Board 8 > Who here want a new Mega Man game with the x1,x2,x3 engine.

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3DSRage
01/27/12 8:37:00 AM
#1:


me ;_;

PLEASE CAPCOM.

I DON'T WANT SOME WANNABE X GAME THAT IS NOT LIKE THE FIRST THREE Xs.



Mega Man 25th anniversarrrrRRRRYYYYYY
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pjbasis
01/27/12 8:38:00 AM
#2:


Mega Man X9 would be cool indeed.

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colliding
01/27/12 8:41:00 AM
#3:


I want a new Mega Man game that is still 2D but substantially different than what came before it.

No stage select, better story, less like metroidvania and more like Cave Story.
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3DSRage
01/27/12 8:41:00 AM
#4:


And I don't want anymore classic style mega mans.

I did play those ones before I even knew what the f*** i was doing, but I GREW UP playing the first 3 Xs and Mega Man 7, soooooooooooooooooooooooooooooooooooo yeah.
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shadosneko
01/27/12 8:42:00 AM
#5:


Mega Man X9 would be sweet, but I want it to be an extension of X8.

X8 is my 3rd favorite X game.

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3DSRage
01/27/12 8:44:00 AM
#6:


X2 > X1 > X3 > X8 >>>>>> X5 > X4 > X6 >>>>>> X7
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shadosneko
01/27/12 8:44:00 AM
#7:


That ranking is suitable.

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NeoElfboy
01/27/12 8:45:00 AM
#8:


I like X4 and X8 more than the SNES ones, so eh. That said I'd be fine with it having any engine, I just want to see X9.

Expecting Capcom not to screw something up related to Mega Man in this day and age is a tall order, though.

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KanzarisKelshen
01/27/12 8:47:00 AM
#9:


From: colliding | #003
I want a new Mega Man game that is still 2D but substantially different than what came before it.

No stage select, better story, less like metroidvania and more like Cave Story.


This. Time for a modern Megaman.

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3DSRage
01/27/12 8:49:00 AM
#10:


Modern Mega Man probably is something that might never happen.

I feel like the Mega Man squad is pretty done >_>
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demonfang178
01/27/12 9:32:00 AM
#11:


I DON'T WANT SOME WANNABE X GAME

Agreed,

THAT IS NOT LIKE THE FIRST THREE Xs.

I am sorry. What? At least say the first two. X3 is all over the place.

I wonder how Mega Man X: Corrupted is coming...
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EndOfDiscOne
01/27/12 9:48:00 AM
#12:


And I don't want anymore classic style mega mans.

There can never be too many classic style mega mans

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Dark Young Link
01/27/12 9:51:00 AM
#13:


I feel like I'm in the minority when I say I want to see the return of Mega's SNES sprite. 8 bit is cool, but I grew up on 16 bit.

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NeoElfboy
01/27/12 10:28:00 AM
#14:


I don't think many people look back on MM7 with much fondness!

Only game in the classic series I really don't care for, personally.

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__Smurf__
01/27/12 10:29:00 AM
#15:


new Mega Man game

*shudder*

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th3l3fty
01/27/12 10:32:00 AM
#16:


X4 is awesome

IRIS

IRIS

IRIS

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Mac Arrowny
01/27/12 10:34:00 AM
#17:


I'm surprised Capcom didn't capitalize on the popularity of NSMBW and make a four player Mega Man game for Wii. Could've been a big seller.

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janembaman
01/27/12 10:35:00 AM
#18:


There is nothing wrong with X8 engine
Game was mediocre but it looked good
Too bad the level designs sucked
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NeoElfboy
01/27/12 1:33:00 PM
#19:


X8 has the best level designs in the series! They're almost all unique and memorable.

Well, except for Gigavolt Man-o-war's stage. That can burn in hell.

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Djungelurban
01/27/12 2:00:00 PM
#20:


I think everyone wants that...
X1-X4=fantastic
X5-X8=trash

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GuessMyUserName
01/27/12 2:03:00 PM
#21:


yesss MMX9 please

16-bit graphics only

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janembaman
01/27/12 3:53:00 PM
#22:


Well, except for Gigavolt Man-o-war's stage. That can burn in hell.

Is that the level that was in 3D with you flying around a city?
This is the first level that comes up to mind when I read X8 and why I hate the level design
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NeoElfboy
01/27/12 4:35:00 PM
#23:


Yes it is.

I love and will defend the rest of the game's stage design to death (especially by series standards, as it's something the classic series has over it normally... MMX just gets the better boss fights!) but that one stage deserves unlimited rage. The only defence of it is if you do it late after you've bought a bunch of WE upgrades it's not so bad.

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User465739
01/27/12 10:38:00 PM
#24:


NeoElfboy posted...
X8 has the best level designs in the series! They're almost all unique and memorable.

You have to be kidding. MMX8 level design is the reason why that game wasn't that good. The game its more like a Mega Man Party than a real platformer. There is very little pure platforming, I mean you get 2 motorcycle stages, a contest stage with only minigames, a gravity manipulation stage, a survival battle elevator stage, etc...

If only Capcom had used the controls of MMX8 and the level design of MMX7 then they would have get a good MMX game.
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Paratroopa1
01/27/12 10:41:00 PM
#25:


colliding posted...
I want a new Mega Man game that is still 2D but substantially different than what came before it.

No stage select, better story, less like metroidvania and more like Cave Story.


They already made this. It's called Mega Man ZX.

Mega Man ZX was all right, I hated ZX Advent though.

But every time they try to make Mega Man more "modern" they just f*** it up. I would love to see a new classic-style X game. I don't even like X4 very much, X1 and X2 are the only really good ones.

