Board 8 > Metroid: Other M playthrough topic! *Spoilers*

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Master Epyon
01/04/12 7:06:00 PM
#1:


Before I begin, a brief history of me and the Metroid series! I've currently played every Metroid game except for Metroid Prime Pinball and this game. I've had a tendency to collect everything and speedrun for the best endings when playing any of the games. For the most part it's an enjoyable series with some exceptions. Super Metroid and Metroid Prime are two of the best games of all time, while Metroid Prime Hunters and Metroid (NES) are just terrible. Usually the series manages to stay at least above average though, and even the worst Metroid games are at least mediocre and not complete trash.

Metroid: Other M is a game that's definitely split the fans. I've heard negatives and positives about it, and so before I can form an opinion either way about it I thought it best to give it a try for myself. I picked it up used for $20 at my local EB Games and did an important first step when getting ready to play any game: reading the instruction manual!

Normally I'd also mention the developers associated with this game, but in the interest of good faith (which admittedly Team Ninja probably doesn't deserve) I will pretend they have a clean slate and judge the game as it relates on its own and to the Metroid series as a whole. Samus is one of the modern icons of females in gaming so surely nothing bad could possibly go wrong with taking this approach; not even Team Ninja could want to screw her up and I'm sure Sakamoto would never stoop so low.

*Actual writeups will probably start tomorrow or Friday*

*No really more people should read instruction manuals before starting games it could end up being super important after all*

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Celtic Guardian 7
01/04/12 7:06:00 PM
#2:


Tagging at the speed of light.

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shadosneko
01/04/12 7:07:00 PM
#3:


by god you better enjoy this game

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PartOfYourWorld
01/04/12 7:07:00 PM
#4:


Beat this during the Christmas holiday. Interested in another new player's thoughts.

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Master Epyon
01/04/12 7:23:00 PM
#5:


shadosneko
Posted 1/4/2012 11:07:02 PM
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by god you better enjoy this game


i will try my best to

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Pokalicious
01/04/12 7:33:00 PM
#6:


tagged!

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PrivateBiscuit1
01/04/12 7:34:00 PM
#7:


You poor bastard.

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Sovice
01/04/12 8:31:00 PM
#8:


Poor Bastard?

Not likely, the game is alright. It's nothing too special, but still was worth the first playthrough.

Good luck with the game all the same.

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Ace_Killjoy
01/04/12 8:38:00 PM
#9:


So, you like Super and Prime, huh?
Good luck, my friend.

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Master Epyon
01/05/12 11:31:00 AM
#10:


Part 1

We begin with random explosions, Samus curled in a fetal position (and symbolically for a few seconds resembles a fetus omg omg), and then more random explosions. Whoo-hoo. We're in for such good times.

It turns out that this is Samus, who asks in what has to be the worst voice ever, "Why am I still alive?" and cries out for the baby metroid from Metroid 2 and Super Metroid. This is a 3D rendition of a scene from Super Metroid where Mother Brain kills the hatchling and then gets absolutely stomped by Samus, which is pretty good. For those not in the know, Metroid: Other M takes place between Metroid 3 and Metroid Fusion.

oh and Samus I totally had more energy tanks than you did when you go into first-person mode here, your memories of Zebes are flawed with lack of exploration

Suddenly Zero Suit Samus wakes up in some sort of lab. A quarantine area, with what appears to be a scientist from Half-Life.

"Let's try showing some emotion. Slowly now."

No really, Samus sounds so incredibly bored of what's going on.

"I laid Mother Brain to waste. And the explosion that followed destroyed planet Zebes"

How did that make any sense to begin with anyway? In the first game Mother Brain has some sort of time bomb set but Zebes is fine afterwards. In Super Metroid though Zebes completely explodes. Was Mother Brain just made of explodium? Did the space pirates just put nuclear weapons everywhere and design their boss as a load-bearing one?

Samus mentions that the explosion also got rid of her long-standing nemesis, Ridley. It is good to know that he'll never be coming back to life again, ever. Nope, 5th "death" is the charm in this case.

Samus calling the metroid "the baby" is already irritating me. In the other games she refers to it as the metroid hatchling. Why is she bothering to refer to it this personally now? I understand some attachment (it led to one of the best moments in the series after all) but this is still basically a random alien creature that gave you a slight sense of motherhood. Oh, and nearly killed you but I guess that's a symbolic feature of motherhood too sometimes.

