Current Events > Replaying Goldeneye 007. Still a fun game >_>

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NeonOctopus
10/26/18 12:40:21 PM
#1:


The controls take getting used to again, but after a mission, it's like I'm back in the groove again >_>

I'm still having a blast with this game. It's hard to explain, but something about the pace of sneaking up and shooting on enemies feels slow and methodical, rather than fast paced and I love it >_>
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HylianFox
10/26/18 12:41:24 PM
#2:


Don't forget to blow up Natalya during the cutscenes
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NeonOctopus
10/26/18 12:41:49 PM
#3:


HylianFox posted...
Don't forget to blow up Natalya during the cutscenes

How do you do that again? Using the 2nd controller to shoot your gun?
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Southernfatman
10/26/18 12:44:33 PM
#4:


inb4 the "nostalgia/rose glasses/it sucks" comments.

It is still fun though even if it's dated. I find changing the controls to where the C buttons move (Solitaire?) make the game less frustrating once you get used to it. Either way, I still have a lot of fun playing the game.
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HylianFox
10/26/18 12:44:42 PM
#5:


NeonOctopus posted...
HylianFox posted...
Don't forget to blow up Natalya during the cutscenes

How do you do that again? Using the 2nd controller to shoot your gun?

That, or you can just plant proximity mines in her path
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I like my beer cold, my TV loud, and my homosexuals FUH-LAMING! - Homer Simpson
Don't be a turd. - Chris Pratt
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SaithSayer
10/26/18 12:47:34 PM
#6:


The AI is too stupid if you play on any mode other than 00 Agent.

I also love the tons of different reactions to the places the enemies get shot. Every game should have at least 5 death animations for everything that can die.
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HylianFox
10/26/18 12:48:46 PM
#7:


SaithSayer posted...
The AI is too stupid if you play on any mode other than 00 Agent.

I also love the tons of different reactions to the places the enemies get shot. Every game should have at least 5 death animations for everything that can die.

One thing I never liked about TWINE for the N64(beside not being made by Rare) is that it's very unsatisfying to kill the enemies.
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I like my beer cold, my TV loud, and my homosexuals FUH-LAMING! - Homer Simpson
Don't be a turd. - Chris Pratt
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SaithSayer
10/26/18 12:50:08 PM
#8:


Think about how much better Zelda games would be if they did the same thing.

I hate doing a spin attack, killing 4 or 5 enemies at once and them all doing the same death animation like it's some cheesy Broadway play.
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SSJGrimReaper
10/26/18 12:50:54 PM
#9:


Never trust the person who picked Oddjob in multiplayer
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SaithSayer
10/26/18 12:53:31 PM
#10:


SSJGrimReaper posted...
Never trust the person who picked Oddjob in multiplayer

Not allowed. Same as picking Cervantes in SC.
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ArchiePeck
10/26/18 12:58:18 PM
#11:


If you play it today on an emulator (with a modern controller, better framerate and sharper graphics) it's still really good and you can appreciate the design. But last time I actually played it on an N64 it was pretty rough LOL
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NeonOctopus
10/26/18 12:59:03 PM
#12:


ArchiePeck posted...
If you play it today on an emulator (with a modern controller, better framerate and sharper graphics) it's still really good and you can appreciate the design. But last time I actually played it on an N64 it was pretty rough LOL

I will not confirm or deny about how I'm playing this right now



>_>
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Pogo_Marimo
10/26/18 1:00:35 PM
#13:


SaithSayer posted...
I also love the tons of different reactions to the places the enemies get shot. Every game should have at least 5 death animations for everything that can die.

The variety of animations is still pretty impressive by today's standards, tbqh.
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SaithSayer
10/26/18 1:00:38 PM
#14:


NeonOctopus posted...
ArchiePeck posted...
If you play it today on an emulator (with a modern controller, better framerate and sharper graphics) it's still really good and you can appreciate the design. But last time I actually played it on an N64 it was pretty rough LOL

I will not confirm or deny about how I'm playing this right now

>_>

So you're doing a project? *nudge nudge*
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NeonOctopus
10/26/18 6:24:34 PM
#15:


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