Board 8 > KP'S Top 40 Characters - Featuring Dante From The Devil May Cry Series

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KamikazePotato
02/06/18 8:25:43 PM
#151:


16. The Boss (Metal Gear Solid series)

https://vignette.wikia.nocookie.net/metalgear/images/7/79/Mgs3-5.jpg/revision/latest?cb=20131012111300

"What about you, Jack? What's it going to be? Loyalty to your country, or loyalty to me?"

Outside of Solid Snake himself, The Boss is the biggest hero in the entire MGS world. She's such a selfless and principled character in every respect. While few can match her status as a warrior, what truly makes The Boss such a legendary figure in-universe is the aura of respect she commands from virtually everyone. Volgin is a crasy, arrogant, uncaring, sadistic fuck and he still doesn't mess with The Boss. People respect The Boss so much that her last wishes - misinterpreted as they are - reverberate through history many decades after her death. And what's even more amazing is that you don't realize any of this until the very end of Metal Gear Solid 3 (and a ways into Peace Walker).

The first major thing you see The Boss do is betray her country and defect to the Soviets. It's actually the one major flaw I can say about her character - she gets very little screentime before that twist. She's introduced as Snake's mentor and 5 minutes later she's changed sides. I feel like more time to build her up would have made that hit pretty hard but it is what it is. Regardless; to Snake, the betrayal shakes his worldview to its core. The Boss is his mentor and the closest thing he had to a mother, and now he has to kill her. Taking on Volgin and The Cobras is nothing compared to the emotional turmoil caused by the very idea of The Boss being his enemy.

Further muddling matters is the fact that The Boss doesn't seem to want to take him down either. She has multiple chances to deal with the threat that Snake poses and passes up on it every time; the most blatant example being when she saves his life when Snake is being tortured by Volgin and even helps him escape. Despite defecting, The Boss doesn't lose one bit of that untouchable presence she has. It seems increasingly implausible that a person like this would ever commit such a self-centered betrayal, and, well...

Snake vs. The Boss is considered one of the greatest final boss fights in gaming, and for good reason. The atmosphere is incredible. The Boss' pre and post-fight dialogue are words that define the MGS series. In an almost suicide-by-cop situation, The Boss eggs Snake on to surpass her and complete his mission, which he does. The game even forces you to press the button and take that final shot! Dick move! It feels extremely tragic even before you find out that, whoops, The Boss defecting was ordered by the US and she allowed herself to be scapegoated for the sake of preventing a nuclear war. Snake becomes so disillusioned with the US and politics as a whole that he leaves the country, starts Soldiers Without Borders, and the rest is history.

Which is a shame, because if he'd listened a little more closely to what The Boss was telling him, he'd realize that none of that was what she wanted. The Boss wasn't loyal to the US or any other nation. She recognized that there was never any true enemy except the times themselves, and that protecting the world from a threat - wherever it may come from - was the sole mission of any true soldier. This shown evidently in Peace Walker, where an AI version of The Boss (it's complicated) directly states that she would shoot the President if he was about to order the nukes to be fired. And then the AI version of The Boss sacrifices itself AGAIN to help save the world, because that's just what The Boss does. It's so selfless that no other character in the series can really wrap their head around it. The word Hero is thrown around a lot, often undeservingly, but The Boss not only deserves the title - she elevates it.
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LeonhartFour
02/06/18 8:56:33 PM
#152:


One of the best understated things about The Boss is the fact that Solid Snake succeeds her true will despite having never heard of her before MGS4 more than all the people who actually knew her and spent decades fighting over it.
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KamikazePotato
02/06/18 9:05:35 PM
#153:


Yup. Like I said, The Boss is so selfless that the people she actually knew couldn't comprehend it. It took another natural hero to pick up that torch she left behind so many years ago.
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LeonhartFour
02/06/18 9:07:53 PM
#154:


the weird thing is that Eva of all people kinda sorta got it too
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KamikazePotato
02/06/18 9:09:50 PM
#155:


Probably because she didn't know The Boss as well? The people who were closest to The Boss were hurt too much by her death I think. Or maybe she's just more perceptive, which wouldn't be hard because Big Boss is kind of dense.
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LeonhartFour
02/06/18 9:12:28 PM
#156:


