Current Events > Stellaris: Megacorp and the 2.2 "LeGuin" Patch Launch in a Week!

Topic List
Page List: 1
ElatedVenusaur
11/29/18 4:15:43 PM
#1:


Full patch-notes for both are out: https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-136-2-2-le-guin-patch-notes.1132161/

Megacorp Features(copy-pasted)

# Megacorps
*Added the Megacorporation empire type, which features unique civics as well as the ability to become an economic powerhouse by spreading branch offices on the planets of other empires

# Ecumenopolis
* Added new ascension perk: Arcology Project, enabling the Decision to convert a planet to an City-World completely covered in urban sprawl

# Xeno-Compatibility
* Added new ascension perk: Xeno-Compatibility, which allows cross-breeding between species

# Universal Transactions
* Added new ascension perk: Universal Transactions, which makes it easier for Megacorporation empires to establish branch offices and commercial pacts

# Caravaneers
* Added the Caravaneers, nomadic space traders who will give unique offers in exchange for a variety of resources, and also offer games of chance in their home system

# New Civics
* Added new civic: Byzantine Bureaucracy, that reduces housing/amenities usage and allows for the construction of Bureaucratic Complex building that adds administrator jobs
* Added new civic: Merchant Guilds, that add a merchant job to capitol buildings, and merchants provide unity
* Added Shared Burden civic for all your luxury space communism needs, with a new prescripted empire using it, the Kilik Cooperative

# New Megastructures
* Added new Megastructures: the Matter Decompressor, Mega-Art Installation, Interstellar Assembly, and Strategic Coordination Center, including ruined versions you can discover

# Slave Market
* Added a galactic Slave Market so you can buy or sell slave Pops and robots (once the Galactic Market is established)

# New Voices and Music
* Added 3 new advisor voice sets as well as 16 minutes of new music (added to the soundtrack DLC as well)

# New Canon Empires
* Added new pre-scripted Empires using Megacorp mechanics, and changed the existing Chinorr to a Megacorp

Utopia Feature
# Hive Worlds
* Added new ascension perk: Hive Worlds, similar to Machine Worlds but for Hive Minds, which allows them to terraform planets into living planets on which only hive drones can live. Hive Worlds gain a bonus to resource output and are not limited by deposits in how many resource districts they can support

The patch features are literally too long to post all of them. For those unfamiliar with Paradox games, patches are not dependent on expansions.
... Copied to Clipboard!
ElatedVenusaur
11/29/18 8:18:27 PM
#2:


Bump. What are you most looking forward to?
Myself, I can't wait to sink my teeth into the new economic system. Sounds a lot more flexible and divergent than the old tile system.
... Copied to Clipboard!
Topic List
Page List: 1