Current Events > Kingdom Hearts is a prime example of what not to do with a video game series.

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The_Scarecrow
04/18/20 2:59:15 PM
#1:


We went from a charming, simple game like the first Kingdom Hearts to the overcomplicated, nonsensical mess that was Kingdom Hearts 3. Let's put aside the bullshit plot for now and talk about what else Kingdom Hearts did wrong.

Look at the release schedule. There was 13 years between KH2 and KH3. I was in the second grade when KH2 came out. When KH3 released, I was in my junior year of undergrad. Huh? That's ridiculous. It's not like the franchise went on hiatus due to poor sales or Square having financial difficulties. Nomura was dicking around with his various non-numbered games. Needlessly making the story more complicated than it needed to be. Not only that but at the time of these spinoffs releases, you couldn't even play them on one console. Fans who weren't gaming enthusiasts had to buy a PSP, DS, 3DS, and GBA. When both of the numbered titles were on PS2, it's pretty unreasonable to expect your fanbase to also own four other consoles in order to see more of the larger story. Luckily, this issue has been resolved but it should have never occurred in the first place.

Let's look at the tone of the series. Many of us were kids and teens when we played the first few KH games. The atmosphere vibed with us. Many years have passed and we're older now. So, when Kingdom Hearts 3 throws the power of friendship and connected hearts around every few minutes, that's cringeworthy. Those concepts aren't bad but they need to be toned down heavily. Know your audience. If some of my friends who are Disney enthusiasts thought KH3 got too cheesy, that's a problem.

Here's another problem not entirely specific to KH3. Disney worlds felt like they started to be put on the back burner as the series progressed. Part of the main draw of the first game was seeing the Disney world be brought to life in video game format. We got to team up with our favorite heroes to fight our favorite villains. The Disney worlds felt important to the overarching plot. Remember that great moment after Traverse Town in KH1 where we see all the Disney villains scheming together? That was great. Don't really get to see the Disney villains interact with each other too much in later games. In KH3, the Disney worlds serve almost no real purpose and that's disappointing.

I briefly mentioned this earlier and now, I'm willing to delve into it. The plot. Without going into spoiler territory for the folks who haven't played Kingdom Hearts, it doesn't make any sense. The writer(s) just throw ideas at the wall and hope they stick. You have time travel, alternate realities, clones, villains coming back with little explanation, one character actually being four characters, and more. Even if you do make sense of the plot, it all boils down to "This is really stupid". For the folks who went from KH2 to KH3 without playing the other games, I feel for them. KH3 ended up adding more questions than answers and wasn't a satisfying conclusion to the Dark Seeker saga. Whatever Nomura decides to do next with the series, I can't bring myself to care. The man is a hack.

Yes, Kingdom Hearts 3 sold millions of copies due to the massive hype behind it. Let's see how many of those people come back for Kingdom Hearts: Consciousness and Awakening. This series should have ended at 2.

Aqua best girl. That's all I got.

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gamer man
04/18/20 3:01:38 PM
#2:


Kingdom farts was bad from the second it was thought into existence
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Zikten
04/18/20 3:02:41 PM
#3:


I still have only ever played the original. I did watch a let's play of 2 though . Even just seeing that, I felt the series turned pretty weird early on
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DeadBankerDream
04/18/20 3:03:56 PM
#4:


What do I care that the franchise went off the shitter? The first three games are still pretty fucking great and I'll be replaying them until the day I die.
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Strider102
04/18/20 3:04:51 PM
#5:


I know I'm done with the series, don't even have the games anymore.

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LordFarquad1312
04/18/20 3:06:28 PM
#6:


The_Scarecrow posted...
Here's another problem not entirely specific to KH3. Disney worlds felt like they started to be put on the back burner as the series progressed.
My problem is the exact opposite. They started downplaying FF more and more as the series went on. They should have gone full in with the ridiculous crossovers.

