Current Events > Bosses that are just a bunch of HP bars are such a boring design.

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Xelltrix
09/06/17 9:33:39 PM
#1:


Just sitting here slowly watching Yiazmat's health bar drop. Really no point in making a boss have this much HP, it's just time consuming rather than challenging. smh game designers
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Vicious_Dios
09/06/17 9:34:11 PM
#2:


Agreed.
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BootyGif
09/06/17 9:34:41 PM
#3:


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BLAKUboy
09/06/17 9:34:48 PM
#4:


Sephiroth in KH1 had so much HP the game couldn't render it all.
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TheDarkCircle
09/06/17 9:35:09 PM
#5:


Damage Sponge... yeah
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Xelltrix
09/06/17 9:36:45 PM
#6:


Well, at least now he's pouring out one-shot moves. I mean, still kinda dumb, they could have done the same thing with less hp bars.

I guess part of the "challenge" is finally getting him low enough to the point where he actually does stuff and then losing and having to go back and do it again. Well, let's see if I wipe... lol
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lostoutlawnb
09/06/17 9:44:41 PM
#7:


Your boss sucks
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Trigg3rH4ppy
09/06/17 9:54:07 PM
#8:


I prefer the dark souls style. Not a crazy amount of health but fucking up will get you killed fast usually. That and their attack patterns get more complicated as they progress instead of straight up having different stages of the fight.
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Xelltrix
09/06/17 10:19:29 PM
#9:


Still fighting him by the way. He's at 30%. I'm gonna pause for a bit.
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KainWind
09/06/17 10:21:59 PM
#10:


Yiazmat is a special case. At least for him you can just leave to save then come back.
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MarqueeSeries
09/06/17 10:26:57 PM
#11:


I seem to remember a mysterio fight in a spider man game that had a bunch of health bars, but you hit him once and they all disappeared lol
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Xelltrix
09/06/17 11:01:12 PM
#12:


20% now and pretty much nothing has changed except him spamming Death Strike more.
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Xelltrix
09/06/17 11:05:38 PM
#13:


Um... He just went back to full health.

Oh ffs, are you serious. He can cast Reflech and chain Renew to fully heal himself.


Okay, I'll do this again some other day.
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