I would also like to see a Mega Man 11. I'll never get tired of classic Mega Man.

Sadly, I don't believe Capcom will ever make another Mega Man game. Mega Man is dead.
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janembaman
01/28/12 1:33:00 AM
#26:


Mega Man ZX was all right, I hated ZX Advent though.
How is this possible
Just...how
This is like saying you don't like Megaman 2 but you like Megaman 1
Advent is better in every way,from graphics to level design to story and difficulty
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facepaImer
01/28/12 1:35:00 AM
#27:


X1 > X2 > X4 > X3 > X8 >>>>>X5 >>>>>>>>>>>>>>>> X6 >>>>>>>>>>>>>>>>>>>> X7

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janembaman
01/28/12 2:20:00 AM
#28:


Pretty much right,though x2 and x1 can be swapped

Never played x7 but x6 was so terrible yet people don't hate it so much for some reason
IT WAS SO BAD I HAVE NO WORDS TO DESCRIBE
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shadosneko
01/28/12 10:53:00 AM
#29:


From: janembaman | #026
This is like saying you don't like Megaman 2 but you like Megaman 1


I actually know of someone like this. >_>

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NeoElfboy
01/28/12 4:48:00 PM
#30:


You have to be kidding. MMX8 level design is the reason why that game wasn't that good. The game its more like a Mega Man Party than a real platformer. There is very little pure platforming, I mean you get 2 motorcycle stages, a contest stage with only minigames, a gravity manipulation stage, a survival battle elevator stage, etc...

The minigame stage has platforming in between the minigames. Otherwise, well, sure, but I don't really see how this is a problem at all. Striving for variety in your stages is a good thing. I'm not sure what I think of the "Totally different controls" levels in general, though in practice I think Gigavolt's is awful and the ice one is surprisingly fun. No idea what your problem with gravity manipulation is, either.

What do you think of as good MM(X) games for raw stage design?

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Ex2 DstylezAdvanced
01/28/12 5:00:00 PM
#31:


I had no idea Mega Man X8 had so many fans. I thought it was rather mediocre. DEFINITELY a step up from X7, maybe even X6, but not up to par with the older games.

Anywho... X4 > X > X3 > X2 > X5 > the others.

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shadosneko
01/28/12 6:15:00 PM
#32:


2.5 D platformers are my favorite genre of non-RPG/Music games.

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User465739
01/28/12 8:02:00 PM
#33:


NeoElfboy posted...
The minigame stage has platforming in between the minigames. Otherwise, well, sure, but I don't really see how this is a problem at all. Striving for variety in your stages is a good thing. I'm not sure what I think of the "Totally different controls" levels in general, though in practice I think Gigavolt's is awful and the ice one is surprisingly fun. No idea what your problem with gravity manipulation is, either.

The minigames had very little platforing between each contest, heck, most of the stage is just a hallway, I'm not sure how you can mention that as an actual platforming.

It's okay if you liked the snow stage but it doesn't change the fact that it detracts the platforming, I loathed the snow stage.

Gravity manipulation has a lot of puzzles and detracts the platforming.
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NeoElfboy
01/28/12 10:22:00 PM
#34:


The minigames had very little platforing between each contest, heck, most of the stage is just a hallway, I'm not sure how you can mention that as an actual platforming.

Several of the "hallways" have pits and walljumping to pull off, with one bit in particular having a nasty set of spikes to navigate as well. The minigames themselves involve platforming for the most part, too. In Antonion's level, the gravity manipulation is very much tied to platforming; it's far from just a puzzle.

And the other stages... Burn Rooster's stage is pure platforming of a rather unique type, you're mostly moving downwards and need to keep the pace up. Earthrock Trilobyte's stage also has a timed feel as the mechaniloid chases you through much of it (and then you chase it in the second half, with optional rewards if you do a good job of it). Dark Mantis is platforming but with its own theme of not being spotted by searchlights. Bamboo Panadmonium's level is the only one that's quite straightforward, but even it has a memorable quirk of trying to figure out how to get the ride armour through the stage. Every stage in the game has its own feel and you can see the love put into them, I can remember details of them in a way I just can't most stages in the series.

You dodged my question, so what kind of platforming stages do you like?

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ScareChan
01/28/12 10:24:00 PM
#35:


Rather have a new Battle Network

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shadowhighwind
01/28/12 11:09:00 PM
#36:


NeoElfboy posted...
Several of the "hallways" have pits and walljumping to pull off, with one bit in particular having a nasty set of spikes to navigate as well.

While I agree with you in that the level design of MMX8 is amazing, I think you're exaggerating to saying that Optic Sunflower stage has a lot of sections with pits and walljumping.

IIRC only the last two "hallways" were like that and the rest of the stage don't have any obstacles at all. I still liked a lot that level though.
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CalvinbalI
01/28/12 11:12:00 PM
#37:


From: colliding | #003
I want a new Mega Man game that is still 2D but substantially different than what came before it.

No stage select, better story, less like metroidvania and more like Cave Story.


This this this. Actually, I've never really like Mega Man games, I just want more Cave Story in my life.

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NeoElfboy
01/28/12 11:13:00 PM
#38:


Hm, I can remember at least three? There's one which contains a secret you can walljump across to, and otherwise has some slightly tricky walljumps to climb upwards, there's a second which is kinda shaped like an inverted staircase on the ceiling where you have to airdash (or hover with Axl) to grab onto the sides of the staircase or fall to the pits below, and finally the nasty one with the spikes.

That might be it, granted. I can remember at least three no-risk hallways as well.

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