Board 8 > ~FIGHT!~ Fox McCloud vs. White Glint

Topic List
Page List: 1
KanzarisKelshen
10/08/18 7:12:39 PM
#1:


Fox McCloud has challenged White Glint to a fight! Location of the fight: Green Hill Zone - Loop-the-loops, hidden springs, deadly spikes, and an abundant supply of power rings. Though others might find it bizarre, Sonic and company are right at home. The stage is as seen in Sonic Generations' modern form. Attackers will start at the beginning of the stage, with defenders at the end.. Which side will win?

Guidelines

- The fight will occur in real-time (like an FMV sequence). Gameplay mechanics are less important than how the characters would function in a real-time environment.
- The members of each team are ideal teammates capable of a pre-selected plan of battle.
- "Broken" refers to a lot of things, including insta-death, auto-effects, a variety of status effects (e.g., Imp, Silence, Stop, *not* Poison), and revival. Unless stated otherwise, nobody has them, though do use your own discretion.
- There may be SPOILERS from all of the games the characters are from.

Rules for Voting

- Bold your votes (using bold HTML tags).
- You do not need to require justification for your vote, though the admins reserve the right to disqualify votes in the advent of obvious alt voting and other similar scenarios.
- Leaders cannot vote for their own teams (and players from the same pool may not vote as well), but they are free to argue their case.
- If you want to switch your votes simply bold the change; there's no need to delete your post, though you may if you wish.
- This match will end in 24 hours.
- The following conventions are in use for match topics: www.gamefaqs.com/boards/570224-mercs/75290480/878106427

Fox McCloud is as he appears in the Star Fox series, piloting the fully upgraded Arwing as seen in Star Fox Zero's all-range mode, which may transform as needed. He will come in from the nearest convenient location to his team, and has no bombs. He may leave the cockpit but will only have his Blaster from Star Fox: Assault if he does so.

~VS~

White Glint is as it appears in Armored Core 4: For Answer, piloted by Anatolia's Raven. It has unlimited Quick Boost and energy, and full access to all capabilities displayed within the Defeat White Glint mission, including Assault Armor. White Glint's operator, Fiona Jarnefeldt, will aid him in battle, providing him with a basic briefing on his opponents' capabilities, as well as any significant events that may arise during the course of battle.

---

It's an aerial genocide circus! Weaving between high-speed loop de loops and soaring over mile-long rails, who will prove themselves the top aerial ace? FIGHT!
---
Shine on, you crazy diamond.
... Copied to Clipboard!
KanzarisKelshen
10/08/18 7:12:45 PM
#2:


So I think everyone knows Fox pretty well (though in case you don't know, I'd like to note Star Fox Zero went a really long way towards amping the control he shows over the Arwing. He can hover in place for example). All that really needs to be noted is that it has a chicken-walker mecha form, for instances where ground navigation is necessary. I want to take a minute to talk about White Glint, since not many people have played Armored Core.

In brief, White Glint is a custom NEXT (bipedal mecha), a type of machine that is highly nimble and extremely responsive, but requires a psychic pilot known as a 'Lynx' to provide rapid enough responses in a NEXT-on-NEXT battle. It's a terror in its world, defending an entire colony singlehandedly in a world of megacorps and guns for hire, piloted by the main character of the preceding game, Armored Core 4, who vanquished its previous pilot and rebuilt his mecha to honor his legacy. Anatolia's Raven's skill was so surpassing that the the mercenary organization that rents the services of Lynxes sends its two best pilots to take him on (one being the player character), and puts up a huge fight even while outnumbered. You can see what it can do in this brief vid:

https://www.youtube.com/watch?v=UQBgPXg0qZc" data-time="


I think his abilities speak for themselves, so all I want to note is a couple tidbits to help make the action a bit clearer, since the combat takes place over such long ranges:

