Board 8 > Breath of the Wild is redefining open world games for me.

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Mac Arrowny
02/07/20 12:13:34 AM
#201:


KokoroAkechi posted...
BotW is a much better game than MM.

MM is a bad game.


Indeed. MM's the worst of the 3D Zeldas by a long shot. The only one that's not a great game, really.
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Shonen_Bat
02/07/20 12:20:56 AM
#202:


it's okay to have bad opinions, but pushing them like they're fact doesn't make anybody look good !

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foolm0r0n
02/07/20 12:29:44 AM
#203:


KokoroAkechi posted...
BotW is a much better game than MM.

MM is a bad game.
don't make me block you bro!!!!

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foolm0r0n
02/07/20 12:30:33 AM
#204:


Also, play Outer Wilds

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FFDragon
02/07/20 12:35:57 AM
#205:


foolm0r0n posted...
Well MM isn't fair since it did the traditional formula better than the others AND it did open world better than BOTW

Good post.

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KCF0107
02/07/20 12:37:13 AM
#206:


Yeah, if anybody is enticed by a time-looping exploration game, I can vouch for Outer Wilds.
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Lucavi000
02/07/20 12:38:52 AM
#207:


i felt that the ability to climb just about every surface made exploration in BOTW a lot more fun and in that instance it made it more worth it to actually explore.

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HanOfTheNekos
02/07/20 2:12:19 AM
#208:


Remind me to post my Hero's Path tomorrow.

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pjbasis
02/07/20 2:56:42 AM
#209:


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KamikazePotato
02/07/20 3:00:39 AM
#210:


Experimenting with Ancient Arrows for the first time now that I got some anti-guardian armor. Saved before a fight, fired it a deer randomly to see what would happen, laughed out loud when the deer fucking vanished from existence. Then fired it at the core of a guardian and was stunned when it got one-shot. This game is so great.

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KamikazePotato
02/07/20 3:26:59 AM
#211:


Am I supposed to feel like a golden god now that I can beat guardians solely through parrying? Cause this game is really good at making me feel cool for doing so.

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Jakyl25
02/07/20 12:19:51 PM
#212:


KamikazePotato posted...
Am I supposed to feel like a golden god now that I can beat guardians solely through parrying? Cause this game is really good at making me feel cool for doing so.


Now try Master Mode when they mix up their laser timing <_<
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pjbasis
02/07/20 12:22:13 PM
#213:


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CaptainOfCrush
02/07/20 1:42:11 PM
#214:


Link ends up so godly strong in this game

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KamikazePotato
02/07/20 1:42:49 PM
#215:


pjbasis posted...
Ah the joy of the first 30 hours.
I'm up to 70!

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swordz9
02/07/20 1:51:34 PM
#216:


Ancient Arrows are OP. Bomb & Shock arrows are really good too. Better than most weapons in the game Id say and bomb & shock can be fairly easily farmed.
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pjbasis
02/07/20 4:37:09 PM
#217:


KamikazePotato posted...
I'm up to 70!

Ah well each to their own pace. The game became a bit stale for me once I started reaching 100 hours and had about two regions left to explore.

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CaptainOfCrush
02/07/20 6:53:17 PM
#218:


KamikazePotato posted...
I'm up to 70!
I think you actually bought the DLC at a good time. My one hesitation with recommending it right away is that it offers access to at least one armor set that's too OP for early game, erasing the challenge that the first 20-30 hours are really supposed to have.

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KamikazePotato
02/07/20 7:31:04 PM
#219:


The DLC is somewhat overwhelming - I got like 12 sidequests at once. On the plus side, they're generally taking me to places I glossed over, so it works out in the end.

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Waluigi1
02/07/20 8:33:25 PM
#220:


I spent my first 50 hours or so refusing to use fast travel and it was the best decision. I actually kind of regretted giving in after I did. Made the world feel smaller and more video gamey.

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Paratroopa1
02/07/20 8:44:52 PM
#221:


I can kind of see some appeal in never using quick travel actually
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LeonhartFour
02/07/20 8:45:33 PM
#222:


I tried to avoid using quick travel unless there was somewhere very specific I wanted to go, usually the Divine Beasts.

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KamikazePotato
02/07/20 8:50:14 PM
#223:


I can see the appeal in that, but I actually love the feeling of unlocking fast travel points for me to use. It's a nice reward for exploration.

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Paratroopa1
02/07/20 8:51:47 PM
#224:


I really liked how rewarding it felt to go after the towers. The best parts of the game were seeing a tower off in the distance, pinning it on the map, and then having it in your sights the whole time you're hiking like literally 20-30 minutes to get there
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Waluigi1
02/07/20 9:14:48 PM
#225:


I think in terms of literal world design, BotW is the best there's ever been.

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CaptainOfCrush
02/08/20 12:00:47 AM
#226:


Btw, major props for the minimalist musical notes when you're exploring the actual wilds. A grand, overarching orchestral piece would have been a disaster.

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KamikazePotato
02/08/20 11:34:48 PM
#227:


CaptainOfCrush posted...
Btw, major props for the minimalist musical notes when you're exploring the actual wilds. A grand, overarching orchestral piece would have been a disaster.
I'm of two minds of the soundtrack as a whole - I think the minimalist approach they took for most parts of the game works well for the tone it's going for, but I miss having some more Zelda-ish tunes to listen to (I compare every Zelda game's soundtrack to Ocarina of Time, which implements music so well).