"They're waiting for you Samus. In the test chamberrrrrr..."

Samus proceeds to the test chamber and we get to show off the tutorial basics here.

"Allow adequate room around you during power bomb play."

Oh Nintendo, you're so zany. And immersion-breaking. I love you already.

"Looks like you took quite a bit of damage."

0? The hell? I didn't take any.

"Never again would I encounter the baby. Never." Yes, that tends to happen when something dies!

Samus then receives a distress signal called the "baby's cry" and goes to investigate. I'm sure this will have nothing at all to do with the damn baby she keeps going on about. Nothing whatsoever! Samus locates a ship (called the "Bottle Ship", oh yeah is that ever nice and subtle) at the distress signal's location and begins to investigate. I end up in first-person mode and my screen is so dark that I spend about 4 minutes looking around for what I'm supposed to focus on before I find the galactic federation symbol on the ship in front of me.

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Master Epyon
01/05/12 11:31:00 AM
#11:


Samus runs down a hallway and encounters 6 Federation soldiers. One of them lifts up his mask, revealing himself to be Anthony "Remember Me?" Higgs. He seems happy enough to see Samus, but then she notices Adam Malkovich. If you've never read the manga or played Metroid Fusion this guy will be unfamiliar to you, but he has been mentioned quite frequently in her backstory. Samus recalls a time when she used to serve in the Federation's army under Adam Malkovich, consistent with her recollection in Fusion that she at one point served under a CO one time in the past. She mentions she left his command due to a certain incident while she was young an inexperienced.

Adam does not seem very enthusiastic to see Samus back and gives her the cold shoulder. Unfortunately for the soldiers, the only way to open the door in front of them is via a missile, and Samus is happy to help oblige. Afterwards...

"Samus has decided not to use bombs or missiles until Adam authorizes them."

...

excuse me? What? You just used a missile already, how far do you expect to get until you need them again to survive? Why is she even listening to his order that I never heard him actually give?

Even though you already did seconds ago you decide not to use missiles. Very well then! I run along a corridor and fall into a hole full of enemies, dispatch them easily enough, and do some exploring. I find a tube eventually with a bombable passage leading to a visible energy tank. Gee, it's too bad I can't use bombs, it sure would be nice to collect something that directly helps Samus survive on a ship full of enemies.

I take a few moments at this point to adjust the damn brightness on my television as I was literally navigating some rooms completely in the dark, hurr durr. I find my first navigation room which allows me to save.

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TheRock1525
01/05/12 11:38:00 AM
#12:


PrivateBiscuit1 posted...
You poor bastard.

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Lightning Strikes
01/05/12 11:42:00 AM
#13:


I find the fact that you've managed to actually start playing without a big fight breaking out over the game to be a great positive. Enjoy.

And yeah, I thought it was pretty good myself. Notable flaws present in both story and gameplay, but both have enough strengths to make them enjoyable.

I should probably say that Samus's internal monologue sounding bored is an intentional decision though. But most would agree it worked a little too well!

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Master Epyon
01/05/12 12:10:00 PM
#14:


Part 2

Samus advances into a room with the Federation soldiers and a dead scientist, with a bug crawling out from under it that a soldier named Lyle flips out on and shoots. Samus makes the obvious remark that they should work together of course. Suddenly, the first boss appears, a mass of bugs with a giant eyeball (with a nice comment that "they're coming out of the walls!". Thank you Alien series).

Gee, I wonder what its weak point is. Oh, too bad I can't shoot it with missiles or anything! The whole authorization nonsense almost gets me killed as I enter into first person view to look at the eyeball and press A only to recall that no, I can't use any missiles. Instead you have to dodge the creature's tentacle attack.

After Samus performs a dodge, Adam authorizes the use of missiles. Wow, thanks for that Adam! The boss goes from "completely impossible" to "easy as crap" all thanks to a man telling her what to do. WHY is she listening to this guy? This thing could have KILLED her because she didn't want to use missiles! The soldiers freeze the creature piece by piece while you go and blow it up with missiles.

Afterwards, Adam tells Samus "not to move unless he says so, and not to fire unless he says so". Why Samus even bothers listening to this is beyond me. Samus recalls some more information about Adam and how other soldiers treated her like a child. She finds Adam's remarks of "any objections, Lady?" to be meant well. She basically comments on him like a father figure for this cutscene, seeing as her parents were killed by Ridley. She seems to blame herself for leaving Adam's command.