-WG has two types of weaponry - tracking armor-piercing rifles, and rapidfire missiles (also tracking). Both the SALINE missiles and the rifles are super-endgame weaponry, and in fact you can only acquire them by defeating White Glint if my memory doesn't fail me. He's one of the last bosses you fight before you have to pick an ending.
-The green flash you see at a certain point is the Assault Armor ability, which generates a massive discharge of Kojima Particles (yeah I know) that deals massive damage to everything close by. It's omnidirectional and quick to activate, though it overloads WG's defenses for a bit (see the next point for details on that). The only way to avoid getting hit by it is to get out of dodge ASAP.
-On top of being tough, White Glint also has a forcefield to help neutralize attacks, known as Primal Armor (which is overclocked to use Assault Armor). It heavily decreases the damage taken by all attacks, though some can penetrate through the particle field better than others, with dedicated field overloading or field-piercing weapons existing in AC4.
-WG is faster than the speeds indicated by the KM/H tracker the player has because that's a heavier, slower NEXT. A lot faster. It also has infinite Quickboost (the thing that allows the player to go at like 1500 Km/h), befitting the legends surrounding it that say that it moves so fast enemies can only see a white blur.
---
Shine on, you crazy diamond.
... Copied to Clipboard!
ScareChan
10/08/18 7:41:32 PM
#3:


Dont know who white glint is,but I know armored core games have some pretty tanky dudes. and quick boost is significant in a mech battle like this. I think the fact that they have someone giving them a rundown on everything is a tipping point in their favor
---
... Copied to Clipboard!
Eddv
10/08/18 8:13:06 PM
#4:


Fox

Flight in a terrain good for flight is good news for Fox. Air trumps ground without something specifically breaking grounds way
---
Board 8's Voice of Reason
https://imgur.com/chXIw06
... Copied to Clipboard!
KanzarisKelshen
10/08/18 8:19:15 PM
#5:


ScareChan posted...
Dont know who white glint is,but I know armored core games have some pretty tanky dudes. and quick boost is significant in a mech battle like this. I think the fact that they have someone giving them a rundown on everything is a tipping point in their favor


It certainly helps yeah. I think offhand I'd give Fox the offensive advantage outside of assault armor, but White Glint is in turn much. (much) tankier. Similarly, Fox is faster if going in a straight line, but White Glint is more maneuverable and has naturally better approach options due to not being a spaceship but a mecha. It's a style clash, not just a case of 'obviously better/obviously worse".
---
Shine on, you crazy diamond.
... Copied to Clipboard!
KanzarisKelshen
10/08/18 8:19:44 PM
#6:


Eddv posted...
Fox

Flight in a terrain good for flight is good news for Fox. Air trumps ground without something specifically breaking grounds way


White glint has infinite flight.
---
Shine on, you crazy diamond.
... Copied to Clipboard!
Kamekguy
10/08/18 8:56:08 PM
#7:


Admittedly leaning toward Fox here. White Glint would be formidable, having an AoE bomb works really well in its favor, but I can't overstate how damn good Zero makes Fox's maneuverability feats. Like canon soloing all four members of Star Wolf WITH improved Wolfen... I have absolute respect for Fox as a pilot. Add in the fact that an Arwing's Top Speed is Mach 4.2 as of Zero, more than triple the speed of Quick Boost, and... yeah Fox has the speed advantage handily. Not necessarily that he'll be better at dodging, but that if he's put in a bad way, as long as he's not one-shotted, he'll be able to escape and then turn the Arwing around safely.

