Board 8 > Cyberpunk save files corrupt if they exceed 8MB

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ninkendo
12/19/20 10:04:38 AM
#1:


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The Utility Man
12/19/20 10:05:53 AM
#2:


ninkendo posted...
the game that keeps on giving

At least until you hit 8MB.

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KamikazePotato
12/19/20 10:28:57 AM
#3:


This happened to me in Dragon Age: Origins. I sold basically every item in the game to the same vendor (the one at your base camp, it was convenient!) and apparently the game took offense to that and corrupted my save file. Happened to some others too. Luckily I had a backup save from a few hours back but man did it still suck.

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ninkendo
12/19/20 10:29:25 AM
#4:


Reminds me of Bethesda games on PS3

once the save file exceed 10MB it became almost unplayable

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KamikazePotato
12/19/20 10:34:13 AM
#5:


ninkendo posted...
Reminds me of Bethesda games on PS3
Fallout New Vegas specifically did this to me. I had to cut my playthrough short and rush to the ending because the frames were starting to jitter and the loading times were becoming insane.

WRPGs, man.

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redrocket
12/19/20 10:40:55 AM
#6:


KamikazePotato posted...
WRPGs, man.

They werent always like this. The downward spiral started sometime around the release of Oblivion (2006) and Fallout 3 (2008).

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Peace___Frog
12/19/20 10:53:25 AM
#7:


redrocket posted...
They werent always like this. The downward spiral started sometime around the release of Oblivion (2006) and Fallout 3 (2008).
something something 2007

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MoogleKupo141
12/19/20 11:12:53 AM
#8:


Every save file on my PS5 says its 12.59 mb currently and I havent had a problem with this yet.
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KamikazePotato
12/19/20 11:18:22 AM
#9:


PS5 numbers for storage data (in general, not just Cyberpunk) are inflated according to reddit

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MrSmartGuy
12/19/20 11:21:00 AM
#10:


I've had a few people tell me PS4 is fine too, at least in this regard. So it might only be the PC version, or it might not. But having this be a thing at all on any platform is absolutely ridiculous.

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firefdr
12/19/20 12:28:03 PM
#11:


that's the size of the original PS2 memory card

where they planning on releasing this on the PS2 as well?
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Lucavi000
12/19/20 12:48:52 PM
#12:


where are the save files located on the PC anyway?

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StealThisSheen
12/21/20 3:14:46 AM
#13:


Their response about this is apparently to blame the player for playing the game too much:

This is in response to the save file bug alot of people are encountering, if your save file surpasses 8MB. It was made by a moderator on the CDPR forums. Literally any looting or crafting increases save file size over time. All saves are a ticking time bomb.

**Not all games are designed for unlimited, endless play.**Not all games are designed for NG++++ etc. CP2077, as of now, seems to have been designed with upper limits in place (likely to avoid issues elsewhere in the engine, just like TW3).

The workaround for now?

Don't do it. Play the game until the end, then start a new game. Don't continue saving and reloading the same character for too long. Don't craft thousands of items at once.

Is that ideal? No. And hopefully it can be worked out in the future. Although...maybe not. No game that CDPR has ever created has ever been designed for ongoing, unlimited play. (NG+ was added into TW3 after its release; it was never intended. It was extremely difficult to get working without major issues, is capped at level 100, still gets wildly weird at higher levels, and there is no NG++. It can only be done once per playthrough.) CDPR designs their games with a finite structure: with a beginning, a middle, and an end. They are not meant to be played on and on like Dark Souls, GTA, or an MMO. They're meant to be restarted from the beginning with a new character and played differently. Love it or loathe it, that's the design.

So, for right now, the best step is not to put the game in this sort of situation. It's the nature of the machine.

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MoogleKupo141
12/21/20 3:20:28 AM
#14:


theres an achievement for buying every car in the game

to do that, I need a lot of money

how do they want me to get the money to do the thing that they have intentionally incentivized me to do without crafting and looting?
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Mac Arrowny
12/21/20 9:17:17 AM
#15:


StealThisSheen posted...
Their response about this is apparently to blame the player for playing the game too much:


That's not what's the moderator said at all, but whatever.