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Prismsblade
04/18/20 3:07:30 PM
#7:


Yea, the writer was far to ambitious with the story and in the end it turned into a giant convoluted mess. With so much unnecessary padding, characters and filler that I just stopped giving a fuck.

Xenoblade oddly enough is how to do it somewhat right. It's obvious the writers is trying to build a larger world with interconnectivity but most of the more complicated lore is stuffed near the end of the game, doeasnt distract much from the main plot and can be safely ignore if you dont care.

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Sad_Face
04/18/20 3:19:15 PM
#8:


The_Scarecrow posted...
Look at the release schedule. There was 13 years between KH2 and KH3. I was in the second grade when KH2 came out. When KH3 released, I was in my junior year of undergrad. Huh? That's ridiculous. It's not like the franchise went on hiatus due to poor sales or Square having financial difficulties. Nomura was dicking around with his various non-numbered games. Needlessly making the story more complicated than it needed to be. Not only that but at the time of these spinoffs releases, you couldn't even play them on one console. Fans who weren't gaming enthusiasts had to buy a PSP, DS, 3DS, and GBA. When both of the numbered titles were on PS2, it's pretty unreasonable to expect your fanbase to also own four other consoles in order to see more of the larger story. Luckily, this issue has been resolved but it should have never occurred in the first place.

Not just financial difficulties, development difficulties. Square had a really rough time transitioning to the PS3/360 era. They had a super difficult time developing FFXIII which ended up being a corridor simulator, and even worse, FF XIV was an absolute flop. The KH3 team was working on FF Versus XIII at the time and they had to temporarily shelve Versus XIII assist the development of A Realm Reborn. This is why, through '08 to 2013 or so, the Kingdom Hearts series lived in the handheld world. Versus XIII finally got back on track in September of either 2012 or 13', was rebranded as XV in time for the insane PS4 E3 of dreams (was that 2013?) and then Nomura got kicked off the team to work on KH3.

The Square has had a really rough time in the past 2 generations, and judging from the sales performance of FFVII's remake, FF took a massive hit after all these years in terms of brand strength and hasn't fully recovered. This is also why Square has been going hard on the mobile titles with Brave Exvius and Mobius.

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DevsBro
04/18/20 3:22:18 PM
#9:


Forget that, the thing to not do with a video game series is maks a million plot-important installments exclusive to everything from Amiga to Electric Toothbrush.

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Blue_Inigo
04/18/20 3:23:56 PM
#10:


People really forget that KH1 has a bonkers story

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Prismsblade
04/18/20 3:46:24 PM
#11:


Blue_Inigo posted...
People really forget that KH1 has a bonkers story
It was but it was well written and told for the most part. Being relatively simple until the big bad reveal and then it's just a matter of stopping him by that point.

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Jabodie
04/18/20 3:47:35 PM
#12:


Looking forward to FF7R5 being as disappointing as KH3.

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Strider102
04/18/20 3:50:41 PM
#13:


Blue_Inigo posted...
People really forget that KH1 has a bonkers story

No one's saying it didn't. But, it does have the most coherent plot out of all of them.

With every other entry it's like they wrote a bunch of random things on a piece of paper, taped it to a dart board, and picked wherever the dart hit as the plot, and they did this numerous times.

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Jeff AKA Snoopy
04/18/20 4:03:51 PM
#14:


They shouldn't do what made them sell millions of copies?

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SH_expert44
04/18/20 4:04:38 PM
#15:


Didnt like 10 side games release between 2 and 3?

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DevsBro
04/18/20 4:06:32 PM
#16:


SH_expert44 posted...
Didnt like 10 side games release between 2 and 3?
No.

6 plot-critical main games released between 2 and 3.

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SH_expert44
04/18/20 4:07:34 PM
#17:


DevsBro posted...
No.

6 plot-critical main games released between 2 and 3.
Only 6 games in 13 years?