Yeah, for all his physical skills, Big Boss is socially and emotionally stunted (which is probably the one thing you could blame The Boss for because he never got over her seeming to abandon him for years).
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KamikazePotato
02/06/18 9:31:57 PM
#157:


Yeah The Boss probably could have done a bit better in that regard though. It was a tough situation though - she had to make sure Big Boss still thought of her as an enemy so he could kill her and complete the mission. It's amazing how much stuff happened because Volgin decided to fire a mini-nuke for absolutely no reason.
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LeonhartFour
02/06/18 9:40:21 PM
#158:


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KamikazePotato
02/06/18 9:41:17 PM
#159:


Oh, yeah. That was definitely her bad.
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LeonhartFour
02/06/18 9:42:57 PM
#160:


Like Big Boss can even remember down to the hour how long it'd been since she left. That definitely did some serious emotional damage, and then compound that with her betrayal followed by finding out it was all a set-up from the start, and it's no wonder MGS3 is his loss of innocence/start of darkness tale.
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KamikazePotato
02/06/18 9:59:06 PM
#161:


15. Hero (Dragon Quest V)

http://faqsmedia.ign.com/faqs/image/article/958/958445/dq65.jpg

"..."

Say hello to the one and only silent protagonist on the list! While they can make games fun by allowing yourself to self-insert, I usually don't end up caring about them their as their own character as a result. Hero (I don't even know if this dude has a real name) is the exception.

While Hero doesn't have strong, easily identifiable personality traits, what makes him so endearing is how invested you become in his personal life story. You first play as Hero when he's a kid, and you end with him after he's started a family. You see him go through loss, heartbreak, love, and triumph. I'm not going to sugercoat it - Hero goes through some real shit. He's got one of those mega tragic backstories you see in a lot of RPG character except you're living it in real time.

The first act of Hero's journey is when you play him as a kid. It's way more fun than it should be, all things considered. Nothing of note in the main plot happens. You meet up with your childhood sweetheart, make friends with a bratty prince, and pal around with your dad. You also save a fairy kingdom but that part is basically filler.

Then you decide to go cave exploring with the bratty prince and it turns out to be the worst decision of your life. You're captured by some of the main villains, and when your awesome dad comes to save you, you're used as a hostage and forced to watch as he allows himself to be struck again and again until he's burnt to cinders. It's absolutely gut-wrenching. Then Hero is taken into slavery and forced into hard labor for 8 fucking years! Man!

You eventually escape because no one can keep a good Hero down, but not before the years have hardened you, both mentally and physically. While it's never outright stated, I don't think it's a concidence that Hero's 'weapon' is essentially a walking stick, which he only starts using after years of labor he went through. Savoring the sweet taste of freedom, you explore the world, discover more about the main villains, reconnect with your childhood sweetheart and marry her (unless you're a heartless monster and choose someone else), and even discover that you're of royal blood and technically a king. You rise to the throne and your wife has twins and...man. You've got a home again. You've got a family again.

Then your wife gets kidnapped by the bad guys and you both get turned to stone trying to rescue her. Eight years pass as you spend your time - I'm not exaggerating - as someone's fucking lawn ornament. Your kids eventually come and rescue you, and they're stoked to see you, but you were still robbed of seeing your kids grow for most of their childhood. Eventually you rescue your wife, beat the bad guys, and finally, FINALLY, you get your happy ending. It's so incredibly satisfying when you do.

There's one detail about the game I like that really helps sells the theme of the game. You eventually find the legendary weapon/armor needed to beat the main villains, but you can't equip it. Only your son can. He's the prophecized hero of legend - not you. Your story is not that of the typical video game protagonist destined to save the world. It's just...your story. Dragon Quest V has a main plot, but it's never the focus. The game is about you, and it's why Hero is so memorable despite never speaking a single word.
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KamikazePotato
02/06/18 10:00:49 PM
#162:


LeonhartFour posted...
Like Big Boss can even remember down to the hour how long it'd been since she left. That definitely did some serious emotional damage, and then compound that with her betrayal followed by finding out it was all a set-up from the start, and it's no wonder MGS3 is his loss of innocence/start of darkness tale.