MoogleKupo141 posted...
theres an achievement for buying every car in the game

to do that, I need a lot of money

how do they want me to get the money to do the thing that they have intentionally incentivized me to do without crafting and looting?


They'll likely fix it eventually.
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redrocket
12/21/20 9:23:55 AM
#16:


Mac Arrowny posted...
That's not what's the moderator said at all, but whatever.


Uhhhhhhh........

Dont do it. Play the game until the end, then start a new game. Dont continue saving and reloading the same character for too long. Dont craft thousands of items at once.


They'll likely fix it eventually.

Uhhhhhhhh..........

And hopefully it can be worked out in the future. Although...maybe not.

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Raka_Putra
12/21/20 9:39:10 AM
#18:


Oh man reminds me of Fallout 76.

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htaeD
12/21/20 9:43:54 AM
#19:


ninkendo posted...
the game that keeps on giving


Move over Fallout 76
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redrocket
12/21/20 10:17:48 AM
#20:


htaeD posted...
Move over Fallout 76

This is approaching Mighty No. 9 levels.

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Drakeryn
12/21/20 10:53:39 AM
#21:


I agree with SEP on this one

I mean, it's fine for the moderator to say, "Sorry, as a moderator I can't do anything to fix this problem, but the workaround for now is not playing a single game file too much."

But then the moderator also tries to justify it from a game design perspective, indicating that it might not be fixed because "that's the design," and people who play the game too much are simply playing the game wrong.
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Mac Arrowny
12/21/20 11:02:19 AM
#22:


Maybe it's a different moderator post? I saw one that didn't really phrase it that way. It was more about using the infinite crafting exploit.
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Drakeryn
12/21/20 12:48:36 PM
#23:


Oh, I was just going off the quote in this topic.
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HashtagSEP
12/21/20 2:38:26 PM
#24:


Mac Arrowny posted...
Maybe it's a different moderator post? I saw one that didn't really phrase it that way. It was more about using the infinite crafting exploit.

The one I posted is an exact quote other than the first summary line, so it must be a different post.

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CoolCly
12/21/20 3:08:57 PM
#25:


KamikazePotato posted...
This happened to me in Dragon Age: Origins. I sold basically every item in the game to the same vendor (the one at your base camp, it was convenient!) and apparently the game took offense to that and corrupted my save file. Happened to some others too. Luckily I had a backup save from a few hours back but man did it still suck.


This is completely unrelated but when I was playing Dragon Age: Origins I was deep into some dungeon and I had the Blood Dragon DLC armour that was just given to me for buying the game, and I guess my internet connection flickered and the game lost its connection to Origin.... and decided I was illegally pirating the DLC armour and removed it from Alistair. When I reconnected, it never gave it back. So he was just naked in the dungeon....

I've never been madder at a game dev / DRM

Thanks you can all go back to being mad about cyberpunk now

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Waluigi1
12/21/20 4:51:30 PM
#26:


StealThisSheen posted...
This is in response to the save file bug alot of people are encountering, if your save file surpasses 8MB.
This comma splice is killing me.

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Samurai7
12/25/20 7:51:49 AM
#27:


So I beat the game in 100 hours play time, did every side quest, and crafted all my gear and this was not an issue for me at all. I think this is blown out of proportion

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Team Rocket Elite
12/25/20 11:30:42 AM
#28:


Samurai7 posted...
So I beat the game in 100 hours play time, did every side quest, and crafted all my gear and this was not an issue for me at all. I think this is blown out of proportion


That was the PC version? Do you know how big your save file got in the end?
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Sorozone
12/25/20 11:55:33 AM
#29:


It was also fixed 2 days ago. Plus 8MB was just the 'potential breaking point'. Just because it went over 8 didn't mean it was going to corrupt.

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