Current Events > Going to start DARKEST DUNGEON

Topic List
Page List: 1
Ilishe
01/02/18 12:51:08 PM
#1:


Any tips for a beginner, spoiler free?
---
~Phoenix Nine~
~Victory needs no explanation; defeat allows none.~
... Copied to Clipboard!
prettyprincess
01/02/18 1:03:43 PM
#2:


nah, go in blind and love it
---
And in an infinite regress, tell me, why is the pain of birth lighter borne than the pain of death?
... Copied to Clipboard!
CommunismFTW
01/02/18 1:05:33 PM
#3:


Party composition is important. Get a B and C team fast, and until you're good enough always pack extra food and a healer.

When you look at skills/classes what position from 1-4 they're best at is represented by glowing orange orbs. Keep that in mind -- eg cleric doesn't go in front.

Don't grind one area too much and ignore the boss or they become only yellow missions after a while. Try to even yourself out between all four starting areas.

Using crimson court? Turn it off, but keep estate upgrades on.
---
Since only from below can one better see the heights.
http://i.imgur.com/OhZgm.jpg
... Copied to Clipboard!
Zeeak4444
01/02/18 1:07:08 PM
#4:


prettyprincess posted...
nah, go in blind and love it


This is what I did. All I'll say is if you get the crimson blood DLC you're in for one hell of an early adventure.
---
Typical gameFAQers are "Complainers that always complain about those who complain about real legitimate complaints."-Joker_X
... Copied to Clipboard!
Cookie Bag
01/02/18 1:10:19 PM
#5:


prettyprincess posted...
nah, go in blind and love it

Yeah this, you can look up strats and shit later after your bumhole is sore
---
... Copied to Clipboard!
Darkman124
01/02/18 1:12:15 PM
#6:


kill the backline first

that is the only strategy you need to understand starting out. backline enemies typically do 'stress' damage which is much harder to recover from
---
And when the hourglass has run out, eternity asks you about only one thing: whether you have lived in despair or not.
... Copied to Clipboard!
fire_bolt
01/02/18 1:25:49 PM
#7:


Don't get too invested in any one hero. They get too messed up with bad traits or stress? Ditch them and get more

Upgrade the coach to provide 4 heroes per week ASAP so you can facilitate step 1

Learn to do short dark runs using steps 1and 2
---
If her hips don't break, you didn't "carry" hard enough" -SpunkySix
http://steamcommunity.com/id/bolt_thundara/wishlist
... Copied to Clipboard!
Ilishe
01/03/18 8:11:40 AM
#8:


HOLY SHIT GUYS.

I spent all that gold on removing Kleptomaniac from Reynauld in the Sanitarium.

Next time I take him out on a mission?

He finishes the mission with like 30 Stress. He gets a Quirk after the mission.

It's Kleptomaniac.
---
~Phoenix Nine~
~Victory needs no explanation; defeat allows none.~
... Copied to Clipboard!
prettyprincess
01/03/18 8:12:25 AM
#9:


10/10 game
---
And in an infinite regress, tell me, why is the pain of birth lighter borne than the pain of death?
... Copied to Clipboard!
kingdrake2
01/03/18 8:14:30 AM
#10:


Ilishe posted...
HOLY SHIT GUYS.

I spent all that gold on removing Kleptomaniac from Reynauld in the Sanitarium.

Next time I take him out on a mission?

He finishes the mission with like 30 Stress. He gets a Quirk after the mission.

It's Kleptomaniac.


lmao.
---
I'd hate to be that guy. he'll be dodging freak accidents for the rest of his life now. Final Destination rules - RickyTheBAWSE
... Copied to Clipboard!
Ilishe
01/03/18 8:29:50 AM
#11:


I can't believe the same quirk can return like that wtf
---
~Phoenix Nine~
~Victory needs no explanation; defeat allows none.~
... Copied to Clipboard!
Darkman124
01/03/18 8:31:53 AM
#12:


it's bad luck

in general removing negative traits is not worth it early game. just deal with the hit

locking positive traits--especially the ones that give a huge initiative boost for round one, which are the game's absolute BEST traits--is worth the cost.

basically focus your investment in leveling skills and gear, not keeping your people maximally rational
---
And when the hourglass has run out, eternity asks you about only one thing: whether you have lived in despair or not.
... Copied to Clipboard!
Ilishe
01/03/18 9:06:21 AM
#13:


@Darkman124

One thing

I can't seem to upgrade weapons at the blacksmith. Says I need level 1 weaponsmith, but level 2 seems to be the first upgrade.
---
~Phoenix Nine~
~Victory needs no explanation; defeat allows none.~
... Copied to Clipboard!
Darkman124
01/03/18 9:43:28 AM
#14:


you have to upgrade the building and also level the character
---
And when the hourglass has run out, eternity asks you about only one thing: whether you have lived in despair or not.
... Copied to Clipboard!
DoGCyN
01/03/18 9:46:10 AM
#15:


Stress is more important than HP.