I wish the game had had more time to focus on that. As good as The Boss' storyline is, the initial betrayal feels way too weak, at least to me. It's a side effect of the Virtuous Mission being so short, I suppose.
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LeonhartFour
02/06/18 10:04:56 PM
#163:


Eh, I think it's fine that you don't feel the full impact of it right away because you absolutely do by the end. MGS3 lets that be a slow burn that you gradually come to understand as you go along.
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greengravy294
02/06/18 10:35:14 PM
#164:


joker has a 100% positive polling rating of best characters in p5

just sayin
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LordoftheMorons
02/06/18 11:11:26 PM
#165:


DQ V Hero is pretty great
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KamikazePotato
02/07/18 1:37:03 AM
#166:


List Update:

15. Hero (Dragon Quest V)
16. The Boss (Metal Gear Solid 3)
18 & 17. Joel & Ellie (The Last of Us)
19. Alistair (Dragon Age: Origins)
20. Yosuke Hanamura (Persona 4)
21. Yuri Hyuga (Shadow Hearts series)
22. Roxas (Kingdom Hearts series)
23. Garcian Smith (Killer7)
24. Zidane Tribal (Final Fantasy IX)
25. Sans (Undertale)
26. Tidus (Final Fantasy X)
27. Ramza Beoulve (Final Fantasy Tactics)
28. Auron (Final Fantasy X)
29. Yuri Lowell (Tales of Vesperia)
30. Futaba Sakura (Persona 5)
31. Otacon (Metal Gear series)
32. Monika (Doki Doki Literature Club)
33. Laphicet (Tales of Berseria)
34. Delita Hyral (Final Fantasy Tactics)
35. Luca Blight (Suikoden II)
36. Eleanor Hume (Tales of Berseria)
37. Lee Everett (The Walking Dead)
38. Tali (Mass Effect series)
39. Morte (Planescape: Torment)
40. Wrex (Mass Effects series)
~Rhys (Tales From the Borderlands)
~Flowey (Undertale)

Honorable Mentions:
Ness (Earthbound)
Nier (Nier)
2B (Nier Automata)
Zelos Wilder (Tales of Symphonia)
Maya Fay (Ace Attorney series)
Makoto Yuki (Persona 3)
Lucina (Fire Emblem: Awakening)
Lyon (Fire Emblem: The Sacred Stones)
Elincia (Fire Emblem: Radiant Dawn)
Magilou (Tales of Berseria)
Eizen (Tales of Berseria)
Stocke (Radiant Historia)
Jowy Atreides (Suikoden II)
Mordin Solus (Mass Effect series)
Garrus (Mass Effect series)

Only 14 left!
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KamikazePotato
02/07/18 6:38:54 PM
#167:


14. Dante (Devil May Cry series)

https://vignette.wikia.nocookie.net/devilmaycry/images/6/63/Dante_4.png/revision/latest?cb=20150419230108

"Let's get this party started!"

Dante is fun incarnate. He gets stabbed through chest by 10 scythes at the same time and is more concerned with turning on his jukebox and grabbing a slice of pizza. He runs down the side of a 50-story tower, jumps into the mouth of a giant flying whale for no reason, then beats the hell out of it from the inside and crashes it back into the same tower. He surfs on rocket missiles. He gets shot several times in the head and reacts with minor annoyance. He toys with nearly every enemy he counters, partially to put them off their game but mostly because he likes bugging the crap out of them. There there's stuff like this:

https://www.youtube.com/watch?v=yfdzyIrd89U


Seriously, watch that. It might be the best cutscene ever. Dante is a huge goofball always trying to look cool and it's so much fun to watch. I think my favorite rendition of him is in Devil May Cry 3, where half of his moments of trying to be a badass are undercut by him messing up a little and looking like a complete dork as a result.

It extends beyond cutscenes, too. Devil May Cry 3/4 have some incredible, deep, and satisfying combat systems, but the games wouldn't be nearly as fun as they are without Dante pulling it all together. When fighting enemies he showboats in tons of his moves and always sounds like he's having the time of his life. The game's Style System incentivizes you to style all over fools by mixing up your attacks instead of spamming the same moves over again and it feels perfectly tied in to the game's atmosphere. Hell, one of the best ways to build up Style is to stop fighting and taunt, leaving yourself completely open while doing so. Dante takes showboating to a new level.