Adam mentions the equipment on the bottle ship is operational again. We're to find any survivors and bring them to safety. Adam assigns the soldiers for various sectors and authorizes them to use freeze guns. He wants Samus to go to the System Management room to get the electricity up and running again. Adam authorizes the use of bombs (why did he take this long to authorize this? What is the purpose of denying Samus her abilities like this? Why is she listening to this guy!?). He does mention not to use power bombs because it might damage the structure of the facility or kill survivors.

This is the first perfectly logical explanation for a lack of abilities. If only missiles or bombs were that destructive, but no, Adam pretty much denied Samus the use of her abilities for...what? To show he's "the man"? Because he wants to see if Samus is good at following orders again? I don't get it.

"I felt confused and strangely exhilarated at the unexpected turn of events."

You feel exhilarated to be taking orders from someone and put in life-threatening situations without the use of your weapons?

That's...

...

Moving on. Part 3 coming soon. Any objections, GameFAQs?

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Master Epyon
01/05/12 1:09:00 PM
#15:


Part 3 - AKA collecting a bunch of junk

By the way, about this whole SenseMove dodging stuff. Given how it lets you charge your beam instantly through the power of magic or something, it seems incredibly vital to success in this. Also, from a gameplay perspective, I'm disappointed in the lack of logs from scanning objects. Metroid Prime was a series about exploration as opposed to fast-paced combat, and little details can help to make a game go a long way.

I go back to the room with the energy tank and now I can access the System Management room. I roll in and destroy some hives in first-person mode which lets me turn the power back on. On the way back, a bridge falls under Samus and she gets to fight some more creatures, but this time she has to jump on top of them and blast them. Afterwards, I find a missile tank along with another one in the elevator room's morph ball shaft and another missile tank hidden behind a vent I could blow up along with another one back in the room where I met Adam.

By the way, these items are shown outright on your map, finding them is thus not much challenge. By the time I finish exploring I'm up to 16 missiles.

Back in the room where I killed the boss, Adam informs me to explore sector 1. This reminds me quite a bit of Metroid Fusion. I run down hallways for awhile (the sound of my footsteps is being ingrained into my mind almost as badly as Final Fantasy XIII), collect some more dakka, and move on. After climbing to the top of the room I find a heart piece, er "energy part" and continue. Samus takes the elevator down to Sector 1.

Sector 1 is quite an impressive-looking area full of plant life. I proceed into the second room and run into two enemies that can turn invisible. This part really demonstrates the annoyances of moving from first-person view and back over and over. Missiles make them appear and after many charged shots you can do a lethal strike on them.

Oh, and there's some plants along the way that you can't shoot at until they actually attack you. I guess failing your spot check is also part of being a good bounty hunter. I save my game and it's finally time to stop for a bit.

18 missiles, 1 energy tank, 1 heart piece collected so far.

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Celtic Guardian 7
01/05/12 1:13:00 PM
#16:


This sounds like quite a game.

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Cybat
01/05/12 1:40:00 PM
#17:


tag

these writeups sound about right so far

can't wait for THAT cutscene

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The_Djoker
01/05/12 1:41:00 PM
#18:


From: TheRock1525 | #012



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Master Epyon
01/05/12 3:31:00 PM
#19:


Part 4

Proceeding on, I fall down a slope with sharp spiky objects (ow) and fight some armadillo miniboss things. The lethal strikes are the only way to kill them without taking ages. I end up in the Breeding Room after some travel, where Samus sees another dead scientist. Samus concludes that it was attacked by some sort of creature ("some sort of dark intelligence"). I head back and have to do a first-person search for some object. I really, really hate doing these by the way. A cute critter comes out and Adam mentions he unlocked a door for me. Yay!

Samus turns around and sees the critter again before she goes in. Is this like the rabbit from Monty Python and the Holy Grail or something? Was a researcher killed by the dark intelligence of a hilarious bunny creature?

After some uneventful corridors I find an accel charge in the women's restroom. I wish there was a Deus Ex style comment for trying to enter the men's room, but alas. Eventually I arrive at an elevator shaft. As I climb up I notice some junk obstructing the way, so I fire a missile at it. The elevator lowers a bit but gets stuck by more junk. Below me, a creature starts crawling up after me.

Knowing my Order of Ecclesia moment when I see one, I decide it's probably best not to have the elevator fall on me and so duck into a safe spot, first-person view, and shoot the rest of the junk, making the elevator fall past me and crush the creature. At the top is a morph ball shaft with a missile and as I exit I actually forget how to unmorph for a second which almost results on me falling into the flaming wreckage of the elevator (that would have felt pretty silly).

