Poll of the Day > Every YouTuber is jumping on the anti Star Wars Battlefront II Loot Box train.

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EvilMegas
10/12/17 9:10:35 PM
#51:


AllstarSniper32 posted...
Final Fantasy2389 posted...
Because it's still trying to get money from us. Like the Halloween event that's on now. If you want that cool limited time skin you either have to play a crap ton to grind boxes in that 2-3 week period or spend money on loot boxes. The event is over? Welp too bad, you can't get that skin anymore. And everything is random so if you only want 1 skin, you may not even get it.

O....M...G....you need to put hours into a game to get loot box rewards?! How TERRIBLE!!!! Or you don't want to put the time in and you'd rather spend the money you made (unless you're icoyar) to just buy some loot boxes? How TERRIBLE!!!!!

In the case of Overwatch, they at least make it so you have a chance to get those items again.

EvilMegas posted...
Because it's a cheap gimmicks to make you play the game longer so you can get the skins you want, or shell out money to get it.

OK, like I said before, the alternatives are either having each skin cost a certain amount of money or they'd put a small amount of skins in the game then wouldn't release any more.

If you want more skins, you're going to have to pay money for them or else the company isn't going to put more out there.

They can just have it so you earn in game currency to get skins, etc at a reasonable rate.
In overwatch to get a legendary skin you have to open over 100 or so boxes which you can only get for free by leveling or an event game mode, they don't have to charge for them, they just are because they know suckered will pay for them to try and be the first one
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EvilMegas
10/12/17 9:11:23 PM
#52:


To clarify: I meant if you want to get enough in game currency to buy the legendary you want
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AllstarSniper32
10/12/17 9:21:28 PM
#53:


uh huh....

EvilMegas posted...
they don't have to charge for them,

So basically you just want everything to be for free. Gotcha.

You do realize, if they only had in game currency, they would still allow people to just spend irl money on that currency right?
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Kevman510
10/12/17 10:14:25 PM
#54:


Blightzkrieg posted...
I wish they just manned up and changed the price of the game to $80 or whatever. It would be better in the long term and for the game itself.

Unfortunately I feel like the consumers would completely shit on it if a company ever tried that so now we get this or ridiculous season pass fragmentation.


No, that is a stupid, terrible idea. You think now that companies know they can get away with microtransactions and season pass bullshit, they're gonna just stop? No, with your bad idea, we'd have $80 games AND all the same shit we're already dealing with.
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OmegaTomHank
10/12/17 10:15:29 PM
#55:


Dont like? Dont buy. Simple
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wwinterj25
10/12/17 10:22:28 PM
#56:


DarkKirby2500 posted...
Just some examples.


Eh some post nothing but crying about gaming in one way or another. Loot boxes are just the current hot topic. I recall a lot being happy that BF 2 has no season pass and free DLC yet now they are crying at this.
The phrase be careful what you wish for you might just get it comes to mind here as if loot boxers go something even more shitty WILL take it's place just as with season passes before this trend.
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Blightzkrieg
10/12/17 10:35:29 PM
#57:


Kevman510 posted...
Blightzkrieg posted...
I wish they just manned up and changed the price of the game to $80 or whatever. It would be better in the long term and for the game itself.

Unfortunately I feel like the consumers would completely shit on it if a company ever tried that so now we get this or ridiculous season pass fragmentation.


No, that is a stupid, terrible idea. You think now that companies know they can get away with microtransactions and season pass bullshit, they're gonna just stop? No, with your bad idea, we'd have $80 games AND all the same shit we're already dealing with.

I was implying that they'd change the value to $80 and not attach additional fees to it.

If DLC never existed that's probably what we'd have now.
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LeetCheet
10/12/17 11:46:14 PM
#58:


ZiggiStardust posted...
LeetCheet posted...
Yeah this is one of the reasons I mostly play Nintendo games nowadays.

...and with your gf's boobies. MMIRITE???


GEOrJoO
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DarkKirby2500
10/13/17 1:51:47 AM
#59:


https://www.youtube.com/watch?v=XUfkGSbabSo


New video in which the main point being made is if you let publishers keep pushing egregious micro transactions and reward them for it they'll keep pushing it even further, and to not see previous egregious micro transactions as "more acceptable" just because someone else did it far, far worse. Also to not start becoming indifferent toward egregious micro transactions and allow it to become the norm because publishers won't give up on it.
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EvilMegas
10/13/17 9:46:40 AM
#60:


AllstarSniper32 posted...
uh huh....