While it's not the focus of his character, I also appreciate the serious part of Dante that appear every so often him. The few moments where he acts in a more subdued way are made pretty memorable by how over-the-top he acts 90% of the time. In partcular, his relationship/rivalry with Vergil in Devil May Cry 3 is far better written than it has any right to be and sets the video game standard for two characters acting as perfect foils to each other. Man, writing all this out makes me want to play Devil May Cry 3 again. Dante's the best.
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KamikazePotato
02/07/18 9:09:44 PM
#168:


13. 9S (Nier Automata)

https://www.thebitbag.com/wp-content/uploads/2017/03/%C2%A9Square-Enix-Platinum-Games-Nier-Automata-Glory-To-Mankind-119450310-Trailer-9S.png

"Isn't that HILARIOUS? Doesn't it make you LAUGH?"

I'll try to be a little vague here because Nier Automata is fairly new, but once again, spoilers are inevitable.

I had no idea I was going to like 9S as much as I did when starting Nier Automata. 2B was the poster girl, the one in all the advertisements, the one striking a heroic pose on the box art. 9S looked like her dopey sidekick. While 2B was designed to look a strong combination of attractive and cool, 9S was...not. If looking like a very young teenager wasn't bad enough, he's wearing shorts. No one can make shorts work.

9S proceeds to subvert your expectations about half an hour after he's introduced; hacking the Engels to allow you to fight it, sacrificing his flight unit to save 2B, continuing to hack Engels even while half-dead, and then sacrificing himself by uploading 2B's data to the bunker first before they blow up. Quite an entrance for a dude wearing shorts (okay, I'll stop).

Throughout the rest of the game, 9S shows himself to be competent, resourceful, and intelligent. He's also the more emotionally aware of the duo - 2B's insistence on following the "emotions are prohibited" rule comes across as bizarre considering no other androids bother, and 9S' attempts to get her to open up offer some nice development for the both of them. At the end of Route A, 9S is a likable guy, although not one with much depth to him.

Route B is where his character truly starts getting interesting. Playing from 9S' perspective offers a different look at both 9S himself and the world as a whole. You see his mixed feelings on the machines, his dark repressed emotions he may have for 2B, and his misgivings on YorHA as a whole. The route ends with 9S discovering some pretty awful secrets and it already starts to take a toll on him.

Then Route C happens. I don't think I'm exaggerating when I say that 9S has the greatest mental and emotional collapse I've ever seen in a video game character. When it comes to character development in game heroes, most of it is positive. Even if they regress at times, they'll inevitably bounce back. At worst they slowly become an antihero or a villain, but even then they never become an emotional wreck. 9S falls off a cliff both literally and figuratively and he never comes back from it. Rage, denial, and grief all mix together in an explosion of emotion that's paralyzing to watch. You find out more secrets about the truth of the world, the machines, YorHA, and his relationship with 2B, and each one both makes 9S a much more complex and interesting character while also tearing his heart to pieces. This is all sold by his voice actor Kyle McCarley, who may have put out the actual best VA performance I've ever seen in Route C 9S.

Some characters have journeys. Some have ordeals. 9S has a slide. He just keeps going down and down, and it's incredibly engrossing to watch. Some of his lines are still stuck in my head. I think it'll be a while before a game character can make me summon the degree of emotions that 9S was able to make me do.
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The Mana Sword
02/07/18 9:22:39 PM
#169:


9S is a great character. Im not sure how much I actually like him personally, but his arc is extremely good.
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KamikazePotato
02/07/18 9:33:02 PM
#170:


I find it hard to put 9S in terms of like or dislike. His character arc is so far removed from traditional notions like that because of what the game does to him. The 9S at the end of Route C isn't acting anywhere near what the 'normal' 9S would act like - if a normal 9S even exists anymore.

It does help that I think his character carried 2B's even before Route C. 2B was kind of dull for a good while.
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KamikazePotato
02/07/18 10:33:45 PM
#171:


12. Vivi (Final Fantasy IX)

https://vignette.wikia.nocookie.net/finalfantasy/images/5/54/Vivi_FMV.jpg/revision/latest?cb=20080905223145

"I was very confused when my grandpa died. He told me, 'Vivi, no need be sad.' So I told myself I can't be sad. That's why I felt confused when I heard everyone was stopping around here. I didn't know what to do or what to feel... But when I saw Dagger crying when her mum died, I wasn't confused anymore. I was sad... If I were just a puppet, I never would've felt that way. Mr. 288... we aren't puppets. I know we aren't."

