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courier_nv 11/29/17 10:15:16 AM #1: |
nt
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l Dudeboy l 11/29/17 10:18:23 AM #2: |
I believe there's more passion behind Japanese developed games, and less psychopaths running the developers/publishers.
--- You are now breathing manually. Lets put a little lead in the air, and see what falls over. ... Copied to Clipboard!
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eston 11/29/17 10:19:37 AM #3: |
Because you like Japanese games more
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Romulox28 11/29/17 10:20:23 AM #4: |
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DarthWendy 11/29/17 10:20:30 AM #5: |
> less psychopaths
> Japan Riiiight. --- Ave Caesar, Rosae Rosam et Spiritus Rex ! - Voila, ca ne veut absolument rien dire, mais l'effet reste le meme. http://i.imgur.com/z1pkX.jpg ... Copied to Clipboard!
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luigi13579 11/29/17 10:21:34 AM #6: |
It's a matter of taste really. Japanese games seem to focus on:
- Gameplay over story - Less 'realistic' art styles, settings, stories, etc. - Catchier music over atmospheric music - Taking themselves less seriously Obviously these aren't absolute, but are much more common I think. ... Copied to Clipboard!
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l Dudeboy l 11/29/17 10:21:51 AM #7: |
DarthWendy posted...
> less psychopaths In video games compared to America? Definitely. --- You are now breathing manually. Lets put a little lead in the air, and see what falls over. ... Copied to Clipboard!
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pinky0926 11/29/17 10:22:03 AM #8: |
eston posted...
Because you like Japanese games more --- CE's Resident Scotsman. http://i.imgur.com/ILz2ZbV.jpg ... Copied to Clipboard!
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pinky0926 11/29/17 10:22:55 AM #9: |
luigi13579 posted...
It's a matter of taste really. Japanese games seem to focus on: They also seem to like beautiful environments that are pretty much just a background painting, whereas western games seem to be a lot more interactive. --- CE's Resident Scotsman. http://i.imgur.com/ILz2ZbV.jpg ... Copied to Clipboard!
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Flasbangs 11/29/17 10:24:17 AM #10: |
The souls games are better than anything the west ever made, yet all Final Fantasy games released after FFX are worse than anything the west ever made.. I think.
--- "That's the metaphorical equivalent of flopping your wedding tackle into a lion's mouth and flicking his love spuds with a wet towel" - Arnold Rimmer ... Copied to Clipboard!
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fire810 11/29/17 10:25:05 AM #11: |
ehhh what comparisons are we making here, exactly?
I mean Fallout New Vegas, Witcher 3, Borderlands? --- "This weapon, I am." - Paul Atreides ... Copied to Clipboard!
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Link HT 11/29/17 10:26:06 AM #12: |
Western games seem to want to build a world, story and characters first and then just jam in whatever gameplay makes sense. Take Horizon for example, it's clearly build around the narrative, I doubt anyone started out designing that game with mundane 3rd person action in mind (again). No, they wanted a female character in a post-apocalyptic world with robot dinosaurs, that was the point of the game. Zelda on the other hand is clearly built around the gameplay with minimal story jammed in at the end to keep it together.
Those are just the more recent examples I thought of. --- ... Copied to Clipboard!
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pinky0926 11/29/17 10:29:10 AM #13: |
Link HT posted...
Western games seem to want to build a world, story and characters first and then just jam in whatever gameplay makes sense. Take Horizon for example, it's clearly build around the narrative, I doubt anyone started out designing that game with mundane 3rd person action in mind (again). No, they wanted a female character in a post-apocalyptic world with robot dinosaurs, that was the point of the game. Zelda on the other hand is clearly built around the gameplay with minimal story jammed in at the end to keep it together. There's lessons to be learned from both I think. Remember Kingdoms of Amalur? Fantastic gameplay that was ruined by the most dull lore and storytelling I've ever seen. When I think of standout Japanese games, it was always the storytelling or general world that kept it together. --- CE's Resident Scotsman. http://i.imgur.com/ILz2ZbV.jpg ... Copied to Clipboard!
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NeonOctopus 11/29/17 10:30:01 AM #14: |
Cuz
Big Anime Tiddies --- ... Copied to Clipboard!
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Flasbangs 11/29/17 10:31:05 AM #15: |
NeonOctopus posted...