EvilMegas posted...
they don't have to charge for them,

So basically you just want everything to be for free. Gotcha.

You do realize, if they only had in game currency, they would still allow people to just spend irl money on that currency right?


Yeah, but you would spend it on what you want instead of wishing that you get that 3% chance for a legendary you may not even want.

And yes, I think if you got a full priced game you should get little add-ons like this for free.

Why are you defending spending more money on a game anyway?
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adjl
10/13/17 10:30:00 AM
#61:


quigonzel posted...
adjl posted...
This nonsense has driven me away from Shadow of War, despite thoroughly enjoying the first one and looking forward to the second. Well, at least until the modding community figures out a way to crack its loot box system to alleviate the grind that apparently locks away the true ending. And it's like $10. Because **** WB.


I'm 3 hours into Shadow of War and I already have three epic pieces of gear and one legendary without using one microtransaction. In the case of this game, the microtransaction outrage is completely overblown.


My understanding from a number of reviews is that most of the game is alright, but the grind to reach the true ending definitely pushes quite hard into "I wish I could speed this up a bit because it's so tedious" territory, which is no bueno. Sure, it's not outright impossible to complete the game without spending extra money, but the mere fact that the microtransactions are there means they're hoping players will find it worthwhile to spend money in order to not have to spend as long playing the game, and that means it's going to get obnoxiously tedious at some point (unless the microtransactions actually were a complete afterthought shoehorned in by a mostly hands-off publisher, as SE did with Deus Ex MD).

Besides that, complaining about F2P-style microtransactions in a $60 game is never going to be overblown. Nor is complaining about thinly-veiled gambling in a product with no legally enforced age restrictions (an M rating is nowhere close to being the same as not allowing minors into a casino, nor is having loot boxes a guarantee of an M rating). This is not a game that needed to be milked for every penny to ensure that it would be profitable. WB is making money hand over fist just off of the base game sales, let alone the premium editions and the standard array of DLC (which have already carved the game up more than I'd consider reasonable). Layering microtransactions on top of that is just unchecked greed, especially when those microtransactions are specifically designed to prey on people with addictive personalities and/or children, and that's not something I want to encourage by buying the company's product.

That, and they turned a memorial for their lead developer into $5 day-one DLC and have the honour of being the first game in a Humble bundle for which none of the game's cost goes to charity (which is kind of the whole point of the Humble Bundle), so **** WB.

AllstarSniper32 posted...
O....M...G....you need to put hours into a game to get loot box rewards?! How TERRIBLE!!!!


It's not just that you have to put time in to get stuff, it's that the loot box system pads that time to an absurd degree in an effort to maximize the likelihood that players will spend money to speed it up. It basically makes the content unattainable unless you're extremely serious about getting it or you're willing to gamble away potentially large amounts of money (and even then you don't have a guarantee, because gambling), and in that case, I'd MUCH rather they just be honest and put it behind an explicit paywall.
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Final Fantasy2389
10/13/17 5:38:26 PM
#62:


As EvilMegas has said, I would be way more acceptable if OW just gave out currency or charged for currency like GTA V does. As he also said, currency would allow you to buy exactly what you want. The way it is now, you could buy 20 boxes and still not get what you want, so you have to grind some more or spend more money for a RANDOM chance at getting the item you want.
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AllstarSniper32
10/13/17 8:58:58 PM
#63:


EvilMegas posted...
And yes, I think if you got a full priced game you should get little add-ons like this for free.

OK, then let's take the Overwatch example. You'd pay full price for the game, they'd include some skins for each character and whatever cosmetic items they'd have in the game. Then you wouldn't get any more cosmetic items because they're not going to put time and money into something that they're not getting any money back from. There'd be no new heroes, no new skins, no new maps.

They're just "little" add-ons, but someone still has to make them and that person still has to be paid. Think back on games before there were cosmetic items you could buy. Yes, they'd put more of them in game, but once you have all of them, there's no more.

EvilMegas posted...
Why are you defending spending more money on a game anyway?