Vivi is another character that makes me hope Square never remakes FF9. His cameos in Kingdom Hearts 2 and World of Final Fantasy were not so good.

Vivi is the perfect combination of charming and nuanced. He's got that classic Black Mage design which is considered timeless. He's an adorable little guy who wouldn't hurt a fly unless pushed way too far. He's also grappling with his own existence as a manufactured mage whose lifespan is on a short timer. That part's a little less fun.

The Little Black Mage That Could goes through a lot of changes throughout the course of Final Fantasy IX. He starts out as a naive, weak-willed, easily-led-on guy and slowly transforms into a mature person who is able to face their own mortality head-on. Vivi gets knocked down a lot in ways both big and small, but he always manages to stand back up - at first through the help of his friends, but later of his own volition. One of my favorite scenes is the game occurs a bit after discovering the Black Mage Village. After Vivi learns about what it means to be a manufacture Black Mage, Dagger wants to chase after him and console him, only for Zidane to hold her back because he believes that Vivi is strong and independent enough by now to come to a conclusion on his own. He's entirely right, and it shows just how far Vivi has come from the little guy who let himself be manipulated by a rat-faced punk at the start of the game.

One of the best parts of experiencing Vivi's journey is watching his interactions with other. Vivi brings out a lot of different aspects among his party members that they don't tend to share with others. My two favorite examples are how Zidane acts like a big brother showing him the ways of the world while Steiner acts caring and protective (in a much less...excitable way than he does for Dagger). It extends beyond the party, too - most NPCs aren't too happy with the emotionless manufactured Black Mages going around setting cities on fire and they're all too eager to express their discontentment towards Vivi. It serves to both kick him when he's down and show that the world at large is reacting to the events of the plot, not just the party. Vivi also knows little about the world, and while it's fun to watch him learn, it also means he gets tricked by a good number of people. The monsters.

Vivi is the star of FF9, through and through. He's the most popular character in the game and he deserves that status. When playing through FF9 you find yourself cheering on Vivi and savoring every victory he gets because come on, how could you not? He's effortlessly inspiring in ways few other characters can match.
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greengravy294
02/08/18 12:17:19 AM
#172:


poor dante

I cant wait for devil may cry 5!
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Lopen
02/08/18 12:18:05 AM
#173:


Dante wasn't #1?

Out.
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KamikazePotato
02/08/18 12:45:01 AM
#174:


RIP
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greengravy294
02/08/18 1:05:56 AM
#175:


vergil is #1 always
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KamikazePotato
02/08/18 2:25:37 AM
#176:


11. Ike (Fire Emblem series)

https://vignette.wikia.nocookie.net/fireemblem/images/8/84/Ike_fe10_lord.png/revision/latest?cb=20090516063807

"I'm Ike, of the Greil Mercenaries."

Ike is definitely one of the more simple characters on this list. He's not a super deep character and I'm not going to have to dig deep to talk about why he appeals to me. Truth be told I'm not quite sure myself why I like Ike to the degree I do, but man he's just such a fun character to me. I love him in both of his Fire Emblem games and he was one of my mains in Brawl and SSB4. I've got an Ike Amiibo right next to me! I Like Ike. (List Spoilers: this is one more character on this list in the Top 10 with an existing Amiibo. I own that one too.)

Ike has not one, but two great character designs. Path of Radiance Ike is a good take on the more typical anime JRPG protagonist, looking more like a young man than a young teen and rocking the headband to boot. Radiant Dawn Ike definitely took some 'roids in between game but its still a huge breath of fresh air to see a mercenary who actually looks like would be able to swing a sword that big. Speaking of swords, Ike's shoots lasers. Lasers! He can also heal himself by activating Aether which is frankly silly and breaks the last 1/3 of Path of Radiance but also super fun to watch. Ike is a one-man army.

What I like the most about Ike, though, is his place in the world. Tellius, the continent Ike lives on, is a bit of a messed up place. It takes the typical political infighting up a notch by adding in a severe case of fantastic racism towards beast-people called laguz. There's murder, backstab, betrayal, even a genocide. Every country and race is super distrustful towards each other, and for good reason.