Cuz Nah, "fanservice" is alienating JRPGs from normal people. --- "That's the metaphorical equivalent of flopping your wedding tackle into a lion's mouth and flicking his love spuds with a wet towel" - Arnold Rimmer ... Copied to Clipboard!
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Antifar 11/29/17 10:31:19 AM #16: |
I'll grant you that my tastes in games are different than most, but I disagree with the premise here. My favorite games of the last few years (Hitman, Xcom 2, Stardew Valley, Steep, GTA V) are all Western-made.
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luigi13579 11/29/17 10:31:30 AM #17: |
pinky0926 posted...
They also seem to like beautiful environments that are pretty much just a background painting, whereas western games seem to be a lot more interactive. Yeah, like Vanillaware games. Unless you count indies. I think pre-rendered backgrounds should make a proper comeback. I like fully interactive 3D games as much as the next guy, but games like that have a place too. ... Copied to Clipboard!
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pinky0926 11/29/17 10:32:45 AM #18: |
luigi13579 posted...
pinky0926 posted...They also seem to like beautiful environments that are pretty much just a background painting, whereas western games seem to be a lot more interactive. Yeah, absolutely. Time and a place kind of deal. There are things you can do visually with a pre-rendered background that you simply can't with an interactive one. --- CE's Resident Scotsman. http://i.imgur.com/ILz2ZbV.jpg ... Copied to Clipboard!
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Ilishe 11/29/17 10:32:57 AM #19: |
XCom and Divinity Original Sin, with their direct sequels, are better than anything out of Japan.
Then add to that the Witcher, Dragon Age, Mass Effect, Elder Scrolls, GTA, COD... I mean besides Dark Souls and a few gems every once in a while, Japan got nothing on those. --- ~Phoenix Nine~ ~Victory needs no explanation; defeat allows none.~ ... Copied to Clipboard!
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Link HT 11/29/17 10:33:04 AM #20: |
pinky0926 posted...
Link HT posted...Western games seem to want to build a world, story and characters first and then just jam in whatever gameplay makes sense. Take Horizon for example, it's clearly build around the narrative, I doubt anyone started out designing that game with mundane 3rd person action in mind (again). No, they wanted a female character in a post-apocalyptic world with robot dinosaurs, that was the point of the game. Zelda on the other hand is clearly built around the gameplay with minimal story jammed in at the end to keep it together. absolutely and personal preference also plays a huge role. Saying japanese games don't focus on story is also unfair on my part, I think it's true for Nintendo but there are plenty of developers that focus on story, like Atlus. --- ... Copied to Clipboard!
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fire810 11/29/17 10:33:13 AM #21: |
luigi13579 posted...
pinky0926 posted...They also seem to like beautiful environments that are pretty much just a background painting, whereas western games seem to be a lot more interactive. Japan seems to have a thing against procedural generation. I mean their games seem to have been some of the last to include realistic physics. --- "This weapon, I am." - Paul Atreides ... Copied to Clipboard!
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luigi13579 11/29/17 10:33:29 AM #22: |
Antifar posted...
I'll grant you that my tastes in games are different than most, but I disagree with the premise here. My favorite games of the last few years (Hitman, Xcom 2, Stardew Valley) are all Western-made. Hitman is criminally underappreciated tbqh. I think the episodic model must have put people off. ... Copied to Clipboard!
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courier_nv 11/29/17 10:34:59 AM #23: |
GTA is the worst series of all time
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Flasbangs 11/29/17 10:36:18 AM #24: |
luigi13579 posted...
Antifar posted...I'll grant you that my tastes in games are different than most, but I disagree with the premise here. My favorite games of the last few years (Hitman, Xcom 2, Stardew Valley) are all Western-made. It's a fantastic game, it just requires a lot of patience and kinda gets repetitive fast. --- "That's the metaphorical equivalent of flopping your wedding tackle into a lion's mouth and flicking his love spuds with a wet towel" - Arnold Rimmer ... Copied to Clipboard!
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Link HT 11/29/17 10:37:40 AM #25: |
Flasbangs posted...
It's a fantastic game, it just requires a lot of patience and kinda gets repetitive fast. it's also pretty buggy. --- ... Copied to Clipboard!
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pinky0926 11/29/17 10:39:39 AM #26: |
Ok one thing we can all agree on -
Japanese games actually do a good job of QA testing and releasing something that actually mostly works when you buy it. --- CE's Resident Scotsman. http://i.imgur.com/ILz2ZbV.jpg ... Copied to Clipboard!