I agree that the exploration music is done very well though. That and the Guardian theme, which is "uh oh" personified.

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ctesjbuvf
02/09/20 9:44:48 AM
#228:


Majora's Mask was absolutely fantastic for its time. It's still amazing to play through today, but I've always been amazed by their approach to make the game open world feel so alive with the limitations back then. The three day system was genious, and Clock Tower in particular has so many small wonderful ways of making use of it.

I loved Breath of the Wild for being one of very few games ever to make me completely forget time and just play and explore. I usually enjoy feeling I make progress when playing games, but I didn't really need that for BotW. It let me accomplish basically nothing for many hours and I loved it.

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KamikazePotato
02/11/20 2:05:26 AM
#229:


I'm glad I didn't get Revali's Gale early. It's nice but would have trivialized some climbing sections, and climbing in this game is fun.

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GildedFool
02/11/20 2:58:51 AM
#230:


Climbing is fun, but the stamina system is too restrictive IMO, especially early.

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ctesjbuvf
02/11/20 9:52:06 AM
#231:


I got Revali's Gale rather late. It was my third dungeon but I had heavily explored a lot of the regions without dungeons. I just upgrade stamina and almost never hearts. I didn't mind not having it, but it would've been nice not to wait around during heavy weather early on I guess.

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KamikazePotato
02/15/20 12:17:26 AM
#232:


Still making my way through. Intend to post my full Hero's Path when I'm done.

90 hours in and I just discovered that shield-surfing was a thing.

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ctesjbuvf
02/15/20 8:53:07 AM
#233:


I discovered that pretty late too, but I loved it.

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Waluigi1
02/15/20 7:57:30 PM
#234:


Same, I hardly ever shield surfed.

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KamikazePotato
02/20/20 3:24:22 AM
#235:


I just realized that I'm retreoactively happier about Zelda's contest run. It's amazing how much character they give her with virtually no screentime.

Cut the legs off a spider guardian only to watch it sloooowly slide down a slope and then off a cliff, ending with it flipped upside down like a turtle. I laughed so hard. It's the little things.

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Jakyl25
02/20/20 3:27:24 AM
#236:


You should see the YouTube videos where they get a Guardian to fight other big enemies like a Hinox
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xp1337
02/20/20 3:48:03 AM
#237:


Jakyl25 posted...
You should see the YouTube videos where they get a Guardian to fight other big enemies like a Hinox
please tell me someone ran a tournament of enemy v enemy to find the champion

i assume it's a lynel but maybe guardian lasers are too strong

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LeonhartFour
02/20/20 4:04:11 AM
#238:


KamikazePotato posted...
I just realized that I'm retreoactively happier about Zelda's contest run.

it still hurts

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Jakyl25
02/20/20 4:09:58 AM
#239:


xp1337 posted...

please tell me someone ran a tournament of enemy v enemy to find the champion

i assume it's a lynel but maybe guardian lasers are too strong


I dont think so, but Taluses tend to win most battles because enemies dont specifically target their weak points
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KamikazePotato
02/25/20 2:09:23 AM
#240:


Update:

I currently have 245 apples.

Oh yeah, and I'm doing the endgame DLC. It's fun.

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KamikazePotato
02/25/20 4:23:04 AM
#241:


Huh, and now the DLC is giving Link characterization too. Could this be the start of me voting for Zelda characters wholeheartedly...?

(Ganondorf is still a no-go, though)

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Leonhart4
02/25/20 8:53:05 AM
#242:


Yeah but would you vote for CALAMITY GANON

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Waluigi1
02/26/20 1:22:41 AM
#243:


WW Ganon best Ganon.

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Jakyl25
02/26/20 3:48:16 AM
#244:


Theyre almost all the same Ganon!
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KamikazePotato
02/28/20 5:12:04 PM
#245:


Hyrule Castle is really well-designed.

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swordz9
02/28/20 5:26:36 PM
#246:


On Zeldas run I still dont get it. BotW Zelda has like the worst or second worst voice acting in the game which ruins any scene shes in (didnt really care for any of them even aside from that though oops). Doesnt really help Link has all the range of a dead fish emotionally so you just see Zelda crying and complaining at a human shaped wall. Its not entirely Zeldas fault though. Almost all of the voice acting is bad or barely passable at best which is sad for such a huge title. Rivali probably has the best voice acting and hes just a douche lol
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KamikazePotato
02/28/20 5:32:15 PM
#247:


I like all the voice acting in the game.

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HanOfTheNekos
02/28/20 5:48:24 PM
#248:


https://cdn.discordapp.com/attachments/572097141166702617/683031277133234237/JPEG_20200228_142201.jpg

Here's my Hero's Path so far.

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Jakyl25
02/28/20 5:52:40 PM
#249:


Looks like someone is afraid of Central Hyrule
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KamikazePotato
02/28/20 5:56:25 PM
#250:


HanOfTheNekos posted...
https://cdn.discordapp.com/attachments/572097141166702617/683031277133234237/JPEG_20200228_142201.jpg

Here's my Hero's Path so far.
This looks like a plate of spaghetti with a hole in the center

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