Ike rises above all that. His outlook on things are so simple and direct hat nothing ever manages to corrupt or change him for the worse. He's not stupid - not even close - he's just 100% honest and treats everyone equally. One little example I like is early in Path of Radiance, where he unknowingly uses a racial slur against a laguz and gets chewed out for it. Ike's response is to apologize, change his language, and continue the conversation without missing a beat, talking like he normally would to anybody else. The laguz is left a bit speechless over how quickly Ike adjusted while at the same time admitting fault, and by the end of the game Ike has become the strongest liason between humans and laguz in the entire continent simply because the laguz realize that Ike doesn't see any difference between them and humans.

There's plenty more examples that happen throughout the series. When one laguz is attack by a mob of humans, instead of letting the laguz attempt to escape on his own (which is what the laguz asked Ike to do), Ike intervenes and calls out the crowd even though it drew attention to him when he was trying to stay undercover. When the deposed princess Elincia is subjected to political insults and backbiting by the Begnion senators, Ike yells at them to apologize, literally telling them that should be ashamed of themselves. Ike his no filter and no patience for small-minded crap, and while it gets him into trouble more than a little, it's also what wins him so many allies and friends.

I also can't go the whole writeup without mentioning his rivalry/vengenace story against the Black Knight. It's the result of one of the more emotional events in the series, forcing Ike to grow as a person over the course of several years. There's one line where, after defeating the BK for the first time, it mentions that Ike slept well for the first time in months. It's a little thing, but it's effective. Ike is a character made up of little things that add up to make an extremely likable guy. I Like Ike, We Like Ike, Everybody Likes Ike.

No, seriously, he's effectively supplanted Marth as the mascot of the series. Sorry man!
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KamikazePotato
02/08/18 4:00:11 AM
#177:


.
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LeonhartFour
02/08/18 11:53:03 AM
#178:


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The Mana Sword
02/08/18 11:59:33 AM
#179:


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Johnbobb
02/08/18 1:27:04 PM
#180:


Just now catching up

KamikazePotato posted...
18 & 17. Joel and Ellie (The Last of Us)

I can't imagine these characters as anything but a unit. Their character arcs are so intertwined with each other that talking about one without the other is pointless.


Kind of have to disagree with this. I mean yeah, their character arcs are intertwined, but I do think they (Ellie especially) are more than just their relationship with each other.

One of the strongest developed character arcs for Ellie came in Left Behind, when Joel wasn't even in the picture yet
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greengravy294
02/08/18 1:48:51 PM
#181:


Woah ike is already out

My power rankings are falling apart man
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KamikazePotato
02/08/18 2:16:12 PM
#182:


Joel and Ellie are more than their relationship with each other, but even their independent growth is usually linked to the other. Like how Ellie's biggest growth period came about when she had to take care of Joel on her own. Their relationship largely defined the game for me so it's tough for me to mentally seperate them.

I didn't play Left Behind, though, which may be part of my view on things.
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LeonhartFour
02/08/18 2:16:37 PM
#183:


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KamikazePotato
02/08/18 2:38:12 PM
#184:


greengravy294 posted...
Woah ike is already out

My power rankings are falling apart man

As someone who played Mercs you should absolutely know one of the guys in my Top 10!
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KamikazePotato
02/08/18 4:43:40 PM
#185:


up
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KamikazePotato
02/08/18 6:35:49 PM
#186:


A bit busy today - will get started on the Top 10 when I can.
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KamikazePotato
02/08/18 9:58:51 PM
#187:


up
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KommunistKoala
02/08/18 10:16:33 PM
#188:


eagerly awaiting velvet write up

not eagerly awaiting vyse write up
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does anyone even read this
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KamikazePotato
02/08/18 10:59:42 PM
#189:


KommunistKoala posted...
eagerly awaiting velvet write up

not eagerly awaiting vyse write up

Wow can you give me the next lottery numbers???
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Black Turtle did a pretty good job.
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KamikazePotato
02/08/18 11:53:37 PM
#190:


10. James Sunderland (Silent Hill 2)

https://vignette.wikia.nocookie.net/silent/images/f/ff/Dream.gif/revision/latest/scale-to-width-down/250?cb=20161009072903

"Don't worry, I'm not crazy... at least, I don't think so."

Somewhere, in remote area far removed from the rest of civilization, is a town covered in fog. Few people manage to find it, fewer find it on purpose, and even fewer return. While the town is empty, you're never alone. There are...things, there. Things straight out of your nightmares, and none scarier than the town itself, which seeks to break you at every given opportunity, physically and mentally. Especially mentally.