Really it's just a matter of destruction feats for White Glint for me. Because if it can't one-shot Fox on the first pass, I don't think it catches him.
---
... Copied to Clipboard!
KanzarisKelshen
10/08/18 9:08:20 PM
#8:


ACs blow up massive buildings in the vid I linked, but there's also a more notable feat by White Glint - repelling (possibly defeating, it's unclear) the Arms Fort Spirit of Motherwill:

https://www.youtube.com/watch?v=19rzJ29LyJM" data-time="


I apologize for how potato the quality is, but this is the best vid I could find. The fight with the Motherwill itself begins circa 1:20, but I recommend watching beforehand to get a sense of how absurd the amount of ordnance the Motherwill throws out is. There's also a pic that's worth looking at for a sense of scale:

https://media.moddb.com/images/groups/1/1/381/ACfA_White_Glint_vs_SoMw_by_Michael_7771.jpg

It's...colossal, really.
---
Shine on, you crazy diamond.
... Copied to Clipboard!
Kamekguy
10/08/18 10:01:22 PM
#9:


Saw the vid, looked pretty comparable to the damage inflicted on Corneria. Overall pretty good specs, and I can see its advantages in the all-range environment. Still leaning Fox as long as he doesn't try to SHOW OFF THE POWER OF THE WII U WITH ALL NEW CHICKEN MODE or something stupid, but... I mean he isn't Falco, at least, so I'm less likely to buy that.
---
... Copied to Clipboard!
KanzarisKelshen
10/08/18 10:06:39 PM
#10:


Something that I think is interesting is 'what happens if White Glint takes the fight to a more cramped space?'. Fox has a lot of speed advantage, but responsiveness he ain't so good at - so something like a tunnel potentially opens him up to getting popped by Assault Armor, which is conceivable Anatolia's Raven might think of once he sees Fox is absurdly speedy. I figure both fighters will try to use the terrain to their advantage, so it's a question of whether Fox can do enough damage in the open spaces to disable White Glint before the fight moves to more cramped quarters or not, I think.
---
Shine on, you crazy diamond.
... Copied to Clipboard!
Kamekguy
10/08/18 10:30:16 PM
#11:


I'd agree if Green Hill didn't have areas that Sonic destroyed just by running over it. Not the paragon of structural integrity. I see Fox doing bombing runs before letting Glint have its way with him. If it COULD force him into a more enclosed space, I see that working nicely, but I can't think of any interpretation of GHZ with something I buy surviving Arwing fire.
---
... Copied to Clipboard!
DeathChicken
10/08/18 10:40:44 PM
#12:


Yeah, Green Hill Zone in general seems about as sturdy as wet toilet paper. Better odds they blow up the ground and this turns into an air fight by necessity.
---
We are thought, and reality, and concept, and the unimaginable
... Copied to Clipboard!
KanzarisKelshen
10/08/18 10:47:17 PM
#13:


Yeah, that's totally fair

So the question then becomes, is the Zero Arwing as uh, easy to compromise as the SF64 one? Because I recall that in the latter game, if you took enough damage your wings bit the dust and suddenly you had all the maneuverability of a lame duck. If WG can compromise the fuselage of the Arwing, there's a chance, and relative to each other's weaponry that doesn't seem impossible, so long as White Glint gets a chance to get into its weapons' effective range.
---
Shine on, you crazy diamond.
... Copied to Clipboard!
Kamekguy
10/09/18 3:05:49 PM
#14:


From what I can see, nah you just glow red and spark as opposed to actually losing ship parts.

That said, gonna give it to Fox here. White Glint's good, definitely would be able to best something like, say, Metal Wolf, but the speed advantage and the fact that the terrain doesn't give it any significant edge that Fox couldn't also capitalize on or easily neutralize clinches it for a 1v1 environment.
---
... Copied to Clipboard!
DeathChicken
10/09/18 3:10:05 PM
#15:


Yeah, Fox takes what will probably turn into a dogfight right quick
---
We are thought, and reality, and concept, and the unimaginable
... Copied to Clipboard!
KanzarisKelshen
10/09/18 3:19:36 PM
#16:


Yeah, I think I agree. I didn't know Fox had gotten such a speed upgrade in Zero, because back in M4 we thought he topped off around Mach 1. Being thrice as fast as your opponent helps a lot with winning fights. I do think if their speeds were equal White Glint could win though.
---
Shine on, you crazy diamond.
... Copied to Clipboard!
Topic List
Page List: 1