I do find a grapple beam point along the way through the next area, which makes me wonder how exactly being able to grapple things could possibly damage the ship or kill survivors at all, but I digress. As I proceed, there's a section where a giant worm tries to eat me. Thankfully, since I'm holding the Dpad anyway I end up dodging because SenseMove is completely broken. After finally getting to save I take out two more invisible chameleon things (lethal strikes are also pretty nice btw) and find some robots guarding the Diffusion Beam, which is pretty sweet.

After heading back and killing some sand worms (why does this game love minibosses so much?) a morph ball slot magically activates that allows me to propel myself out of this area and go to a new door that opened. After some more traveling I fight an armadillo miniboss again. Combat, combat, combat, keep it up game.

After climbing up a large plant I have to do another first-person view segment. WHY DOES THIS GAME MAKE YOU DO THIS. I can't for the life of me find whatever it wants me to look for most of the time. After a few minutes I spot some larva which begins a boss fight.

Well at least I'm authorized to kick ass this time. Kill a bunch of insects and then some plants on the roof open up. Missile them after they stop shooting and after all of them are down, the center bulbous object collapses and you can missile spam it to death. Nothing very difficult, diffusion beam da best. Afterwards Samus sees the critter from before feasting on the boss's remains and she remarks just how nasty it is for some creatures to rely on others' power to capture prey.

"Watching this disgusting beast, I felt as though it was feeding off my power as well."

That is a pretty good description of Adam, yes. Oh, wait, wrong creature here!

Along the way to the save room I find another heart piece. That'll be all for now, battery is dying.

Missiles: 25 - Energy Tanks: 1 - Heart Pieces: 2

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Celtic Guardian 7
01/06/12 6:45:00 PM
#20:


Order of Ecclesia teaches so many great lessons. Crush enemies with elevators, use tattoos for great power, know how to use GLYPHs IN BULLETs.

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Sovice
01/07/12 5:59:00 AM
#21:


So with all the logical flaws you've found...are you enjoying gameplay overall?

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Azp2k32
01/07/12 6:56:00 AM
#22:


Last time I played I was right up to the point of those armadillo creatures. Did the lethal strikes work well on them for you? 'cause they did not like happening when I wanted them to. Same with the jumping on of the series of jumpers in that other room.

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Master Epyon
01/07/12 11:27:00 AM
#23:


Sovice
Posted 1/7/2012 9:59:52 AM
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So with all the logical flaws you've found...are you enjoying gameplay overall?


There seems to be an awful lot of emphasis on just SenseMoving until something is available to be attacked. It's hard to judge until I get further in though.

Azp2k32
Posted 1/7/2012 10:56:39 AM
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Last time I played I was right up to the point of those armadillo creatures. Did the lethal strikes work well on them for you? 'cause they did not like happening when I wanted them to. Same with the jumping on of the series of jumpers in that other room.


It seems to work about half the time for me. And jumping on those other things gets annoying, hopefully I won't have to do that a lot.

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Master Epyon
01/07/12 12:44:00 PM
#24:


Part 5

The loading screen for the game when you start up shows a recap of what you've just recently done. Unfortunately, the loading screen also takes ages. I head through a short section into a water-filled area (can I have my gravity suit authorized now please?) and find some more missiles along with a switch to let me ride over the water to the next area (where I have to first-person shoot some vines along the way which is always nice).

After this is a water-filled area which is really quite pretty, Sector 1 overall has been fairly nice in terms of its graphics at least. I raise the water level just like everyone's favorite Ocarina of Time temple and jump over to another missile pack hidden in a hole in the 2nd pond area. You lower the water in this section and then hit another switch to make it periodically rise and lower, allowing for wall jumping to the end of the room.

The game is actually trying to throw puzzles at me for once? Well that's a nice change. In the next room it's a rainy area with lots of pipes around to roll into. Sadly, rolling around fast leads to me taking some damage from the enemies inside. I deactivate the machine in here and a miniboss appears. This thing just kind of...walks around slowly and fires purple stuff that never seems to reach you. Just stay far away and fire missiles until it dies, it can change its weak spot but this has no effect on the battle at all. The death of this creature magically makes the elevator activate. It's good to see the Bottle Ship's crew had to travel around by killing their own specimens.

