Current Events > I'm very upset at this programming game called Comet64 on steam.

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DoGCyN
02/13/21 3:56:22 PM
#1:


vent:
40 levels, and I'm on level 37

the program puzzle for this stage was quite a large task for a non-programmer oriented person such as myself

However, given the rules of the game, I still managed to come up with a creative (non-logical, but creative) solution. I've done this for most of the harder stages that don't require a lot of math

My solution required 109 lines of code

The game restricted me to calculating 99 lines of code

and only 99. Can't go passed 99

It stops calculating at 99

my working solution now doesn't work because of those 10 extra lines

I'm utterly buttflustered right now. I know this is an opportunity for me to optimize my code a bit but I just don't understand why the developer stuck a hard cap at 99 lines.

I go 36 rounds solving these puzzles, of course adding more and more lines to my code to solve each one, but I'm still solving them. No cop out solves either (like a binary solve).

/vent

inb4gitgud

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s0nicfan
02/13/21 3:58:16 PM
#2:


The hard cap is probably there to prevent people from brute forcing things rather than using loops or recursion.

like you said, if you're over the cap but you have a solution then there's probably something unnecessary or redundant in your code that you can simplify.

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DoGCyN
02/13/21 3:59:59 PM
#3:


And when I say "cop out solve like the Binary one", there is a stage where you convert numbers to binary. It stops at 15 though. So realistically, you can just store 0, 1, 2, 3....14, 15 into an INT variable and then check each one and output the corresponding binary with each number. This I call a copout, as it's non-creative, and it feels like a cheaty backdoor, despite it working.

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DoGCyN
02/13/21 4:02:01 PM
#4:


s0nicfan posted...
The hard cap is probably there to prevent people from brute forcing things rather than using loops or recursion.

like you said, if you're over the cap but you have a solution then there's probably something unnecessary or redundant in your code that you can simplify.
You're not wrong, but I feel like they would put a certain limit on each stage if that were the case (stag 2 hard caps at 10 lines, stage 3, 20 lines, etc). This just feels like the developer forgot to go past 99 in their designing of the game.

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DoGCyN
02/13/21 4:07:08 PM
#5:


s0nicfan posted...
The hard cap is probably there to prevent people from brute forcing things rather than using loops or recursion.

like you said, if you're over the cap but you have a solution then there's probably something unnecessary or redundant in your code that you can simplify.
Actually, counter argument: What if non-programmer oriented people (such as myself) DO want brute force it? Most of the stages, and I do mean most (minus that Binary stage and a couple earlier levels), I don't think can be brute forced. The game can only store a total of 5 differing categories (float, int, boolean, string, and char), and only 1 at a time. So it really dampens any brute force methods where you basically create a shitload of variables of you're own (int1, int2, int3) and then just output the answer, if that makes sense.

This I feel was a good design decision, as it literally inspires creative solutions. In conclusion, any stage where you can find a way to brute force it, I think should be allowed, as it would be pretty difficult because of the game's rules.

But that 99 hard cap...fuck that. Fuck it hard.

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DoGCyN
02/13/21 4:09:13 PM
#6:


I downvoted it on Steam. For now. I'll wait and see if they patch it.

Actually I just checked a couple other negative reviews and people have the same complaints as me. I'm not alone. Feels good to not be alone.

Okay, /topic

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MegaTech
02/13/21 4:17:33 PM
#7:


poor dog :(

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