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luigi13579 11/29/17 10:46:41 AM #27: |
pinky0926 posted...
Ok one thing we can all agree on - Definitely. I do think western devs try to push the boat out a bit more in terms of graphics and other technical aspects though, e.g. with massive scale open world games. Often they bite off more than they can chew. Japanese devs seem a bit more realistic in their expectations and when they do push the boat out (e.g. Final Fantasy XV), invariably it takes ages to develop. ... Copied to Clipboard!
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wallflower550 11/29/17 10:55:06 AM #28: |
Take Capcom for example. Despite having a reputation of releasing lazy ports again and again, look at RE4 and Dead Rising 1. These games have both a vast array of post game stuff that put western games to shame. Plus they are both extremely polished, and for RE4, despite having beaten the shit out of it, I keep discovering tiny secrets I absolutely didn't notice before. That's dedication.
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fire810 11/29/17 10:57:18 AM #29: |
wallflower550 posted...
look at RE4 and Dead Rising 1. These games have both a vast array of post game stuff that put western games to shame. -_- come on --- "This weapon, I am." - Paul Atreides ... Copied to Clipboard!
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Capital_Tenant 11/29/17 10:57:21 AM #30: |
pinky0926 posted...
eston posted...Because you like Japanese games more --- "Death is not the greatest loss in life. The greatest loss in life is what dies inside us while we live." - Norma Cousin I <3 Capcom ... Copied to Clipboard!
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D-Lo_BrownTown 11/29/17 10:58:25 AM #31: |
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SamuelHayden 11/29/17 11:00:02 AM #32: |
Japanese games are mainly made individually, they're more akin to artistic expressions. Nowadays western games are done using engines (e,g. unreal engine, blue rose engine, etc) so they have less creativity and passion
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GiftedACIII 11/29/17 11:33:53 AM #33: |
DarthWendy posted...
> less psychopaths Statistically this is objectively true. --- </topic> ... Copied to Clipboard!
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SavenForever 11/29/17 11:50:49 AM #34: |
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Gheb 11/29/17 11:52:56 AM #35: |
I'll say that Japanese games are certainly more likely to try weird things and the populace is more likely to accept weird things. Which I think gives Japan an advantage up on variety of both gameplay and artistic styles. And I'll also agree that their QC processes as a whole beat out Western developers.
That said, their games aren't inherently better. --- S*** I have to stop doing that," Gheb said, as he lay back down and died again. - Forgotten Love Chiefs are going to win the Super Bowl ... Copied to Clipboard!
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Solar_Crimson 11/29/17 1:21:21 PM #36: |
I personally do prefer Japanese games, because they tend to be more creative, both aesthetically and gameplay-wise. Most big-name Western devs and publishers tend to go for gritty, realistic settings with as much guns and violence as they can pack in.
luigi13579 posted... pinky0926 posted...Ok one thing we can all agree on - Though I think Japan's soul-crushing work culture also plays a factor in how polished Japanese games for compared to Western ones. --- ... Copied to Clipboard!
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BigTee66 11/29/17 1:50:22 PM #37: |
l Dudeboy l posted...
I believe there's more passion behind Japanese developed games, and less psychopaths running the developers/publishers. America focuses on how to make money, not games --- MSI Z170-A PRO LGA 1151 | i5 6500K | ASUS ROG GeForce GTX 1070 | 8GB DDR4 x 2 | EVGA 650W | Inwin 703 Black | Steam: teeman92 ... Copied to Clipboard!
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luigi13579 11/29/17 2:03:51 PM #38: |
SamuelHayden posted...
Japanese games are mainly made individually, they're more akin to artistic expressions. Nowadays western games are done using engines (e,g. unreal engine, blue rose engine, etc) so they have less creativity and passion Creating a new engine for every game / few games is not necessarily a good thing. There are advantages to it, but I think it's more of a bad thing overall. The advantages are that the engine can be more easily tailored to each game and that the games don't come out looking so samey (e.g. there was a time when you could pretty much tell an Unreal Engine 3 game from looking at it). However, the major disadvantage is that you have to spend a lot of time and resources creating the engine (which is a mammoth undertaking at the best of times and can even take longer than the game itself). That of course leaves less time and resources to actually develop the game and pushes back the release date, often significantly. ... Copied to Clipboard!
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