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Mr_Biscuit 09/27/17 11:55:50 PM #1: |
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Doe 09/27/17 11:58:14 PM #2: |
Eh it looks like their 10s has really inflated in recent years, most all of them have been the past 3 years
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Realforce 09/27/17 11:58:49 PM #3: |
Chestnuts?
--- Earphones: Noble Audio Kaiser Encore w/ iFi Micro iDSD Black Label DAC/AMP PC Specs: i7-7700K 5GHz, GTX 1080 Ti SLI , 16gb 4000mhz DDR4 Ram, 2TB SSD, AX1200i ... Copied to Clipboard!
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Mr_Biscuit 09/28/17 7:41:33 AM #4: |
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apolloooo 09/28/17 7:52:52 AM #5: |
Div OS 2 is an amazing game. Though, i think it still have its fair share of flaws
--- http://i.imgtc.com/iJyp6bF.png http://i.imgtc.com/ZBw36Qh.png Thanks for the peeps that made the pics <3 if i make typos it means i am on phone ... Copied to Clipboard!
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Melonfarms 09/28/17 7:55:30 AM #6: |
First one was amazing. Easily my game of the year for whatever year it came out in. I'm excited to play this one but will wait for whichever of these happens first...
Console release or I get a nice PC. --- PSN: obsurdrandom FEH: 6893310631 ... Copied to Clipboard!
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Darkman124 09/28/17 8:59:39 AM #7: |
i have a lot of gripes about the first one:
large numbers of instant death traps making honor difficulty essentially unplayable bosses opening with TPK-level moves that encourage the player to cheese them by sending a player ahead to trigger the boss, then teleport back/ressurect downed character after boss uses their super-move battles being trivialized by damage->aoe combos like rage+rain of arrows in the mid-late game that kinda take away from the earlier tactical play of terrain effect mixing random loot requiring identification each and every time and 99% of it being worthless, making crafting the simpler solution starting from about level 7 ultra-cheesy voice acting i am highly skeptical that larian fixed these problems. --- And when the hourglass has run out, eternity asks you about only one thing: whether you have lived in despair or not. ... Copied to Clipboard!
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apolloooo 09/28/17 8:26:03 PM #8: |
Darkman124 posted...
ther isnt an instal kill traps in this game so far. there is an insta kill surface/area type , but they're pretty obvious Darkman124 posted... bosses opening with TPK-level moves that encourage the player to cheese them by sending a player ahead to trigger the boss, then teleport back/ressurect downed character after boss uses their super-move still can do the same. yeah Darkman124 posted... battles being trivialized by damage->aoe combos like rage+rain of arrows in the mid-late game that kinda take away from the earlier tactical play of terrain effect mixing pretty much, but the higher level abilities are now have their own resource called source point and they dont regenerate. you have to fill your pooints at source fountain so it is kinda feel like semi-vancian casting Darkman124 posted...
random loot and item level scaling WAS WAAAAY WORSE I FUCKING HATE THE LOOT IN THIS GAME WHAT THE FUCK SWEN VINCKE!!!!!!!! also crafting now, aside from potions and grenades and arrows are now completely useless Darkman124 posted...
larian games have cheesy VA since circa 2002 --- http://i.imgtc.com/iJyp6bF.png http://i.imgtc.com/ZBw36Qh.png Thanks for the peeps that made the pics <3 if i make typos it means i am on phone ... Copied to Clipboard!
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