A town like this, one so alien and horrifying, begs a very interesting question: what kind of person would seek out a place like Silent Hill?

James Sunderland is unlike any other main character in gaming. Most protagonists fall under the category of power fantasy, everyman, or somewhere in-between. James is none of them. He's far from a power fantasy, and while he appears to be an everyman at first glance, there's too many things...off about him. He talks in this stilted, tone-deaf manner that kind of sounds like bad voice acting until you realize just how tired he truly is. The few people he meets in Silent Hill are messed up, and despite James trying to talk them through some bad spots, his heart never sounds in it. His mannerisms are disconcerting; he spends a little too much time fascinated with objects related to violence or death, like the noose he slooowly pulls down to solve that one puzzle. And even considering the circumstances of why he went there, the way he determinedly trudges through the hell that is Silent Hill without a moment's hesitation beggars belief. At some point I lost count of how many holes he was willing to jump down into despite there being no guarantee of his own safety. And there's the way he clams up whenever topics personally uncomfortable for him are broached - you can visibly see how hard he works to suppress whatever thoughts are bouncing around inside his mind. James, in a word, is worrying.

Which means he's the perfect protagonist for a game like Silent Hill 2, which is as much a dissertation on James' character as it is a horror game, Silent Hill 2 utilizes the characterization of its protagonist and weaves it into every aspect of the experience in a way that is unmatched by any other game. There are so many little details present in Silent Hill that give insight into James' character, yet are done subtlety enough to only affect you on a subconcious level on your first playthrough. It slowly peels off every layer of James' psyche, and each time it does, it reveal more about the plot, the town, and James himself. And when the game takes off the kid gloves and decides to forget subtlety, it has no problems with giving you a good ole' emotional gut punch. In particular, the final stretches of the Hotel leave you mentally drained and ensure that you will never look at James the same way again.

I'm not sure if I like James. I'm not sure if I root for him. Terms like those don't really work in a setting like Silent Hill. But I do understand him, and I do find him interesting, probably more than any other character I've seen. Silent Hill 2 is one of those classic games that ages like fine wine, and James is one of the biggest reasons why.
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Black Turtle did a pretty good job.
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ZenOfThunder
02/09/18 12:02:21 AM
#191:


nice to see you still got good taste after all these years KP
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Is this Elite Beat Agents 2?
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greengravy294
02/09/18 12:04:30 AM
#192:


KamikazePotato posted...
greengravy294 posted...
Woah ike is already out

My power rankings are falling apart man

As someone who played Mercs you should absolutely know one of the guys in my Top 10!

if its someone thats super obscure like that dude from lufia 2 .......... then UGH
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LeonhartFour
02/09/18 12:04:57 AM
#193:


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greengravy294
02/09/18 12:05:43 AM
#194:


bad memories with his terrain and SUPERD DREAMY :LUIGI
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KamikazePotato
02/09/18 12:05:53 AM
#195:


ZenOfThunder posted...
nice to see you still got good taste after all these years KP

Aw yeah it's Zen! High five to you, buddy
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Black Turtle did a pretty good job.
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KamikazePotato
02/09/18 12:06:18 AM
#196:


Dreamy Luigi was too big to fit on this list
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Black Turtle did a pretty good job.
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greengravy294
02/09/18 12:07:15 AM
#197:


thank god dreamy luigi and hgr gave me nightmares
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KamikazePotato
02/09/18 12:08:12 AM
#198:


Also I've never played Lufia 2. Might play it someday but I think I'm at the point where I can't afford to devote my time to 20-year old SNES JRPGS instead of trying out new stuff.
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Black Turtle did a pretty good job.
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LeonhartFour
02/09/18 12:08:39 AM
#199:


Lufia II is probably better than a lot of the new stuff you're trying out.
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KamikazePotato
02/09/18 12:52:26 AM
#200:


As a general rule, I've found that I like newer games more than older games. It gets tougher for me to go back to my some old favorites the more things advance. I'll always love Skies of Arcadia but it really needs an HD rerelease with an overall game speed boost and random battle encounter rate rebalancing.

Not to say I'll definitely never play Lufia II, but there would have to be some sort of gaming drought going on.
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