Another save point and I proceed north. There are flies that hatch from cocoons here, and if you shoot them their wings fall off. Remind me vaguely of cazadors from New Vegas with just as crippling a weakness. Two rooms later I see a crate on the ceiling that I can missile to get...a missile. Well that's 1 for 1 at least. After this I find an elevator shaft.

...

are they really going to pull this trick again

Turns out that no, at the top is a switch you have to shoot that makes a morph ball slot appear below, which makes you plow through the elevator. I want to know what the hell the Bottle Ship's crew was even thinking with these designs, but that involves thinking and we can't be having that. After killing more cazadors I arrive in a room with 3 armadillos, oh Metroid you're back to your old self again. One of them jumps on top of me and pounds the living crap out of me for a full energy tank but I respond by doing a lethal strike that hits two of them at once, so pro.

Two more rooms and I get to fight the miniboss that changes its weak point again, but with so much space it's not an issue either. After this you get to ride another rail again and flies come out of the walls. Some of them go off screen and don't bother charging, so at the end of the line I exit first-person view and see two of them just floating beside Samus. What gentlemen. I reward them with a diffusion beam and move on. After rolling through some pipes (CAREFULLY, stupid enemies lodged in them) I find an energy tank! Sweet! I unlock the door and move north for another save. Sector 1 is pretty long!

After going north I arrive in the Biosphere Test Area and Exam Center. After wandering some halls I find another save point (um, awfully generous of you game but this doesn't warrant a save much when I fought nothing and solved nothing between the two segments). I bomb through a wall and activate the door nearby. This exam center is very unnerving by the way, it's no longer plantlike like the other parts of the section and the music is very eerie, and there have been no enemies so far. Nothing is scarier after all. After running down some halls I notice the door in front of me has been opened already...uh oh.

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Celtic Guardian 7
01/07/12 1:07:00 PM
#25:


Clearly they are trying to beat the Raccoon City Police Department in the dumbest designs contest.

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Master Epyon
01/07/12 1:17:00 PM
#26:


Part 6

Inside is James Pierce, a Federation soldier from earlier. The other soldiers arrive and they wonder where Lyle is and notice the CPU self-destructed. The soldiers try to recover the data and Anthony says we should search the building. Anthony asks Samus if the view brings back any memories of the Galactic Training Federation, to which Samus doesn't respond.

After this is another save point (either something really big is coming up or the developers are just...really weird. Maybe both) while Samus continues to walk in that really strange over-the-shoulder RE4 view that annoys the crap out of me in this game because Samus won't do anything beyond a slow gait.

There's some more eerie rooms (Samus please stop walking like this) and eventually I find the horror that all these save points have been leading up to...

A cutscene of a robot almost falling on Samus, and a first-person search game again! OH GOD I WAS NOT PREPARED FOR HAVING TO AIM MY WIIMOTE AT THE SCREEN AAAHHHHHHHH!!!!! After 3 minutes I discover this is a Zebesian that has been cybernetically enhanced. Back in the room with the soldiers, a piece of data is discovered that says that the Bottle Ship is under control by the Federation, where species have been experimented on as bio-weapons under a scientist named Madeline Bergman. Samus and Adam agree that bio-weapons are unethical. Samus begins guilt-tripping over Adam's opinion as usual.

James is ready to hack into the system and Anthony points out that Madeline might be in the building still.

Oh by the way, Madeline Bergman? MB? Some connection with Mother Brain? Could be a coincidence but this game already has Other M (mother) and MOM (Metroid Other M) going for it so it's not impossible. If so, then logically that means that James Pierce is the...

...

oh god

SOMEONE FIND AERIS IMMEDIATELY ON THE BOTTLE SHIP! RED ALERT!

I have to go look for Madeline so I head back to the room where I found the Zebesian. Inside is a very awkward loading screen and another first-person search. Dammit. I notice this one rather quick though - above me are Zebesian space pirates!

This is actually the coolest fight in the game so far, fitting for the first appearance of the pirates. When they fall over you can use lethal blows, but some more show up. When there's just 2 left they duck into the corridors nearby and you get to chase them down. Very nice battle overall! Then Samus goes back into Leon Kennedy view (ugh) and I remember why I hate life.