Dead series is dead.

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DevsBro
04/18/20 4:10:21 PM
#18:


SH_expert44 posted...
Only 6 games in 13 years?

Dead series is dead.
Actually, I miscounted. It's 5.

Days
BbS
Coded
3D
X

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emagdnE
04/18/20 4:10:56 PM
#19:


Everything Square (Enix) has ever done is a prime example of what not to do.
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Jabodie
04/18/20 4:14:23 PM
#20:


DevsBro posted...
Actually, I miscounted. It's 5.

Days
BbS
Coded
3D
X
Eh, you can slip 0.2 in there to make it 6. Idk if it's plot critical though.

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UltraDeku
04/18/20 4:15:12 PM
#21:


I didn't care too much about the plot. I mostly buy the games for the flashy fighting mechanics and the fun/weird enemy designs. I was slightly disappointed when there weren't that many Unverse and Nobodies in the game.

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Blue_Inigo
04/18/20 4:17:42 PM
#22:


Prismsblade posted...
It was but it was well written and told for the most part.
Nostalgia makes people say the craziest things. It was an unexplained mess of things just happening and characters moving on as if it made sense. That is Kingdom Hearts. Even so, it was never particularly hard to understand until time travel became a thing

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Jabodie
04/18/20 4:18:47 PM
#23:


Blue_Inigo posted...
Nostalgia makes people say the craziest things. It was an unexplained mess of things just happening and characters moving on as if it made sense. That is Kingdom Hearts. Even so, it was never particularly hard to understand until time travel became a thing
And even then, the only part that was hard to understand are the ridiculous rules they attached to it.

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21WIVES_CHILL
04/18/20 4:19:51 PM
#24:


Nomura made FFVIIR but it's been praised heavily.
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Blue_Inigo
04/18/20 4:21:22 PM
#25:


I played Kingdom Hearts 2 when I was 13 and without any knowledge of the CoM or KH1. That game gets a lot of flack for being convoluted as well with nobodies and heartless and Organization XIII. I picked it up pretty fast.

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Strider102
04/18/20 4:21:44 PM
#26:


Blue_Inigo posted...
Nostalgia makes people say the craziest things. It was an unexplained mess of things just happening and characters moving on as if it made sense. That is Kingdom Hearts. Even so, it was never particularly hard to understand until time travel became a thing

Can you give some examples of things that weren't explained in the first one?

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Jabodie
04/18/20 4:22:47 PM
#27:


21WIVES_CHILL posted...
Nomura made FFVIIR but it's been praised heavily.
Yes, but get your butt ready for people being pissed af at FFVIIR2. Edit: His main story contributions are probably the most contentious part of FF7R's discussion.

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Strider102
04/18/20 4:25:13 PM
#28:


Jabodie posted...
Yes, but get your butt ready for people being pissed af at FFVIIR2. Edit: His main story contributions are probably the most contentious part of FF7R's discussion.

I mean, Nojima wrote the story for FFVIIR.

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Blue_Inigo
04/18/20 4:25:39 PM
#29:


Strider102 posted...
Can you give some examples of things that weren't explained in the first one?
Where the hell Ansem came from and how he can do all the crazy stuff he does

The artificial keyblade Ansem just makes out of nowhere

What the hell Kingdom Hearts is

Why does Sora have the keyblade if it's not even supposed to be his?


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sLaCkEr408___RJ
04/18/20 4:27:37 PM
#30:


Kingdom Hearts was an outrageous idea with a great execution and massive potential

Chain of Memories stoked the mystery and deeper story set in motion by KH1

Kingdom Hearts II was an upgrade in a lot of ways, but a downgrade in some. The action was improved, but the platforming and exploring felt lacking. The answers for the questions you had managed to make the plot more convoluted.

KH3 got turned into Birth By Sleep which split production with 365/2 Days and coded

Dream Drop Distance was made to remind people KH3 is still coming and attempt thing the plot together

Kingdom Hearts X [chi] made the valiant effort to include the mobile game as part of the main overarching story.