If you can, always focus on killing the Stress dealers first.
---
---
... Copied to Clipboard!
Darkman124
01/03/18 9:49:46 AM
#16:


DoGCyN posted...
Stress is more important than HP.

If you can, always focus on killing the Stress dealers first.

^to be clear, stress dealers = backline

characters who can hit backline and often kill in 1 shot:

crusader in position 3
hellion in position 1
highwayman (don't)
grave robber in ranks 3/4
bounty hunter in ranks 1-3
arbalest in ranks 3/4
---
And when the hourglass has run out, eternity asks you about only one thing: whether you have lived in despair or not.
... Copied to Clipboard!
Ilishe
01/03/18 11:02:35 AM
#17:


Are you saying the Highwayman isn't good? He's been pretty decent in my game
---
~Phoenix Nine~
~Victory needs no explanation; defeat allows none.~
... Copied to Clipboard!
Darkman124
01/03/18 11:03:17 AM
#18:


that is what i am saying yes.
---
And when the hourglass has run out, eternity asks you about only one thing: whether you have lived in despair or not.
... Copied to Clipboard!
Ilishe
01/03/18 11:04:40 AM
#19:


Alright, will keep it in mind
---
~Phoenix Nine~
~Victory needs no explanation; defeat allows none.~
... Copied to Clipboard!
DoGCyN
01/03/18 11:06:54 AM
#20:


Ilishe posted...
Are you saying the Highwayman isn't good? He's been pretty decent in my game

Unless they got nerfed, highwaymen were some of the best units I used. Having 2 in the front 2 spots constantly using point blank shot is incredibly strong, and was one of the first set of units I used to defeat the bandits with.
---
---
... Copied to Clipboard!
Darkman124
01/03/18 11:16:56 AM
#21:


DoGCyN posted...

Unless they got nerfed, highwaymen were some of the best units I used. Having 2 in the front 2 spots constantly using point blank shot is incredibly strong, and was one of the first set of units I used to defeat the bandits with.


defeating frontline is not very important

graverobbers run circles around highwaymen for every job

in a game of specialists they're the jack of all trades
---
And when the hourglass has run out, eternity asks you about only one thing: whether you have lived in despair or not.
... Copied to Clipboard!
DoGCyN
01/03/18 11:40:22 AM
#22:


Darkman124 posted...
DoGCyN posted...

Unless they got nerfed, highwaymen were some of the best units I used. Having 2 in the front 2 spots constantly using point blank shot is incredibly strong, and was one of the first set of units I used to defeat the bandits with.


defeating frontline is not very important

graverobbers run circles around highwaymen for every job

in a game of specialists they're the jack of all trades

Okay fair point. They were super useful for me late game and for bandits, but for stress control I can admit they're shitty af.
---
---
... Copied to Clipboard!
Ilishe
01/03/18 11:40:23 AM
#23:


I like using them in a lineup with Hellion, Crusader and Plague Doctor. So much AOE damage. >_>
---
~Phoenix Nine~
~Victory needs no explanation; defeat allows none.~
... Copied to Clipboard!
Darkman124
01/03/18 11:50:25 AM
#24:


not a fan of aoe damage myself

my favorite non-boss team is graverobber (4) crusader (3) man at arms (2) hellion (1)

all with on guard, crusader also with some +speed gear

lunge, holy lance, rampart, yawp

now you have 2 dead enemies and 1-2 stunned enemies of the frontline only variety

if anything goes wrong (miss, etc) the hellion can if it bleeds/iron swan and kill a backliner too

great opportunity to use crusader's healing skills to restore the group's HP from there

my boss team is arbalest(4) houndmaster (3) bounty hunter (2) hellion(1)

hellion is definitely MVP of darkest dungeon

note also that both these teams have someone who can prevent night-time ambush. this is not optional imo
---
And when the hourglass has run out, eternity asks you about only one thing: whether you have lived in despair or not.
... Copied to Clipboard!
A5modeu5
01/03/18 11:53:57 AM
#25:


Darkman124 posted...
that is what i am saying yes.


