Current Events > Call of Duty MW2 proves once again why the Campagin is amazing!

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DepreceV2
06/02/18 6:29:49 PM
#1:


https://www.youtube.com/watch?v=-RplHnI7iqI" data-time="


This is so small within the Campagin but it brought out both anger and sadness from me.

There was one point during the mission at D.C where you are suppose to provide Sniper Support to the Civilian Evac site which is the Washington monument. If you just sit here and do nothing you will constantly get status updates about the situation constantly getting worse. At one point the audio updates stop coming in for whatever reason but the rest of the updates are in the PC files and it's just... sad. Take a listen
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bob742omb
06/02/18 6:36:16 PM
#2:


gruesome. great acting and effects
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DepreceV2
06/02/18 7:03:11 PM
#3:


Bump because I believe it's worth it
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Reis
06/03/18 3:30:17 PM
#4:


Remember, no Russian
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Hexenherz
06/03/18 3:36:06 PM
#5:


That doesn't really look like DC at all though so it's kind of weird.
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#6
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Hexenherz
06/03/18 3:39:21 PM
#7:


That would also be a really terrible rally point if an international military somehow was landing a force in DC.
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GeneralKenobi85
06/03/18 4:03:03 PM
#8:


Hexenherz posted...
That would also be a really terrible rally point if an international military somehow was landing a force in DC.

Obviously just for thematic purposes. This is the game that turned Call of Duty campaigns into action movies after all. Hans Zimmer even did the music for the game. This game and MW3 had pretty much non-stop, crazy action.
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known2FAIL
06/03/18 4:27:04 PM
#9:


GeneralKenobi85 posted...
Hexenherz posted...
That would also be a really terrible rally point if an international military somehow was landing a force in DC.

Obviously just for thematic purposes. This is the game that turned Call of Duty campaigns into action movies after all. Hans Zimmer even did the music for the game. This game and MW3 had pretty much non-stop, crazy action.


They also had a great attention to detail which was fantastic. Not just this section. If you listen to radio chatter throughout the game.. All of it was relevant to what was happening at that moment. Nothing truly wasted.
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