Current Events > stealth games where you're in the dark and enemies can detect your flashlight

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green butter
01/02/18 9:13:45 AM
#1:


who the fuck thought that is a fun game mechanic
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Tropicalwood
01/02/18 9:16:10 AM
#2:


Oh, boo hoo. you don't get to run around cracking the sound barrier in a stealth game without consequence.
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Jiggy101011
01/02/18 9:22:41 AM
#3:


sounds realistic, next.
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MuayThai85
01/02/18 9:25:01 AM
#4:


One of my gripes with the old Splinter Cell games was that fact that enemies couldn't see 3 glowing green lights in a dark area...
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green butter
01/02/18 9:25:14 AM
#5:


Jiggy101011 posted...
sounds realistic, next.

gotta make sure sneakily fighting super mutants with a portable nuke launcher in fallout 4 is as realistic as possible !!
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DuneMan
01/02/18 10:00:48 AM
#6:


You're complaining about the Pipboy light in FO4? The game isn't even dark, just boost your gamma setting and walk around with perfect vision.
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einegutePerson
01/02/18 10:01:45 AM
#7:


lmfao

>wants to use stealth without any of the drawbacks
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FluttershyPony
01/02/18 10:02:49 AM
#8:


green butter posted...
Jiggy101011 posted...
sounds realistic, next.

gotta make sure sneakily fighting super mutants with a portable nuke launcher in fallout 4 is as realistic as possible !!


yeah I mean, why cant luke skywalker just summon goku and superman with his powers so they can just kamehame wave the death star, I mean its not like star wars is grounded in reality or anything
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luigi13579
01/02/18 10:07:26 AM
#9:


RSbLJ86
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green butter
01/02/18 1:11:22 PM
#10:


FluttershyPony posted...
green butter posted...
Jiggy101011 posted...
sounds realistic, next.

gotta make sure sneakily fighting super mutants with a portable nuke launcher in fallout 4 is as realistic as possible !!


yeah I mean, why cant luke skywalker just summon goku and superman with his powers so they can just kamehame wave the death star, I mean its not like star wars is grounded in reality or anything

so

being able to use a flashlight to see in a game where probably 90% of shit is covered in shadows that dont affect stealth at all because of art style = luke skywalker summoning goku & superman to blow up the death star

great comparison!

the evil within 2 has an in-game flashlight that doesnt affect stealth/enemy detection and it's the best thing ever, idk why other games cant do it.
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Ricemills
01/02/18 1:16:47 PM
#11:


i played Silent Hill 1 that way.
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MC_BatCommander
01/02/18 1:17:40 PM
#12:


Do you have any examples of this tc
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UncleBourbon33
01/02/18 1:20:06 PM
#13:


Don't play Metro.
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DarthAragorn
01/02/18 1:20:16 PM
#14:


Bethesda stealth is straight ass anyway
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Loghain
01/02/18 1:29:48 PM
#15:


Why use stealth when you can just shoot them in the face
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StickFigures720
01/02/18 1:40:47 PM
#16:


green butter posted...
Jiggy101011 posted...
sounds realistic, next.

gotta make sure sneakily fighting super mutants with a portable nuke launcher in fallout 4 is as realistic as possible !!

You do realise that suspension of disbelief still has boundaries, right?
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einegutePerson
01/02/18 1:42:42 PM
#17:


green butter posted...
90% of shit is covered in shadows that dont affect stealth at all because of art style

what do you mean by this

you realize light levels affect your stealth in Bethesda games, right
It's been this way since I think even Morrowind
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