Current Events > Why doesn't anyone combine the Steam controller with a d-pad?

Topic List
Page List: 1
known2FAIL
04/19/17 11:56:45 AM
#1:


I mean the steam controller was a great idea with the mousepad like controller. You ran into limitations quickly with the small surface area and you having to swipe so much to move. Why not have the mousepad overlap the d-pad? You get the movement from the controller and the precision of the mouse. You don't have to swipe forever to move and and surface area isn't an issue anymore. Especially if you can adjust the sensitivity of the mousepad to fine tune how much you move with a swipe. Just seems like a natural progression.
---
... Copied to Clipboard!
AltonBrownFan
04/19/17 11:59:05 AM
#2:


You can't configure it to do precisely that?
---
Posted with GameRaven 3.2
... Copied to Clipboard!
ChromaticAngel
04/19/17 11:59:39 AM
#3:


known2FAIL posted...
I mean the steam controller was a great idea with the mousepad like controller. You ran into limitations quickly with the small surface area and you having to swipe so much to move. Why not have the mousepad overlap the d-pad? You get the movement from the controller and the precision of the mouse. You don't have to swipe forever to move and and surface area isn't an issue anymore. Especially if you can adjust the sensitivity of the mousepad to fine tune how much you move with a swipe. Just seems like a natural progression.


I guess you don't own one. The left mousepad actually has an overlap with a D-pad. There is a d-pad shaped groove in it, and the left pad itself supports reconfiguring itself as a 4-way or 8-way d-pad, or you can use it as a second mousepad.

I would, however, still not use it as a substitute for something like a fight stick if you're trying to play street fighter or something.
---
... Copied to Clipboard!
known2FAIL
04/19/17 12:01:33 PM
#4:


ChromaticAngel posted...
known2FAIL posted...
I mean the steam controller was a great idea with the mousepad like controller. You ran into limitations quickly with the small surface area and you having to swipe so much to move. Why not have the mousepad overlap the d-pad? You get the movement from the controller and the precision of the mouse. You don't have to swipe forever to move and and surface area isn't an issue anymore. Especially if you can adjust the sensitivity of the mousepad to fine tune how much you move with a swipe. Just seems like a natural progression.


I guess you don't own one. The left mousepad actually has an overlap with a D-pad. There is a d-pad shaped groove in it, and the left pad itself supports reconfiguring itself as a 4-way or 8-way d-pad, or you can use it as a second mousepad.

I would, however, still not use it as a substitute for something like a fight stick if you're trying to play street fighter or something.


Does it really? You're right I don't own one. I remember reading long ago that people complained about the constant swipes and I figured that was the reason. I should go get one then.
---
... Copied to Clipboard!
ChromaticAngel
04/19/17 12:06:14 PM
#5:


known2FAIL posted...
ChromaticAngel posted...
known2FAIL posted...
I mean the steam controller was a great idea with the mousepad like controller. You ran into limitations quickly with the small surface area and you having to swipe so much to move. Why not have the mousepad overlap the d-pad? You get the movement from the controller and the precision of the mouse. You don't have to swipe forever to move and and surface area isn't an issue anymore. Especially if you can adjust the sensitivity of the mousepad to fine tune how much you move with a swipe. Just seems like a natural progression.


I guess you don't own one. The left mousepad actually has an overlap with a D-pad. There is a d-pad shaped groove in it, and the left pad itself supports reconfiguring itself as a 4-way or 8-way d-pad, or you can use it as a second mousepad.

I would, however, still not use it as a substitute for something like a fight stick if you're trying to play street fighter or something.


Does it really? You're right I don't own one. I remember reading long ago that people complained about the constant swipes and I figured that was the reason. I should go get one then.


I don't know what swiping problem people are talking about. I'm willing to bet they have it set to function simultaneously as a D-pad and a mouse-pad. If you want to use it exclusively as a d-pad, you should disable mouse functionality from the left pad.

The controller config is saved per game, btw, so you don't have to fuck around with it if you want to use it as a mousepad for some other game.

It's not plug-n-play like a console controller, but you have tons of options that you otherwise don't have with a console controller.

My opinion on it remains unchanged, while it's a fantastic controller, you are better off using a console controller for games that were built with a console controller in mind (like Bayonetta, Dark Souls 1, etc).

The steam controller shines predominantly in the area of playing games that normally only support KB+M. The steam controller is meant to replace KB+M if you're playing a gaming PC in a couch environment, it's not for general purpose one-size-fits-all. There are still some games you won't want to even try playing with the steam controller like Starcraft 2.
---
... Copied to Clipboard!
known2FAIL
04/19/17 9:46:28 PM
#6:


ChromaticAngel posted...
known2FAIL posted...
ChromaticAngel posted...
known2FAIL posted...
I mean the steam controller was a great idea with the mousepad like controller. You ran into limitations quickly with the small surface area and you having to swipe so much to move. Why not have the mousepad overlap the d-pad? You get the movement from the controller and the precision of the mouse. You don't have to swipe forever to move and and surface area isn't an issue anymore. Especially if you can adjust the sensitivity of the mousepad to fine tune how much you move with a swipe. Just seems like a natural progression.


I guess you don't own one. The left mousepad actually has an overlap with a D-pad. There is a d-pad shaped groove in it, and the left pad itself supports reconfiguring itself as a 4-way or 8-way d-pad, or you can use it as a second mousepad.

I would, however, still not use it as a substitute for something like a fight stick if you're trying to play street fighter or something.


Does it really? You're right I don't own one. I remember reading long ago that people complained about the constant swipes and I figured that was the reason. I should go get one then.


I don't know what swiping problem people are talking about. I'm willing to bet they have it set to function simultaneously as a D-pad and a mouse-pad. If you want to use it exclusively as a d-pad, you should disable mouse functionality from the left pad.

The controller config is saved per game, btw, so you don't have to fuck around with it if you want to use it as a mousepad for some other game.

It's not plug-n-play like a console controller, but you have tons of options that you otherwise don't have with a console controller.

My opinion on it remains unchanged, while it's a fantastic controller, you are better off using a console controller for games that were built with a console controller in mind (like Bayonetta, Dark Souls 1, etc).

The steam controller shines predominantly in the area of playing games that normally only support KB+M. The steam controller is meant to replace KB+M if you're playing a gaming PC in a couch environment, it's not for general purpose one-size-fits-all. There are still some games you won't want to even try playing with the steam controller like Starcraft 2.


How does it perform in FPS games?
---
... Copied to Clipboard!
ChromaticAngel
04/19/17 11:14:10 PM
#7:


known2FAIL posted...
How does it perform in FPS games?


Better than a console controller, worse than KB&M.

Should be fine for single player games or casual DM/FFA. I would not play with it competitively.
---
... Copied to Clipboard!
Topic List
Page List: 1