Samus makes her way back to the computer room and finds the soldiers outside fighting a large purple creature with a spiked tail. She dives out and the creature decides to go jump on her and pin her down. The soldiers get occupied by armadillos and Samus is forced into first-person view to shoot at the creature's tail, which swings back and forth. I lose about 2 tanks worth of health here because this is absolutely ridiculous waggle. It also takes about 9 missiles, so you'll be doing this minigame for quite awhile. God. After the 9th missile Anthony blows it off of you with a plasma cannon, but it manages to escape. Well, Anthony is pretty cool at least!

Lyle is apparently dead after this and I go into a first-person view. Now I understand the save points - making you go from the best section to the absolute worst so far! I search the body, I search the soldiers, nothing turns out, so I look behind me and see a strange green blob on the ground. It turns out to be bloodstains (G's bloodstains!?) and it's the body of the critter from earlier, which molted apparently. Adam orders me to go follow it.

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Master Epyon
01/07/12 1:18:00 PM
#27:


I find an elevator shaft nearby and Samus decides to jump down it (well okay then) and I end up in another disturbing-looking area. Samus wonders if Adam knew of the bio-weapons as she thinks of questioning Madeline Bergman.

"Of course, she would have to be alive in order for me to do that."

Yes Samus, people usually have to be alive in order to ask them questions. Hurr. Suddenly the exam center from earlier explodes (...well okay then) and Adam says that he'll authorize weapons and equipment as needed. Oh boy.

I end up in Sector 3 - Pyrosphere. I run right for a bit and see a lava dragon in the background. It eventually pops up from under me and tries to eat me, but since I'm holding right to run down the corridor I dodge it anyway. Lulz. I proceed east and save my game, and that's all for now.

28 missiles, 2 heart pieces, 2 energy tanks

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Celtic Guardian 7
01/07/12 1:43:00 PM
#28:


This game is making you suffer like G did?

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Master Epyon
01/07/12 1:59:00 PM
#29:


it won't make me suffer if I can fight the Zebesians more

maybe

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Master Epyon
01/08/12 12:49:00 PM
#30:


Part 7

I walk west and after collecting a heart piece immediately run into a room filled with heat. So, can I have my Varia Suit authorized, Adam? Hm, maybe she just doesn't have it and has to find it, after all she didn't have it equipped at the start of the game. For the sake of my sanity I will assume the latter and leave Adam blameless.

I run through the area and the dragon from before continuously tries to eat Samus, each time giving a quick-time event to dodge. This is pretty easy but at one point I fall into the lava, severely damaging me before I manage to get back out. In the next room there's no heat but I fight some Zebesians. After some flaming bugs show up, Adam authorizes my Ice Beam. Wow, thanks Adam, I'm glad Samus won't ever figure to do that for herself! I demolish the enemies and bomb the floor, revealing a slot that lets me get an Accel Charge.

After a section with some flaming vents I arrive in a room with the same enemies from before that you had to jump on, only spikier and harder to kill. There's a broken vent in here with a missile tank. There's a few uninteresting corridors followed by a slight drop down an elevator shaft into a save room.

The next room is another hot one, with some very badly-designed lava giants or something that swipe at you or shoot fireballs and are pretty much easily ignored. I manage to grab a 4th heart piece which basically saves my life as I fell into the lava a few times. After clearing a hive full of fiery bugs again I arrive in the floor observation room and a miniboss attacks me, resembling some sort of...bug with claws, I don't know.

This thing walks around slowly and when it's about to attack it exposes a nice big red target on its chest, which you naturally fire at. This stuns it, so follow up with another ice beam which knocks it on its back, and then shoot it again. It'll pull a Boost Guardian and speed along the room, which is just as easy to dodge as the silly Prime 2 boss. After beating it it turns into a worm...thing that dies in one shot. Whatever. I also at one point had to use concentration to restore my health, which brings it back up to 99 but only can be used when you're in red. Thankfully this guy is so slow that this really isn't an issue. After this I find a missile tank under the stairs.

The next room is an active heat area once again, and this time flaming rocks are being thrown at you from a volcano. There's big red targets on the ground where they're about to hit so dodging them is easy. They can spawn enemies but they are easily ignored. I make it to the next room (a save room thank everything) with 29 energy left, whew.

The next room has a small lava pit and several Zebesians attack you. I take note of the fact that you can jump on them like the enemies from before to deliver lethal strikes which is pretty awesome. The terminal in the room drains the lava (which apparently had a glass floor over it, oops, was being careful over nothing!). I find a piece of heart within a vent and go into the other, arriving in the crater interior. This place fills with lava quickly so Samus has to make a mad run for it, while at times tentacles from nowhere try to grab her (oh Japan you so silly). After she almost boils in lava, you get this:

"Samus, activate the Varia feature on your suit to protect yourself from heat damage."