What are you talking about? highway man is great.
Give him point blank shot and the riposte move and he slays.
---
... Copied to Clipboard!
Darkman124
01/03/18 11:58:32 AM
#26:


A5modeu5 posted...
Darkman124 posted...
that is what i am saying yes.


What are you talking about? highway man is great.
Give him point blank shot and the riposte move and he slays.


point blank shot tends to target enemies that have PROT or high HP and low damage

the most important turn in darkest dungeon is the first and he has no moves that can kill a backline enemy before they take theirs

in theory it'd be ok if you were moving a backliner to the front

but in practice doing that takes an action that could instead be spent killing the backliner and another that could be spent killing a different backliner
---
And when the hourglass has run out, eternity asks you about only one thing: whether you have lived in despair or not.
... Copied to Clipboard!
Esrac
01/03/18 12:01:24 PM
#27:


I've been meaning to play this game for a while. Plan to pick up Crimson Court before the sale ends.

I wonder if I should play with Crimson Court on or not for a first playthrough.
---
... Copied to Clipboard!
Darkman124
01/03/18 12:02:00 PM
#28:


i think you can enable the content at any time

its rough to have it active during first playthru
---
And when the hourglass has run out, eternity asks you about only one thing: whether you have lived in despair or not.
... Copied to Clipboard!
Ilishe
01/03/18 2:42:44 PM
#29:


When do enemies get stronger?
---
~Phoenix Nine~
~Victory needs no explanation; defeat allows none.~
... Copied to Clipboard!
MACisBack
01/03/18 2:45:19 PM
#30:


The more missions you complete/fail it raises the rank of the enemies, if I remember correctly.
---
"There is wife assisted suicide. Get married and every day you die a little more" -teltec
http://i.imgur.com/8snn2TX.jpg
... Copied to Clipboard!
Darkman124
01/03/18 2:56:41 PM
#31:


when you do yellow or red level missions instead of green
---
And when the hourglass has run out, eternity asks you about only one thing: whether you have lived in despair or not.
... Copied to Clipboard!
fire_bolt
01/03/18 3:28:46 PM
#32:


Disagree with Darkman about Highwaymen. They're the game's pure crit MACHINES, and that makes them a reliable source of damage AND free stress reduction. Give them some gun boosting gear and use the camp skill Clean Guns to go on a murder spree
---
If her hips don't break, you didn't "carry" hard enough" -SpunkySix
http://steamcommunity.com/id/bolt_thundara/wishlist
... Copied to Clipboard!
Darkman124
01/03/18 10:29:40 PM
#33:


fire_bolt posted...
They're the game's pure crit MACHINES


grave robbers do everything highwaymen do significantly better than highwaymen do it.

including crits.

fire_bolt posted...
camp skill


what broke highwaymen was making camp skills good for only 4 battles

they are now best for buffing pre-boss--in which case you want the arbalests' buffs--or restoring severe injuries/stressouts.
---
And when the hourglass has run out, eternity asks you about only one thing: whether you have lived in despair or not.
... Copied to Clipboard!
fire_bolt
01/03/18 10:42:22 PM
#34:


Still disagree. Highwaymen have class specific trinkets that are far superior to any other crit trinket in the game. Graverobbers are an overall better role, but I usually use one of each for non-boss missions. Graverobber camp skills are also underwhelming
---
If her hips don't break, you didn't "carry" hard enough" -SpunkySix
http://steamcommunity.com/id/bolt_thundara/wishlist
... Copied to Clipboard!
Darkman124
01/03/18 10:51:49 PM
#35:


HwM's class specific trinkets still doesn't bring his damage to lines 2-4 even remotely close to GR. Higher vs line 1, yes.

That's the issue: he's good at destroying the one position you don't want to destroy quickly. And poor at the rest.

Honestly, what we're talking about here is stress prevention (through alpha strike) vs stress mitigation through crits.

My stress mitigation mechanism is stun-delaying and crusader stress heals. Works better than crits, far more reliable.
---
And when the hourglass has run out, eternity asks you about only one thing: whether you have lived in despair or not.
... Copied to Clipboard!
Topic List
Page List: 1