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The_Scarecrow 09/24/19 2:09:30 PM #1: |
In the latest issue of Game Informer, Bloodstained: Ritual of the Night director Koji Igarashi commented on the future of the IP and more. https://nintendoeverything.com/igarashi-wants-to-make-bloodstained-a-series-didnt-expect-the-switch-version-to-be-as-bad-when-it-was-released/ Oof --- ... Copied to Clipboard!
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s0nicfan 09/24/19 2:18:10 PM #2: |
It hasn't been perfect, but it's one of the best kickstarted games released and I give Iga massive leeway because of how honest and open he's been throughout all of its development.
His team worked incredibly hard and communicated regularly for years with the community, with a deep respect for both the property and the fans. --- "History Is Much Like An Endless Waltz. The Three Beats Of War, Peace And Revolution Continue On Forever." - Gundam Wing: Endless Waltz ... Copied to Clipboard!
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FF_Redux 09/24/19 2:20:45 PM #3: |
I welcome it. I want more.
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booboy 09/24/19 6:04:54 PM #4: |
Technical bugs aside, Bloodstained is definitely a work of art.
--- There is no problem that can't be solved by applying more yuri to it. In Torque We Trust ... Copied to Clipboard!
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BusyGettingLaid 09/24/19 6:07:55 PM #5: |
While there were concerns over hardware limitations, we didnt expect it to be as bad when it was released. Unfortunately, a number of problems occurred that we didnt foresee. With WayForwards support, these issues are being addressed, and they are working hard to optimize the Switch version.
Then why the fuck didn't they delay it and work on the fixing the issues before launching it? Just because you didn't foresee them doesn't mean you couldn't actually see them during testing approaching launch ... Copied to Clipboard!
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