Adam, I absolutely hate you. I've just been through about 5 rooms that have continuously drained my health while she kept this suit offline! This could have easily killed her, yet you decided not to let her use her suit? How does this suit being unauthorized help us at all? This is absolutely unacceptable from Adam. He literally just put Samus in serious danger for no reason. If he's not the main villain of this game, I'm not sure who should be.

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Master Epyon
01/08/12 12:49:00 PM
#31:


After this some boss pops up and grabs Samus with that tentacle. I charge my ice beam fully and that makes him let me go. The boss will swipe at you with the tentacles, which you have to jump over. He has a big glowing weak spot that you freeze with your ice beam, and after some time this freezes his neck. Fire a missile at him and it makes him get pissy and light his tentacles on fire. After he swipes a few more times you can freeze his tentacle and run up it, delivering a lethal strike to his head which isn't actually lethal until you do it two more times (thank you for getting the definition of 'lethal' correct there Nintendo). Good boss fight overall though. On the way back I run into more enemies to hop on that are no threat whatsoever and go save.

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Master Epyon
01/08/12 1:09:00 PM
#32:


Part 8

I run back down into the volcano (probably the second time I've had to backtrack at all in this game) and make a leap of faith downwards, leading to a small slope which goes back into a corridor. I see the Sector 3 elevator in here and in the next room are some Zebesians who are dealt with easily (but are still the best part of this game!).

After another corridor full of mooks I arrive at another generous save point followed by a room filled with lava and a grapple hook beam. So Adam, I assume I can authorize my grapple beam now, right? Right? Nope. I return to the previous room after looking around everywhere and Adam tells me to head to Sector 2, where there's a "high probability of survivors" and that we'll have to "deal with that freak of nature" later. Yes Adam, I'm sure that won't come back to bite you in the ass at all, but at least this isn't a blatantly stupid option for him to ask of Samus unlike making her do a hell run through a volcano with no protection.

I return through the previous corridor back to the space pirate room and run past the fire bugs since there's no reason to engage them, only the door is locked. Cue that...clawed bug miniboss thing again, god game why do you do this. It's just as easy as before, so no issues, and I jump onto the elevator to Sector 2 (Adam won't even let you try to go to Sector 1 or 3 again, what? Can't I backtrack? How am I going to get those items I need the speed booster, power bomb, and super missiles for?).

A level 4 warning is in effect in Sector 2, caused by an irregularity in climate control. "Please wear protective gear." warns the computer. Oh I'll try to computer, but only if Adam authorizes me to do so. I wouldn't want to follow safety protocols without permission.

The entire area is frozen over, and that pretty much dissuades me from continuing further at this point as I've got some things to do. Sector Phendrana Drifts will wait until tomorrow.

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Celtic Guardian 7
01/08/12 1:15:00 PM
#33:


ib4 adam is possessed/got replaced by a shapeshifter/is being mindcontrolled.

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You laugh at my Celtic Guardian, until I use my Scapegoat, and then United We Stand, Mage Power, and 3 Axe Of Despairs, with Gaia Power out.
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Master Epyon
01/08/12 2:53:00 PM
#34:


Celtic Guardian 7
Posted 1/8/2012 5:15:50 PM
message detail
quote

ib4 adam is possessed/got replaced by a shapeshifter/is being mindcontrolled.


He could be an android of some sort, it'd even be a nice Alien reference.

I can hope, anyway.

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Celtic Guardian 7
01/09/12 10:35:00 PM
#35:


At least maybe you can wear a snowsuit.

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You laugh at my Celtic Guardian, until I use my Scapegoat, and then United We Stand, Mage Power, and 3 Axe Of Despairs, with Gaia Power out.
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Celtic Guardian 7
01/11/12 5:33:00 AM
#36:


*Kicks topic up*

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You laugh at my Celtic Guardian, until I use my Scapegoat, and then United We Stand, Mage Power, and 3 Axe Of Despairs, with Gaia Power out.
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EndOfDiscOne
01/11/12 5:54:00 AM
#37:


Where's LinkMarioSamus?

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Master Epyon
01/12/12 11:49:00 AM
#38:


Will be out for the weekend but I'll return to my playthrough once I return Monday! Thanks to anyone who's read so far.

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