestone for us when Bastion sailed past half a million copies sold. Recent holiday sales on Steam and Xbox LIVE Arcade put us over the top. We’re happy to have this many people playing and to be in a position to make more games on our own terms. When we set out to make Bastion, a sales number like that seemed astronomical to us, so it feels great to have hit that mark. It goes to show that a lot of folks out there like what we’re doing and want us to keep going, which is great, because we intend to stick together as a team and do just that."

http://supergiantgames.com/?p=1286

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WazzupGenius00
12/30/11 4:58:00 PM
#2:


This was definitely a great year for indie games.

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Icehawk
12/30/11 5:04:00 PM
#3:


awesome. well deserved, can't wait to see their next project.

see Rayman Origins, YOU COULD HAVE HAD SUCCESS ON DIGITAL PLATFORMMMSSS WHY DID YOU GO RETAIL YOU FOOLS

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3DSRage
12/30/11 5:07:00 PM
#4:


see Rayman Origins, YOU COULD HAVE HAD SUCCESS ON DIGITAL PLATFORMMMSSS WHY DID YOU GO RETAIL YOU FOOLS

Why not sell 150k or whatever and make 150k x $50 AND THEN re-release the game digitally for like $10? >_>
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Icehawk
12/30/11 5:09:00 PM
#5:


they've only sold like 50K through november, I doubt they make it to 150K! it's already being heavily slashed, I got it for $30.

and developers don't do that because they don't want people to think they are going to do that for every game, plus they don't want to piss off those who paid full price!

(though to be fair, I think most rayman fans would just be thrilled to see more people play the game).

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ZFS
12/30/11 5:18:00 PM
#6:


Rayman Origins was definitely worthy of a retail release -- it has far more content than most games like it. Ubisoft's problem was releasing it in the middle of November.

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SuperAngelo128
12/30/11 5:19:00 PM
#7:


may get this on XBLA

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Icehawk
12/30/11 5:24:00 PM
#8:


Rayman Origins was definitely worthy of a retail release -- it has far more content than most games like it. Ubisoft's problem was releasing it in the middle of November.

Quality and length wise? Definitely. But I don't think it sells well eitherway because it's 2011 and it's a 2D platformer without a nintendo mascot.

I'm just arguing I think it would have made more money via digital distribution

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HeroicGammaRay
12/30/11 5:26:00 PM
#9:


what a disgrace tbqh

also rayman needs a pc port just so i can actually play it
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ZFS
12/30/11 5:50:00 PM
#10:


Maybe. Ubi wasn't too smart with Rayman like they should have been. It was never going to be a big seller, but it would have a better shot in February, maybe even at $40 normally instead of $60. I don't think it needed to be a digital to do well, though.

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Shoenin_Kakashi
12/30/11 5:55:00 PM
#11:


Rayman was sold to compete with their own game from a different division.


Yeah, Ubisoft are morons.

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PartOfYourWorld
12/30/11 6:23:00 PM
#12:


Bought Bastion when it was $7.50 on Live. Looking forward to trying it out.

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MoogleKupo141
12/30/11 6:27:00 PM
#13:


Awesome. Bastion is the best download-only game ever.

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OmarsComin
12/30/11 6:59:00 PM
#14:


I bought Rayman and didn't like it that much

sounds like I'm in the minority on both of those things!
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TheLastOblesik
12/30/11 7:01:00 PM
#15:


I got in on PC, kinda bummed PS3 got shafted for a release.
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Ngamer64
12/30/11 7:40:00 PM
#16:


Just started playing it on Steam. It's great so far, glad to see it was such a success!

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KamikazePotato
12/30/11 7:51:00 PM
#17:


Awesome news. Bastion deserves the success.

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BIGPUN9999
12/30/11 8:46:00 PM
#18:


Is this including that recent xbla sale?

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VintageGin
12/30/11 10:08:00 PM
#19:


Bastion was fantastic, and I can't wait to see what that team puts out next. I'm glad it's sold so well.

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