Because it's not that bad unless it gives you actual gameplay bonuses in PvP cases. And also because if I really like a game, I'm OK with spending money on it for the things I really want which also helps the game last longer which means more content will come out.

I'm not saying someone should just spend money on every game they play that has microtransactions.

adjl posted...
It's not just that you have to put time in to get stuff, it's that the loot box system pads that time to an absurd degree in an effort to maximize the likelihood that players will spend money to speed it up. It basically makes the content unattainable unless you're extremely serious about getting it or you're willing to gamble away potentially large amounts of money (and even then you don't have a guarantee, because gambling), and in that case, I'd MUCH rather they just be honest and put it behind an explicit paywall.

While I do agree that earning loot boxes does take too long in some games. The loot boxes are just a bonus, like cosmetic items themselves are just a bonus. For a lot of people, it's more exciting to open a loot box and see what you randomly get rather than just buying whatever you want. And if you could just buy whatever you wanted, I bet the price of each item would increase.

Let's say, you can use in game currency to buy an OW loot box. Let's say that loot box costs, oh 100 coins. Would you spend 3000 coins on that one legendary event skin you want or would you buy 30 loot boxes for a chance to get it? Some people would buy the skin, some would buy the loot boxes.

Now I wish you could use OW coins to buy loot boxes XD

Final Fantasy2389 posted...
As EvilMegas has said, I would be way more acceptable if OW just gave out currency or charged for currency like GTA V does. As he also said, currency would allow you to buy exactly what you want. The way it is now, you could buy 20 boxes and still not get what you want, so you have to grind some more or spend more money for a RANDOM chance at getting the item you want.

If they had a currency they just gave out, they would have a second currency that people could buy.

How are people not understanding that the video game company needs to make money and if they don't make money there won't be more content added to the game?
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ChimeraBlue
10/13/17 9:20:23 PM
#64:


SilverClock posted...
I'll just continue to avoid EA games as usual lol


For real.

Seeing the EA label is an immediate nope.
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Final Fantasy2389
10/13/17 10:09:41 PM
#65:


AllstarSniper32 posted...

If they had a currency they just gave out, they would have a second currency that people could buy.

How are people not understanding that the video game company needs to make money and if they don't make money there won't be more content added to the game?

I don't think you're understanding what I'm saying. Literally do not care if they allow people to buy currency with real money, but it would at least remove the random-ness from the equation if we could just accumulate in game currency from normal play (or buying) and buying whatever we wanted.
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AllstarSniper32
10/13/17 10:19:24 PM
#66:


Final Fantasy2389 posted...
AllstarSniper32 posted...

If they had a currency they just gave out, they would have a second currency that people could buy.

How are people not understanding that the video game company needs to make money and if they don't make money there won't be more content added to the game?

I don't think you're understanding what I'm saying. Literally do not care if they allow people to buy currency with real money, but it would at least remove the random-ness from the equation if we could just accumulate in game currency from normal play (or buying) and buying whatever we wanted.

I got what you said. And I'm just saying if they had a currency they gave out for just playing the game, they would have a second currency that people could buy with real money.

For the randomness factor, you'd have to look at the numbers and see how many people actually want to just spend currency or money on what they want and how many would rather have random items from loot boxes. Cause like I said before, a lot of people like having randomness from loot boxes.
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Final Fantasy2389
10/13/17 11:09:42 PM
#67:


Fair enough. I think we're on the same path of understanding now.
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Xfma100
10/13/17 11:22:50 PM
#68:


EvilMegas posted...
AllstarSniper32 posted...
Final Fantasy2389 posted...
Loot boxes are BS. I hate em in Overwatch and I hate em in Star Wars. At least in overwatch though it's definitely optional 100%.

How can you hate loot boxes that contain only cosmetic items that are 100% optional?

Because it's a cheap gimmicks to make you play the game longer so you can get the skins you want, or shell out money to get it.


This.

AllstarSniper32 posted...
The alternatives are to have set cosmetic items that cost real money or to not have any at all. This is for solely cosmetic items though.


I would prefer that.
I could grind for hours and still not get the cosmetic item I want, or use real money to buy loot boxes and still not get what I want.
In that scenario I would rather pay a small fee to get the cosmetic item immediately instead of paying for a random chance...
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