-A fragmentary passage- was a sequel to BBS, but essentially prequel and demo to KH3

Kingdom Hearts III was an upgrade in some ways, but a disappointment in a lot
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Strider102
04/18/20 4:34:48 PM
#31:


Blue_Inigo posted...
Where the hell Ansem came from and how he can do all the crazy stuff he does

The artificial keyblade Ansem just makes out of nowhere

What the hell Kingdom Hearts is

Why does Sora have the keyblade if it's not even supposed to be his?

Well if we go by KH1 lore Ansem was the ruler of Hollow Bastion that did frequent experiments on hearts and created Emblem Heartless. One day a door appeared, he opened it and it led to him destroying his world and getting his powers. Of course that's all invalidated come KH2 where it's the guy who's not Ansem's heartless.

The Keyblade of Heart? It was made from the hearts of the Disney Princess's hearts who Maleficent had abducted.

Kingdom Hearts...is Light!!!

Riku was the original owner of the Keyblade, but when Riku was taken by the darkness it chose Sora because of his heart was stronger and he didn't succumb to the darkness.

All that was explained in the first game.

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Blue_Inigo
04/18/20 4:38:03 PM
#32:


Strider102 posted...
Well if we go by KH1 lore Ansem was the ruler of Hollow Bastion that did frequent experiments on hearts and created Emblem Heartless. One day a door appeared, he opened it and it led to him destroying his world and getting his powers. Of course that's all invalidated come KH2 where it's the guy who's not Ansem's heartless.

The Keyblade of Heart? It was made from the hearts of the Disney Princess's hearts who Maleficent had abducted.

Kingdom Hearts...is Light!!!

Riku was the original owner of the Keyblade, but when Riku was taken by the darkness it chose Sora because of his heart was stronger and he didn't succumb to the darkness.

All that was explained in the first game.
I know Ansem was initially a mad king but I dont recall the reports saying he got powers from hopping into a portal.

Kingdom Hearts....is light but what the hell is it?

I know Nomura interviews tell you the reason why Riku loses the keyblade but the game does not do that.

The keyblade of heart just leads into more questions about how keyblades even work

From the perspective of one game, KH has a lot of crazy stuff

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DevsBro
04/18/20 4:40:33 PM
#33:


Blue_Inigo posted...
Where the hell Ansem came from and how he can do all the crazy stuff he does

The artificial keyblade Ansem just makes out of nowhere

What the hell Kingdom Hearts is

Why does Sora have the keyblade if it's not even supposed to be his?
Magic

Magic

Magic

Aaaaaaand magic

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Strider102
04/18/20 4:45:31 PM
#34:


Blue_Inigo posted...
I know Ansem was initially a mad king but I dont recall the reports saying he got powers from hopping into a portal.

Kingdom Hearts....is light but what the hell is it?

I know Nomura interviews tell you the reason why Riku loses the keyblade but the game does not do that.

The keyblade of heart just leads into more questions about how keyblades even work

From the perspective of one game, KH has a lot of crazy stuff

He didn't hop into a portal, he stepped through the door he opened. It cost him his heart and when he emerged he was a heartless.

Kingdom Hearts is the heart of all worlds. It's where everything came from and will one day return.

The game shows you that at Hollow Bastion when Sora gets the Keyblade back from Riku. He showed that at that moment his heart was stronger then Riku's because he didn't give in to the darkness.

I can kinda give you this, but it's not a real Keyblade. It's just an imitation Ansem crafted from the hearts. Real Keyblades choose their master and have keychains.

While true the real crazy stuff only really happens from 2 on.

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The_Scarecrow
04/18/20 4:45:49 PM
#35:


Sad_Face posted...
Not just financial difficulties, development difficulties. Square had a really rough time transitioning to the PS3/360 era. They had a super difficult time developing FFXIII which ended up being a corridor simulator, and even worse, FF XIV was an absolute flop. The KH3 team was working on FF Versus XIII at the time and they had to temporarily shelve Versus XIII assist the development of A Realm Reborn. This is why, through '08 to 2013 or so, the Kingdom Hearts series lived in the handheld world. Versus XIII finally got back on track in September of either 2012 or 13', was rebranded as XV in time for the insane PS4 E3 of dreams (was that 2013?) and then Nomura got kicked off the team to work on KH3.

The Square has had a really rough time in the past 2 generations, and judging from the sales performance of FFVII's remake, FF took a massive hit after all these years in terms of brand strength and hasn't fully recovered. This is also why Square has been going hard on the mobile titles with Brave Exvius and Mobius.

Thats interesting. If I recall correctly, didnt a lot of Japanese devs have a very hard time transitioning to the PS3/360 era? Western devs had it together but it didnt feel like Japan hit its stride until the last legs of that generation.

Jeff AKA Snoopy posted...
They shouldn't do what made them sell millions of copies?

Not if they want this series to go for several more console generations. Kingdom Hearts has yet to reach its full potential but I dont think itll ever reach it as long as the plot continues to be nonsense. Lot of people were invested because of the story but its hard to care about it when the events of KH3 happen.

Im really interested in seeing how the next entry performs sales wise. Maybe Im wrong and it continues to be a huge hit. I dont want this series to underperform. I only wish it was done better.

LordFarquad1312 posted...
My problem is the exact opposite. They started downplaying FF more and more as the series went on. They should have gone full in with the ridiculous crossovers.

Thats also a problem I forgot to touch upon. FF being downplayed especially in KH3. It was a missed opportunity to not include Hollow Bastion as an explorable world with a follow up on how the FF characters were doing. I think those characters may have been acknowledged in the latest DLC but It should have been in the base game.

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Wetterdew
04/18/20 4:54:23 PM
#36:


For comparison look at Zelda, a franchise whose games tell compelling self-contained stories. Despite the existence of a zelda timeline connecting most of the games to some degree, each zelda game tells a complete story. Only a couple of Zelda games are direct sequels, and even those still tell new stories separate from the game they're following up on.

Maybe they could have pulled off making so many side games if they had simply written each one to work as a self-contained story instead of binding them all into the main story loop and just complicating everything so much.

But honestly the biggest problem is that the writing in KH is just complete garbage. We're in 2020 but KH's writing (and character design) is STILL lodged deeply in emo 2004.

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Blue_Inigo
04/18/20 5:30:38 PM
#37:


The_Scarecrow posted...
Thats interesting. If I recall correctly, didnt a lot of Japanese devs have a very hard time transitioning to the PS3/360 era? Western devs had it together but it didnt feel like Japan hit its stride until the last legs of that generation.

Not if they want this series to go for several more console generations. Kingdom Hearts has yet to reach its full potential but I dont think itll ever reach it as long as the plot continues to be nonsense. Lot of people were invested because of the story but its hard to care about it when the events of KH3 happen.

Im really interested in seeing how the next entry performs sales wise. Maybe Im wrong and it continues to be a huge hit. I dont want this series to underperform. I only wish it was done better.

Thats also a problem I forgot to touch upon. FF being downplayed especially in KH3. It was a missed opportunity to not include Hollow Bastion as an explorable world with a follow up on how the FF characters were doing. I think those characters may have been acknowledged in the latest DLC but It should have been in the base game.
I dont think you quite get what Kingdom Hearts fans like. It sounds like it just doesnt appeal to you anymore

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Prismsblade
04/18/20 6:02:16 PM
#38:


Blue_Inigo posted...
Nostalgia makes people say the craziest things. It was an unexplained mess of things just happening and characters moving on as if it made sense. That is Kingdom Hearts. Even so, it was never particularly hard to understand until time travel became a thing
Most of my questions were answered either through the story itself, bios, and Ansem reports. Same for chain of Memorys, and kingdom hearts 2.

Afterwards though they started to expand the story outside of the original cast...which was a mistake. In my opinion they should have started from a clean slate and introduced a whole new story, with whole new antagonist and adventures.

Now though, I just dont care, at least not enough to play the DLC with MHW, FF14, and overwatch eating up what little time I have nowadays.

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The_Scarecrow
04/18/20 7:22:39 PM
#39:


Blue_Inigo posted...
I dont think you quite get what Kingdom Hearts fans like. It sounds like it just doesnt appeal to you anymore

Some of the biggest KH shills on Youtube admitted that KH3 was a disappointment. Look at the community reaction and how quickly discussion died out after KH3 released. I used to obsessed with these games to the point of playing them several times per year but there's absolutely no defense of what went down with the latest game. Not many people were happy with the base product.

Lots of people on Reddit were disappointed. The chans outright hated the game. ResetERA feels mixed about it. Youtube has plenty of vids tearing this game apart. One of which has over one million views. It's not that I don't get what KH fans like considering I was one from the very beginning. The devs dropped the ball with this one.

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LordFarquad1312
04/18/20 11:12:43 PM
#40:


The_Scarecrow posted...
Thats interesting. If I recall correctly, didnt a lot of Japanese devs have a very hard time transitioning to the PS3/360 era? Western devs had it together but it didnt feel like Japan hit its stride until the last legs of that generation.
I feel like a lot of Japanese developers tried to westernize their games, to great detriment. Capcom is a well documented case of this. It wasn't until recently that they went "You know what? We were the best at this making games thing. Let's just keep doing things as we used to".

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gamer167
04/18/20 11:29:15 PM
#41:


The Disney worlds in KH3 sucked.

Ive never seen Big Hero 6, Frozen, or Tangled but I feel the worlds still would have felt equally as boring and bland even if I had.

Toy Story was good for the first 10 minutes until you go to the Toy Store, then it sucked. Monsters Inc. was meh.

Pirates of The Caribbean was actually pretty cool though with exploring the town and islands.
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sLaCkEr408___RJ
04/18/20 11:55:00 PM
#42:


LordFarquad1312 posted...
I feel like a lot of Japanese developers tried to westernize their games, to great detriment.
Pressing for confirm and for cancel
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The_Scarecrow
04/19/20 2:28:10 AM
#43:


LordFarquad1312 posted...
I feel like a lot of Japanese developers tried to westernize their games, to great detriment. Capcom is a well documented case of this. It wasn't until recently that they went "You know what? We were the best at this making games thing. Let's just keep doing things as we used to".

I agree. Im actually pretty happy that Japanese developers have returned to their roots within the past few years. It adds the much needed variety to the industry to keep video games from feeling stale.

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DevsBro
04/19/20 2:32:08 AM
#44:


I actually much prefer Japanese-style games tbh. I grew up in their heyday and the appeal has always stuck with me.

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evil_zombie11
04/19/20 2:33:52 AM
#45:


The lamest weeb shit ever.

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645AR
04/19/20 2:40:08 AM
#46:


Strider102 posted...


I mean, Nojima wrote the story for FFVIIR.


when will people actually learn what a fucking script writer does and the difference between that and a director
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AzurexNightmare
04/19/20 2:41:52 AM
#47:


gamer167 posted...
The Disney worlds in KH3 sucked.

Ive never seen Big Hero 6, Frozen, or Tangled but I feel the worlds still would have felt equally as boring and bland even if I had.

Toy Story was good for the first 10 minutes until you go to the Toy Store, then it sucked. Monsters Inc. was meh.

Pirates of The Caribbean was actually pretty cool though with exploring the town and islands.
I agree with you but I don't think pirates was much better. They made an entire town for a crab mini game.

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